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I just downloaded PCSX2 v.1.4.0 and the first game I tried was DBZ Budokai Tenkaichi 3.

At first it was running a little bit slow, but when it got to the fight it was worst, like 30% speed. After searching some settings for the game, I could make the game to run faster but still the fight part was slow like 50%. I tried changing some things but nothing.

PLEASE, I am really tired of trying and I just want to play this piece of gold in my laptop.

I don't have a fast laptop: 
8Gb RAM
IntelCore I3
2.53Ghz
64bits
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
(09-09-2016, 06:42 AM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM     =  3894 MB
CPU name         =  Intel® Core™ i3 CPU       M 380  @ 2.53GHz
Vendor/Model     =  GenuineIntel (stepping 05)
CPU speed        =  2.532 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 009ae3bd
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll 
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 303ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
Current Renderer: Direct3D9 (Hardware mode)
isoFile open ok: C:\Users\Toshiba\Desktop\DragonBall Z - Budokai Tenkaichi 3.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1475008 sectors)
Opening USB
Opening FW
Opening DEV9
Intel® HD Graphics (8.15.10.2086)
McdSlot 0 [File]: C:\Users\Toshiba\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Toshiba\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
 <20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.78;1) Game CRC = 0x428113C2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.78;1
1 00100000 001c33c0 .............................
2 002c3400 0003bd6e .....
Loaded, cdrom0:¥SLUS_216.78;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_216.78;1'Tongue2c=00100008
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 © SCEI
 Exit rsd_main 
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg 
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg 
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg 
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
SDR callback thread created
[SESQ] : SesqInit()       : 
[SESQ] : SesqSetVolume()  : [port_bit=ff vol=127]
DVCI: "PZS3US0.AFS" found.
DVCI: "PZS3US1.AFS" found.
DVCI: "PZS3US2.AFS" found.
DVCI: "ZS3USOP.PSS" found.
DVCI: "ZS3USOP_PAL.PSS" Not found.
DVCI: "ZS3USOP.ADX" found.
DVCI: "ZS3USED.PSS" found.
DVCI: "ZS3USED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
[SESQ] : SesqSet()        : [port_num=0 spu_addr=5010 hd_addr=1ba100 sq_addr=1811456]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  4, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       0]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  4, cpu_id=       0 iop_id=f8000000]
[SESQ] : SesqOutput()     : [mono=0]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  5, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       1]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  5, cpu_id=       1 iop_id=f8000001]
[SESQ] : SesqSet()        : [port_num=1 spu_addr=da10 hd_addr=1ba600 sq_addr=1817088]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       2]
[SESQ] : SesqPlay()       : [port_num=1 sesq= 56, loop=0, vol= 112, pan= 64, pitch=   0 cpu_id=       3]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=       2 iop_id=f8000002]
[SESQ] : SesqUpdate()     : se end. [port_num=1, sesq= 56, cpu_id=       3 iop_id=f8010003]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       4]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=       4 iop_id=f8000004]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       5]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       6]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  0, cpu_id=       5 iop_id=f8000005]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  0, cpu_id=       6 iop_id=f8000006]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       7]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       8]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=       9]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  0, cpu_id=       7 iop_id=f8000007]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  0, cpu_id=       8 iop_id=f8000008]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  0, cpu_id=       9 iop_id=f8000009]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      10]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      10 iop_id=f800000a]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      11]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      11 iop_id=f800000b]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      12]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      13]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      14]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      15]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      12 iop_id=f800000c]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      16]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      17]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      13 iop_id=f800000d]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      14 iop_id=f800000e]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      15 iop_id=f800000f]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      16 iop_id=f8000010]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      17 iop_id=f8000011]
[SESQ] : SesqPlay()       : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=   0 cpu_id=      18]
[SESQ] : SesqUpdate()     : se end. [port_num=0, sesq=  1, cpu_id=      18 iop_id=f8000012]
[SESQ] : SesqFree()       : [port_num=1]
[SESQ] : SesqSet()        : [port_num=2 spu_addr=da10 hd_addr=1ba600 sq_addr=1817600]
[SESQ] : SesqSet()        : [port_num=3 spu_addr=8f910 hd_addr=1bc600 sq_addr=1822208]
[SESQ] : SesqSet()        : [port_num=4 spu_addr=a3110 hd_addr=1bd600 sq_addr=1828608]
[SESQ] : SesqSet()        : [port_num=5 spu_addr=132110 hd_addr=1bef00 sq_addr=1834752]
[SESQ] : SesqStopAll()    : [port_bit=3c]
[SESQ] : SesqMute()       : [port_bit=3c flg=0]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.




As usual, everything perfect till the fight part, I closed the windows then.
You can try my settings if you want , PCSX2 1.2.1 (I found it to be faster on laptop)
Plugin : GSdx 0 AVX 0.1.16 (usually the first in that version)

Open Emulation settings , set EE cycle to 3 and VU cycle to 2.
You set Frame to Draw to 2 and Frame to Skip to 1 but only do it if you still get bad speed.
Open video settings , set your Intel HD graphics or dedicated if you have one. Tick resolution to native.

Make sure your laptop is set to high performance in power options , also try plugging it and then see. Best of luck , hopefully it'll work , it isn't much demanding pcsx2 game.
(09-10-2016, 11:56 AM)Haseeb_BSAA Wrote: [ -> ]You can try my settings if you want , PCSX2 1.2.1 (I found it to be faster on laptop)
Plugin : GSdx 0 AVX 0.1.16 (usually the first in that version)

Open Emulation settings , set EE cycle to 3 and VU cycle to 2.
You set Frame to Draw to 2 and Frame to Skip to 1 but only do it if you still get bad speed.
Open video settings , set your Intel HD graphics or dedicated if you have one. Tick resolution to native.

Make sure your laptop is set to high performance in power options , also try plugging it and then see. Best of luck , hopefully it'll work , it isn't much demanding pcsx2 game.

Thanks for the advice!

Unfortunately it didn't work out. Everything great agiain till the fight scene, it seriously sucks.
But thanks again.
do you have another PS2 console ?
(09-10-2016, 07:31 PM)jesalvein Wrote: [ -> ]do you have another PS2 console ?

Yes, I have my PS2 console. Why is  that?
another one that the JP one you own
I just have one
That early model does have a bios that is known to cause problems with pcsx2.
Sorry, but you're probably screwed....
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