02-14-2015, 06:23 AM
I know that mipmapping and hardware mode flat out do not get along, and never really have (at least, far as I can tell). I also know that the way the PS2 handles mipmapping is pretty much insane, and getting GSdx to support it in hardware mode at this point would involve wiping it clean and rewriting the graphics plugin from the ground up. What I want to know is if it's being worked on in any significant way.
Don't get me wrong here, I have a ton of fun with the program as is and I know software mode makes things cooperate as long as your system has the requisite oomph. Really, I just have a dream of being able to play Ace Combat 5 and the R&C games at an absurd resolution and want to know if it's something I can really look forward to and get excited about
Don't get me wrong here, I have a ton of fun with the program as is and I know software mode makes things cooperate as long as your system has the requisite oomph. Really, I just have a dream of being able to play Ace Combat 5 and the R&C games at an absurd resolution and want to know if it's something I can really look forward to and get excited about