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Full Version: GSDX revision ???
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I'm confused. Blink

One GSDX is offically by author. (rev 896)
https://guliverkli.svn.sourceforge.net/s...trunk/gsdx
after compiler SSE4 profile, GSDX.dll is 2972 KB

Another GSDX is offically by PCSX2 team (rev 490)
http://pcsx2.googlecode.com/svn/trunk
after compiler SSE4 profile, GSDX.dll is 1215 KB


which one is "more" offically by "true author" ?? Tongue


thanks. Biggrin
Both are Gabest's. The latest one is the second one,updated by gabest himself.
(02-14-2009, 12:30 PM)Bositman Wrote: [ -> ]Both are Gabest's. The latest one is the second one,updated by gabest himself.



thanks ..... Laugh

49x series is the latest .... Biggrin
Yeah they just switched the versioning to make it fit the PCSX2 versions better
The new revision uses a much improved method of software rendering, which is why it's only 1.2megs instead of 3+ megs. Gabest switched from a complicated templated PGO system to a nifty JIT compiler solution. Faster, smaller, cooler, and something even I can almost begin to comprehend at the sourccode level. Laugh
Not only that but it appears to mostly fix the FFX hair bug in software.
well unless its an error on my side , but when using gsdx on xp ( dx9 ) at fullscreen , i do have problems when pressing esc
it tries to go back to the main window but doesnt work

ps - this on gsdx 484 sse2 ( that i compiled from the svn )