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hi everybody..

I started using PCSX2 this week.. I used to open games with CDVD (Fast). I tried to use F12 to record but it didn't work so I decided to try CDVD (Full)

When I open it.. it works for less than 7 seconds and then shows "PCSX2 Stopped working. Windows trying to solve problem" and then PCSX2 windows close automatically.

I hope the problem is not the pc.. especially it's not a bad one. Ihope somebody helps or atleast trys to.
and thank you,
Not a valid bug report, moving.

Please provide specs and emulog.txt from pcsx2/logs or my documents/pcsx2/logs
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.02;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.02;1) Game CRC = 0x63435086, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.02;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_217.02;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_217.02;1
0 00100000 00255f80 ......................................
Loaded, cdrom0:¥SLUS_217.02;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥FILES¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥FILES¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥FILES¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥FILES¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥FILES¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥FILES¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥FILES¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Enumerating PortAudio devices: *** Device 0: 'Microsoft Sound Mapper - Input' (MME)
*** Device 1: 'Microphone (2- High Definition ' (MME)
*** Device 2: 'Microsoft Sound Mapper - Output' (MME)
*** Device 3: 'Speakers (2- High Definition Au' (MME)
*** Device 4: 'Primary Sound Capture Driver' (Windows DirectSound)
*** Device 5: 'Microphone (2- High Definition Audio Device)' (Windows DirectSound)
*** Device 6: 'Primary Sound Driver' (Windows DirectSound)
*** Device 7: 'Speakers (2- High Definition Audio Device)' (Windows DirectSound)
*** Device 8: 'Speakers (2- High Definition Audio Device)' (Windows WASAPI)
*** Device 9: 'Microphone (2- High Definition Audio Device)' (Windows WASAPI)
WinMME StopStream: waiting for background thread.
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
[/code]
You still didn't provide PC specs, and you cut out the part of the log that has them as well.
Time of this report: 9/4/2014, 02:53:41
Machine name: WINCTRL-13B564B
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
Language: English (UK)
System Manufacturer: LENOVO
System Model: 20079
BIOS: InsydeH2O Version 03.60.4240CN32WW(V2.18)
Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs), ~2.1GHz
Memory: 2048MB RAM
Available OS Memory: 1986MB RAM
Page File: 1759MB used, 2212MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
Are you using the DVD directly? Try making an ISO as described here: http://forums.pcsx2.net/Thread-Sticky-PC...#pid391522
I use ISO and not the DVD Disk
Boot Full does break some games you know. Boot Fast is recommended anyway. What game is it?

Regardless, Boot full will not fix your recording problem. They are unrelated.
it's Ok, i just thought "Full" is better than "Fast". Thank you Laugh

Ps. its fire pro wrestling returns
Full executes the BIOS completely, and there are a tiny number of games that will only work this way.
Fast executes only the important parts of the BIOS, and 99% of games are fine this way.
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