12-15-2013, 01:28 AM
I'm playing Yugioh Capsule Monster Coliseum and while the actual game as far as I know is not suffering from this, the cut-scenes are and I've tried using all the interlacing options and there is no change what so ever. What I have noticed though is changing between Direct3D9 (hardware) and Direct3D11 (Hardware) sorts the problem out for the duration of the cut-scene but this is not something I want to have to keep doing every time this happens.
Does anyone know what's going wrong?
Does anyone know what's going wrong?