Code:
gametitle=Star Ocean Till the End Of Time [SLUS 20488] (U) [23A97857]
comment=Patch by Ryudo
// ----------------------------------
// [ Misc Codes ] -------------------
// ----------------------------------
// Max Fol (View Menu)
patch=1,EE,E0088440,extended,002694E0
patch=1,EE,200C0220,extended,3C017916
patch=1,EE,200C0224,extended,34212708
patch=1,EE,200C0228,extended,AE410034
patch=1,EE,200C0234,extended,03E00008
patch=1,EE,200C0238,extended,964400A6
patch=1,EE,20269500,extended,00408021
patch=1,EE,20269508,extended,A65000A4
patch=1,EE,202694E8,extended,0C030088
// Max Battles Fought (View Menu)
patch=1,EE,E0098440,extended,002691B0
patch=1,EE,200C0240,extended,3C017CE2
patch=1,EE,200C0244,extended,34214168
patch=1,EE,200C0248,extended,AE210004
patch=1,EE,200C024C,extended,03E00008
patch=1,EE,200C0250,extended,922300B2
patch=1,EE,20269294,extended,00408021
patch=1,EE,2026929C,extended,A63000B0
patch=1,EE,20269268,extended,0C030090
patch=1,EE,20269260,extended,00000000
// Game Time = 00:00:00
patch=1,EE,201B7D08,extended,00000000
// [L1+Select] to set Game Time to 00:00:00
/patch=1,EE,E001FBFE,extended,001B7D5C
/patch=1,EE,201B7D08,extended,00000000
// Save Anywhere
patch=1,EE,E001FFFF,extended,002D1458
patch=1,EE,102D1462,extended,00001000
// Treasures always displayed on Map
patch=1,EE,202D8720,extended,24020002
// Enemies always displayed on Map
patch=1,EE,202D8734,extended,24020002
// Enemies can't move on Map (Use in conjunction with code below)
patch=1,EE,202D874C,extended,24020002
// Enemies can move on Map (HOLD L3 to make them move around)
patch=1,EE,D01B7D5C,extended,0000FFFD
patch=1,EE,202D874C,extended,24020000
// Enemies almost always drops Items
patch=1,EE,E001082B,extended,00252D54
patch=1,EE,20252D58,extended,00000000
// One Hit fills Bonus Battle Gauge
patch=1,EE,D03F5D80,extended,0000802D
patch=1,EE,203F5D80,extended,24102710
// Infinite Water in Mosel Dunes
patch=1,EE,E0020020,extended,0032CB78
patch=1,EE,2032CB70,extended,3C0342C8
patch=1,EE,2032CB74,extended,44830000
// Shop Sells All Items
patch=1,EE,E0050016,extended,002FACD4
patch=1,EE,202FACD4,extended,10000013
patch=1,EE,202FAC48,extended,24020000
patch=1,EE,202FA850,extended,201B0014
patch=1,EE,202FA86C,extended,A0BB0007
patch=1,EE,202FAC6C,extended,10400001
// Max Bunny Points (Check Prize Exchange NPC to get 9999)
/patch=1,EE,200A0010,extended,00031880
/patch=1,EE,200A0014,extended,00621021
/patch=1,EE,200A0018,extended,2410270F
/patch=1,EE,200A001C,extended,08085E74
/patch=1,EE,200A0020,extended,AC500188
/patch=1,EE,E0020188,extended,002179D8
/patch=1,EE,202179CC,extended,08028004
/patch=1,EE,202179D0,extended,00000000
// ----------------------------------
// [ Character Codes ] --------------
// ----------------------------------
// Use SP once for Max SP
patch=1,EE,E001022A,extended,003563DC
patch=1,EE,203563DC,extended,00000000
patch=1,EE,203563F0,extended,2404270F
// Mastery Level Multiplier (X16384)
// This maxes out your Usage & Mastery LVL on Skills
patch=1,EE,2040AA10,extended,00088B80
// ----------------------------------
// [ Item Codes ] -------------------
// ----------------------------------
// Infinite Item Usage
patch=1,EE,E0018508,extended,0034D0D0
patch=1,EE,2034D0D4,extended,00000000
// Infinite Item Usage (Different Code)
// Also stops Item consumption when Inventing/Synthesizing Items
/patch=1,EE,2040CA14,extended,2412FFFF
// ----------------------------------
// [ IC Codes ] ---------------------
// ----------------------------------
// Fol doesn't decrease when Inventing Items
patch=1,EE,202FB7E8,extended,00000000
patch=1,EE,2040BEEC,extended,00000000
// Infinite Item Usage (When Inventing Items)
// Unfortunately this still consumes actual Equipments
// Use the Alternate Inf. Item Code for that instead
patch=1,EE,E0018508,extended,0036C030
patch=1,EE,2036C034,extended,00000000
// Fayt: Max Item Creation Skills
patch=1,EE,20501E50,extended,FFFFFFFF
patch=1,EE,20501E54,extended,FFFFFFFF
patch=1,EE,10501E5B,extended,0000FFFF
// Sophia: Max Item Creation Skills
patch=1,EE,20501E5D,extended,FFFFFFFF
patch=1,EE,20501E61,extended,FFFFFFFF
patch=1,EE,10501E68,extended,0000FFFF
// Maria: Max Item Creation Skills
patch=1,EE,20501E6A,extended,FFFFFFFF
patch=1,EE,20501E6E,extended,FFFFFFFF
patch=1,EE,10501E75,extended,0000FFFF
// Cliff: Max Item Creation Skills
patch=1,EE,20501E77,extended,FFFFFFFF
patch=1,EE,20501E7B,extended,FFFFFFFF
patch=1,EE,10501E82,extended,0000FFFF
// Nel: Max Item Creation Skills
patch=1,EE,20501E84,extended,FFFFFFFF
patch=1,EE,20501E88,extended,FFFFFFFF
patch=1,EE,10501E8F,extended,0000FFFF
// Albel: Max Item Creation Skills
patch=1,EE,20501E91,extended,FFFFFFFF
patch=1,EE,20501E95,extended,FFFFFFFF
patch=1,EE,10501E9C,extended,0000FFFF
// Roger: Max Item Creation Skills
patch=1,EE,20501E9E,extended,FFFFFFFF
patch=1,EE,20501EA2,extended,FFFFFFFF
patch=1,EE,10501EA9,extended,0000FFFF
// Peppita: Max Item Creation Skills
patch=1,EE,20501EAB,extended,FFFFFFFF
patch=1,EE,20501EAF,extended,FFFFFFFF
patch=1,EE,00501EB6,extended,0000FFFF
// Adray: Max Item Creation Skills
patch=1,EE,20501EB8,extended,FFFFFFFF
patch=1,EE,20501EBC,extended,FFFFFFFF
patch=1,EE,10501EC3,extended,0000FFFF
// Mirage: Max Item Creation Skills
patch=1,EE,20501EC5,extended,FFFFFFFF
patch=1,EE,20501EC9,extended,FFFFFFFF
patch=1,EE,10501ED0,extended,0000FFFF
// ----------------------------------
// [ Battle Codes ] -----------------
// ----------------------------------
// Always Max Fury
patch=1,EE,E0021043,extended,0020595C
patch=1,EE,20205960,extended,3C0144C8
patch=1,EE,20205964,extended,AD410030
// All Party Members gain the same amount of EXP
patch=1,EE,E0011026,extended,002530C0
patch=1,EE,202530E4,extended,00000000
// Gain 9,999,999 EXP Per Battle
patch=1,EE,E0011026,extended,002530C0
patch=1,EE,202530D4,extended,3C12009A
// EXP Gained after battle X16
/patch=1,EE,E0011026,extended,002530C0
/patch=1,EE,202530D4,extended,00129100
// EXP Gained after battle X32
/patch=1,EE,E0011026,extended,002530C0
/patch=1,EE,202530D4,extended,00129140
// EXP Gained after battle X64
/patch=1,EE,E0011026,extended,002530C0
/patch=1,EE,202530D4,extended,00129180
// On Level Up: Stats Gained X2
/patch=1,EE,20401AB0,extended,00021040
// On Level Up: Stats Gained X4
/patch=1,EE,20401AB0,extended,00021080
// On Level Up: Stats Gained X8
/patch=1,EE,20401AB0,extended,000210C0
// On Level Up: Stats Gained X16
/patch=1,EE,20401AB0,extended,00021100
// On Level Up: Stats Gained X32
/patch=1,EE,20401AB0,extended,00021140
// On Level Up: Stats Gained X64
patch=1,EE,20401AB0,extended,00021180
// On Level Up: Max HP & MP
patch=1,EE,E0011021,extended,00400A70
patch=1,EE,20400A9C,extended,3C150002
patch=1,EE,E0011021,extended,0040108C
patch=1,EE,204010BC,extended,3C150002
// On Level Up: Max Stats (ATK, DEF, AGL, HIT, INT)
/patch=1,EE,E001180A,extended,00401BF4
/patch=1,EE,20401BFC,extended,2403270F
/patch=1,EE,E001180A,extended,004021BC
/patch=1,EE,204021C4,extended,2403270F
/patch=1,EE,E001180A,extended,0040254C
/patch=1,EE,20402554,extended,2403270F
/patch=1,EE,E001180A,extended,00401FBC
/patch=1,EE,20401FC4,extended,2403270F
/patch=1,EE,E001180A,extended,00401DD4
/patch=1,EE,20401DDC,extended,2403270F
// On Level Up: Max CP
patch=1,EE,E001380A,extended,00401710
patch=1,EE,20401714,extended,24070063