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Full Version: Do disk sectors correspond to a hex address in the ISO?
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Essentially, what I'm asking is if there's any way I can use the disc sector information the console outputs to determine which part of the ISO is being read.
well not hex but rather it is the decimal position in the disc.
but the value is passed to the emulator from the game as a hex value yes. What you see on the screen if decimal though.
So if it says "Reading sector 1532214(24 blocks of size 2064)" that means it's reading from hex address 176136 to 176742 in the ISO?
no that means it's reading from decimal address 176136-176742, the hex format is used programmatically.
I'm taking a wild guess here, since I haven't looked carefully enough into this.

But taking into account what people just said is right, atleast it makes sense theoretically. But I didn't code out PCSX2 now did I? Tongue
well i didn't code pcsx2 either but i know how some stuff work Tongue
Maki was correct
oh didn't notice that he said different numbers (got them mixed) Tongue

EDIT: well actually it would be from hex address 176136 to 1822B6 (not 176742) Smile
im actually interested in this same thing,so we see the error occurs at hex address 176136,now is that in the disc iso or the dumpable memory? And if in the iso ,how would u go about finding that area?
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