04-17-2009, 04:27 PM
Hi PCSX2 Team!
First post... Im an avid follower of the Emulator and his community. You do a very good job, the emu works already very well.
I have a question/problem, may be you can help.
Im a fan of 3D and have used shutterglasses and now a IZ3D Monitor. IZ3D do have a general driver (Nvidia/ATI, Vista/ XP) with various output methods. Anaglyph (cyan/red) output is free for all.
The Driver hooks itselfs somewhere in the DirectX Chain to create 2 views of the same scene, slightely shifted to create a stereo 3D effect. It does work in practically all DirectX9 Games (also new ones, some time later also in DX10) and even some windowed apps like Google Earth.
The Facts
This 3D Driver used to work with the Emulator some time ago (until a very old GSdx Plugin Version 0.14 I think...?). From then on, it didnt work anymore. The driver hooks itself apparently, I can change values (seperation and convergence) on the onscreen menu ingame (in SSX3 for example), but the camera(s) do(es) not get shifted, the image does not get doubled (it has to, to work correctly...)
The question
I asked on the IZ3D Forum, and as the support is INCREDIBLE, the Lead Developer answered me, saying that:
Is this a possibilty?
Also im not sure if it only depends on the Video Plugin or if the emulator has to do something with this.
If you could bring some light into this, I would be very happy.
Gaming PS2 games in real 3D would be like a dream.
Im using Windows XP, 8800GTS 640MB, [email protected]
First post... Im an avid follower of the Emulator and his community. You do a very good job, the emu works already very well.
I have a question/problem, may be you can help.
Im a fan of 3D and have used shutterglasses and now a IZ3D Monitor. IZ3D do have a general driver (Nvidia/ATI, Vista/ XP) with various output methods. Anaglyph (cyan/red) output is free for all.
The Driver hooks itselfs somewhere in the DirectX Chain to create 2 views of the same scene, slightely shifted to create a stereo 3D effect. It does work in practically all DirectX9 Games (also new ones, some time later also in DX10) and even some windowed apps like Google Earth.
The Facts
This 3D Driver used to work with the Emulator some time ago (until a very old GSdx Plugin Version 0.14 I think...?). From then on, it didnt work anymore. The driver hooks itself apparently, I can change values (seperation and convergence) on the onscreen menu ingame (in SSX3 for example), but the camera(s) do(es) not get shifted, the image does not get doubled (it has to, to work correctly...)
The question
I asked on the IZ3D Forum, and as the support is INCREDIBLE, the Lead Developer answered me, saying that:
Quote:It could be because of the CPU is rendering the stuff, and GPU and DirectX are only to show the results.
Is this a possibilty?
Also im not sure if it only depends on the Video Plugin or if the emulator has to do something with this.
If you could bring some light into this, I would be very happy.
Gaming PS2 games in real 3D would be like a dream.
Im using Windows XP, 8800GTS 640MB, [email protected]