03-06-2009, 08:48 PM
# Pcsx2 version: pcsx2 official 0.9.6 and pcsx2 rev693
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.14 or zerogs 0.97.1, spu2ghz 1.9.0 (set to null)
# Description: Game boots fine but the logos are garbled. [attachment=14167][attachment=14168][attachment=14169][attachment=14170]
The intro movie blinks (almost each 2nd frame is black). The menu is fine. When ingame 3D graphics are totally garbled (see snaps)
[attachment=14171] [attachment=14172]
on both GSDX and ZeroGS. However when using Dx9 software the graphics are O.K except the 3D is black and white.
[attachment=14173] No version of Playground nor official pcsx2 is known to solve this problem.
* to me it seems similar to the bug reported in Haunting Ground (I've tested it too but the overlay square-like mask seems to be transparent in HG)
PS.
When in ZeroGS the logos are not garbled but ingame is the same as in GSDX.
Hope this thread is O.K.
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.14 or zerogs 0.97.1, spu2ghz 1.9.0 (set to null)
# Description: Game boots fine but the logos are garbled. [attachment=14167][attachment=14168][attachment=14169][attachment=14170]
The intro movie blinks (almost each 2nd frame is black). The menu is fine. When ingame 3D graphics are totally garbled (see snaps)
[attachment=14171] [attachment=14172]
on both GSDX and ZeroGS. However when using Dx9 software the graphics are O.K except the 3D is black and white.
[attachment=14173] No version of Playground nor official pcsx2 is known to solve this problem.
* to me it seems similar to the bug reported in Haunting Ground (I've tested it too but the overlay square-like mask seems to be transparent in HG)
PS.
When in ZeroGS the logos are not garbled but ingame is the same as in GSDX.
Hope this thread is O.K.