04-10-2014, 06:16 PM
[attachment=49945]
Bug: In Kingdom Hearts (doesn't seem to matter which version, it happens in both NTSC-U and Final Mix), in the Hollow Bastion Rising Falls area, entering a bubble or the lift will cause PCSX2 to crash.
Happens even if widescreen patches are disabled, and it's not 60FPS related.
It was fine in the last SVN build 5932, but when it moved to GIT at the end of March, the bug appeared.
Bug: In Kingdom Hearts (doesn't seem to matter which version, it happens in both NTSC-U and Final Mix), in the Hollow Bastion Rising Falls area, entering a bubble or the lift will cause PCSX2 to crash.
Happens even if widescreen patches are disabled, and it's not 60FPS related.
It was fine in the last SVN build 5932, but when it moved to GIT at the end of March, the bug appeared.