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Full Version: Persona 4 SLink not working [SLUS-21782]
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Okay, so I have my DEDC3B71.pnach file. Other codes in it work just fine. BUT. For some reason, When I try to edit the SLink in slot 8 (Fellow Athletes), it won't work.

Slots 1-7 can be edited just fine. I have tested this. Here is the code I try to use;

Code:
// S-Link Slot # 8 Rank Level
patch=1,EE,10797486,extended,00000004

Slots 8 forwards won't work. Slot 7 works just fine.

Code:
patch=1,EE,10797476,extended,00000004

I am just baffled by this. Any ideas? Console says that it loaded the cheat, but the intended effect is not present

I'm using PCSX2 1.2.1.
Can you post the codes for the other slots that do work as well? (Slot 1-6 codes, since 7 is already there)
Sure!

Code:
// S-Link Slot # 1 Rank Level
///patch=1,EE,10797416,extended,0000000y

// S-Link Slot # 2 Rank Level
///patch=1,EE,10797426,extended,0000000y

// S-Link Slot # 3 Rank Level
///patch=1,EE,10797436,extended,0000000y

// S-Link Slot # 4 Rank Level
///patch=1,EE,10797446,extended,0000000y

// S-Link Slot # 5 Rank Level
///patch=1,EE,10797456,extended,0000000y

// S-Link Slot # 6 Rank Level
///patch=1,EE,10797466,extended,0000000y

Those work fine.

As a last ditch effort I tried switching Arcanas around, but that didn't work.
Yeah the code seems correct. Very strange that it's not working.

Out of curiosity; I noticed there's also Slots 9, 10, etc. Do those also not work?

Code:
//Slot 9 Rank LVL
patch=1,EE,10797496,extended,00000004

//Slot 10 Rank LVL
patch=1,EE,107974A6,extended,00000004
I tried with Slot 9 to see if it'll work, but no dice.

Code:
// S-Link Slot # 9 Rank Level
///patch=1,EE,10797496,extended,0000000y

I am just sitting here. Scratching my head, confused.
And I take it you're not using the codes like you posted them just now right? Tongue (With the /// in front of the code and y at the end of the value)
Gotta rule out everything, hence why I'm asking.


[Edit]
Rank 4 is the max right for S-Link in Persona 4?
Some minor correction needs to made to the code then. That's only 1 byte that it needs to write. Doesn't necessarily fix it, but it's still a minor thing. (Assuming this is actually the max)

00797486 000000[04]

patch=1,EE,00797486,extended,00000004