06-16-2014, 02:33 PM
06-16-2014, 02:43 PM
PC Specs:
CPU: Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)
GPU: AMD Radeon HD 5850 1024MB
Build Description: PCSX2 1.3.0 Git 2014/06/07 - Windows
GSdx 0.1.16 SSE41
LilyPad 0.11.0
SPU2-X 2.0.0
cdvdGigaherz 0.8.0
USBnull Driver 0.7.0
FWnull Driver 0.7.0
DEV9null Driver 0.5.0
BIOS Used: EUROPE v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Defaults + MTVU (Multi-Threaded microVU1)
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
Game works fine at 50fps in Gsdx software mode with a few slowdowns whenever you free a ghost.
In Gdsx plugin Software Mode, setting Extra rendering threads to 3 for my CPU gave me a nice fps boost.
In Hardware Mode you can see through walls and make the game hard to play.
Bugs:
None
Status
Playable
CPU: Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)
GPU: AMD Radeon HD 5850 1024MB
Build Description: PCSX2 1.3.0 Git 2014/06/07 - Windows
GSdx 0.1.16 SSE41
LilyPad 0.11.0
SPU2-X 2.0.0
cdvdGigaherz 0.8.0
USBnull Driver 0.7.0
FWnull Driver 0.7.0
DEV9null Driver 0.5.0
BIOS Used: EUROPE v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Defaults + MTVU (Multi-Threaded microVU1)
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
Game works fine at 50fps in Gsdx software mode with a few slowdowns whenever you free a ghost.
In Gdsx plugin Software Mode, setting Extra rendering threads to 3 for my CPU gave me a nice fps boost.
In Hardware Mode you can see through walls and make the game hard to play.
Bugs:
None
Status
Playable