Quote:Screenshots would be nice.
Do you have Edge AA enabled in software mode, or texture filtering in hardware mode?
If your hardware is strong enough, play around with AA settings in PCSX2 and your GPU drivers a bit.
When I turn off texture filtering (in hardware mode), it looks even worse. Also I tried various settings in NV control panel, but besides color correction none of them works in PCSX2 (so theres no MSAA, or FXAA)
This is 1:1 pixel mapped comparison, both images were cut from 1400x1050 original (It's 4.3 mode on 1680x1050 monitor). Even on this picture I could clearly see blurriness on the right side, (its 1680x1680 internal resolution), on the left Kratos looks much sharper (5100x5100 internal resolution). Also, I tried gdsx 11,9, openGL, still the same.
Picture starts to look sharp at 4000x4000 resolution, but 5100x5100 is the border, when I cant see additional sharpness.
I dont know whats happening there, if I play @1680x1680 internal resolution, it looks like upscaled 800x800, not true 1680x1680.
software native vs hardware native
And this is native software mode vs hardware native (so nothing is upscaled on hardware mode). Picture is "small", because it has 512 resolution, but still you could see blury image on the right side (not to mention there's no bloom, shadows etc.), while software mode is perfectly sharp
Screenshots FULLRES
Here's full resolution 1050p screenshots (5MB each, compressed into just 3MB thanks to RAR). One is usung 1680p native resolution, other 5100p native. Watch them in FULLSCREEN, and you could clearly see not only improved sharpness but also TEXTURE quality (I dont know why that happen, but all of them looks so much better, its just unbelievable how much better this game looks compared to just 1680p native resolution, almost like different set of textures has been used). Also this "orange" sky glow looks bad in 1680 native, while on 5100 native this glow is almost gone (and I didnt use skipdraw hack!!!).
Quote:Anyway... "as it should look" is like what you get managing to connect your actual PS2 to your monitor
In software mode it already looks that way, maybe even better because theres always progressive output, and you could use HDMI, not old component. At first, my FPS is software mode was unplayable, but after setting more rendering threads FPS is much much better. So all games are playable now in software mode
(and all effects like fog, shadows are displayed as they should)