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Using shaders for the lack of post processing in MGS3
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with proper formatting.
soyboy00
08-21-2017, 01:39 AM
Will it work? I'd run software mode, but seems my computer can't handle it. I'm using a Rx 480 w 8gb VRAM, i5 6600k, and 16gb DDR4 RAM. If not, does anybody know any way I could get good performance in software mode?
gregory
08-23-2017, 10:17 AM
The best solution would be to use the OpenGL renderer. But performance will suck on AMD driver.
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> Using shaders for the lack of post processing in MGS3