04-16-2013, 10:41 AM
Hi, guys
I've been searching how to limit games and accidently reading limit on dolphin wich is good idea.
Ok, here's come.
In dolphin they not use "Base Framerate" they limit with fps check (ntsc=60fps,pal=50fps) wich mean nominal limit not percentage but fps itself,right?
If we implement it and use "no base framerate" but use limit framerate itself (fps) . I gues that fix many games wich has 30fps base framerate . Strong machine will have smooth as butter movement speed since limit not use base framerate. And also will speed up games that feels slow even we achieve fullspeed.
What do you think?
I've been searching how to limit games and accidently reading limit on dolphin wich is good idea.
Ok, here's come.
In dolphin they not use "Base Framerate" they limit with fps check (ntsc=60fps,pal=50fps) wich mean nominal limit not percentage but fps itself,right?
If we implement it and use "no base framerate" but use limit framerate itself (fps) . I gues that fix many games wich has 30fps base framerate . Strong machine will have smooth as butter movement speed since limit not use base framerate. And also will speed up games that feels slow even we achieve fullspeed.
What do you think?