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Full Version: LOTR two towers Hardware fix
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Trying to play lord of the rings two towers, in hardware mode it has green lines over it, it works fine in software mode. 
Just wondering if there is a hardware fix?

Using dx11
CRC: Full 
1.5 build from GIT
Tried opengl +hardward depth ?
(07-22-2016, 01:44 PM)jesalvein Wrote: [ -> ]Tried opengl +hardward depth ?

Resolves the lines but characters disappear...... not ideal for a fighting game haha  Biggrin
Did you try to reduce the CRC level ?
(07-22-2016, 02:24 PM)gregory Wrote: [ -> ]Did you try to reduce the CRC level ?

Made no difference
What happens when you set the Blending Unit Accuracy to Ultra?
I tried this game somewhat recently and I don't remember any visual issues...
are you using a very recent 1.5? or quite an old one?
(07-22-2016, 02:45 PM)FlatOut Wrote: [ -> ]What happens when you set the Blending Unit Accuracy to Ultra?
Which setting is that under? i cant seem to see it for the life of me....

(07-22-2016, 09:55 PM)refraction Wrote: [ -> ]are you using a very recent 1.5? or quite an old one?

Fairly recent, the one you told me download in a previous thread
(07-26-2016, 11:21 AM)fatfishmonster Wrote: [ -> ]Which setting is that under? i cant seem to see it for the life of me....
It's only there when using the OpenGL HW renderer, just below (Hardware Depth and) Accurate Date.