Hey guys, guess what?
I've tried to change my NTSC ISO from DBZ BT3 Version Latino (A latin american mod for DBZ BT3) to a PAL ISO and this is what i've got:
Then, playing a bit with the HW Hacks i've obtained this:
Nice, dont you think? :33
Now the game in PCSX2 looks so much similar to the game in PS2 :3
This is my GSdx's Config:
Its
GSdx 5334 (MSVC 16.00, SSE2) 0.1.16 [gsdx32-sse3-r5350]
Hope this will be useful for someone, Greetings from uruguay
Y como has hecho eso?Solo con cambios en el plugin? yo quiero tambien convertir mi ISO y que se vea asi,aunque la sombra es un detalle menor pero se ve mejor y se acerca mas a la version verdadera de PS2.Saludos tambien de Uruguay
(02-03-2014, 07:52 PM)charischaris Wrote: [ -> ]Y como has hecho eso?Solo con cambios en el plugin? yo quiero tambien convertir mi ISO y que se vea asi,aunque la sombra es un detalle menor pero se ve mejor y se acerca mas a la version verdadera de PS2.Saludos tambien de Uruguay
Spanish:
Oh, lo dije en el post principal, cambie mi iso de NTSC a PAL y al probar la ISO en el emulador aparecieron las sombras que faltaban :3
English:
Oh, i said it in the main post, I've changed the region from my ISO, to PAL and when i've tested that ISO in PCSX2, the shadows appeared :3
Cya~
(02-03-2014, 08:13 PM)Lunos Wrote: [ -> ]Spanish:
Oh, lo dije en el post principal, cambie mi iso de NTSC a PAL y al probar la ISO en el emulador aparecieron las sombras que faltaban :3
English:
Oh, i said it in the main post, I've changed the region from my ISO, to PAL and when i've tested that ISO in PCSX2, the shadows appeared :3
Cya~
you could at least tell which tool you have used to change your game region.
I guess it's the PALNTSCPAL tool ?
(02-03-2014, 08:58 PM)jesalvein Wrote: [ -> ]you could at least tell which tool you have used to change your game region.
I guess it's the PALNTSCPAL tool ?
Sorry, the tool i used it's called "PS2 PAL 2 NTSC WITH YFIX", i've found it in a Spanish Page called "Identi"
EDIT:
With 2x Native Res it looks so much Better *w*
Note: The light borders are caused by the Half-Pixel Offset SW Hack
Cya~