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Full Version: Ratchet: Gladiator/Deadlocked missing textures
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Hi, 
when you play the game in HW mode and press start, then go back ingame, most of the textures go transparent. See screenshots. Switching to SW renderer doesn't help. The background image of pause menu is incorrect as well. Note the small square/rectangle in the top left corner. Also the textures of your bots are incorrect. Tested on latest master.
Also shadows are pretty bad, but that's a known issue. 
GS dumps if necessary: 
https://drive.google.com/drive/folders/0...sp=sharing
You can avoid the issue by using Direct3D instead. The issue seems to go back to before 1.4.0, so it's not a recent regression.
Try enabling the "Disable Depth Emulation" hack - it can prevent the issue (but won't fix it if it has already occurred).

(assuming this issue still behaves the same as it did a while ago)

Shadows in Ratchet: Gladiator behave a bit strangely even with the recently-added hacks to fix shadows in the other games in the series
(10-03-2016, 03:03 AM)Dreadmoth Wrote: [ -> ]Try enabling the "Disable Depth Emulation" hack - it can prevent the issue (but won't fix it if it has already occurred).

(assuming this issue still behaves the same as it did a while ago)

Shadows in Ratchet: Gladiator behave a bit strangely even with the recently-added hacks to fix shadows in the other games in the series

Hey, where is this setting exactly? Combed through every setting in the emulator and can't find it. Nor can I find anything that others have mentioned.
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