07-29-2015, 02:58 AM
07-29-2015, 10:25 AM
OpenGL has much better support for the GS emulation yes, however MipMapping is a Texture Cache issue (DX and OpenGL share the texture cache) and this still has not been done as it is a big big job.
07-29-2015, 05:40 PM
(07-29-2015, 10:25 AM)refraction Wrote: [ -> ]OpenGL has much better support for the GS emulation yes, however MipMapping is a Texture Cache issue (DX and OpenGL share the texture cache) and this still has not been done as it is a big big job.
Understood