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Full Version: Soul Calibur 2 Fully Playable
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Seems like Soul Calibur 2 has become completely playable.

PCSX2 1059
Plugins:
GSDX SSE4.1 1076
Lilypad R1034
Linuz 0.8.0
PU2-x 1.1.0

Gamefixes: none
Speed hacks:
2x cycle rate
VU cycle stealing: max
INTC sync hack
IOPx2 cycle rate
Waitcycles sync hack
Idle loop fast forward

GSDX Settings:
Direct3D9 Software
Pixel shader 3.0
Interlacing:none
native
SW Threads: 6
Texture filtering/log z /FBA

FPS:
In menu's: 200-120
In-game: 80-90

Specs:
Intel I7 920 (2.66GHz, stock speed)
3x1 GB Tri-Channel RAM
Nvidia Geforce 9800GTX+
What's the performance like on hardware mode for you?
(04-30-2009, 10:18 PM)KrazyTrumpeter05 Wrote: [ -> ]What's the performance like on hardware mode for you?

I'm guessing hardware mode is still bugged or something. Get pretty much the same performance in menu's, but in-game it slows down to a crawl (30-40FPS-ish)
WTB i7 processor Sad
"Seems like Soul Calibur 2 has become completely playable" on i7 with software with all the speedhacks turned on Smile)) That's completely playable?
(05-01-2009, 12:24 AM)Cain Wrote: [ -> ]"Seems like Soul Calibur 2 has become completely playable" on i7 with software with all the speedhacks turned on Smile)) That's completely playable?

Well compared to 30FPS with the same settings before the new speedhacks Smile, yeah, totally.