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I am trying to play MLB Power Pros 2008, and I keep getting an error that says 

"The instruction at 0x0910cbe0 referenced memory at 0x00004240. The memory could not be read."

The game will run smoothly at 60 fps for about 5 minutes, then the sound starts to get choppy, then it freezes and brings up the error. What does this mean and how do I fix it?
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
(08-21-2015, 12:21 AM)jesalvein Wrote: [ -> ]In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

CPU: INtell i5-3337U @1.8GHz
GPU: Intell HD graphics 4000
MEM: 6GB
OS: Windows 8.1

PCSX2 1.2.1
All default settings
MLB Power Pros 2008 ISO

Sorry about that. Wasn't sure what info was needed.
PLease post the full emulog after you observed the problem.
(08-21-2015, 01:15 AM)willkuer Wrote: [ -> ]PLease post the full emulog after you observed the problem.
 
I cannot copy and paste the whole thing because the program freezes.
[attachment=56865]
The log can be found under my documents\pcsx2\logs\ after the program crasches.
(08-21-2015, 07:06 PM)willkuer Wrote: [ -> ]The log can be found under my documents\pcsx2\logs\ after the program crasches.

PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft  (build 9200), 64-bit
Physical RAM     =  6013 MB
CPU name         =  Intel® Core™ i5-3337U CPU @ 1.80GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  1.795 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll 
Windows 6.2.9200
Binding  PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 255ms)
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Please post the log after the game crashes.
(08-21-2015, 09:31 PM)willkuer Wrote: [ -> ]Please post the log after the game crashes.
Sorry about that


PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft  (build 9200), 64-bit
Physical RAM     =  6013 MB
CPU name         =  Intel® Core™ i5-3337U CPU @ 1.80GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  1.795 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll 
Windows 6.2.9200
Binding  PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 256ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics 4000 (10.18.10.3316)
Opening CDVD
isoFile open ok: C:\Users\dcorn_000\Desktop\Games\MLB Power Pros 2008.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (684880 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\dcorn_000\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\dcorn_000\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.48;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.48;1) Game CRC = 0xEE662389, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.48;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.48;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
The error
(08-20-2015, 11:39 PM)NonsensicalTurtle Wrote: [ -> ]"The instruction at 0x0910cbe0 referenced memory at 0x00004240. The memory could not be read."

was not written in the log. Is it a windows error that terminates the app?
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