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Full Version: how come mine wont render in a higher resolution
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when I put in 1440x900 in the D3D internal res and uncheck the box it will not render in that res and when i check the box it still will not render that res and im using

GSdx v0.1.14 SSSE3
Direct3D10 (Hardware)

specs are
Intel Core2 Duo Processor P8400 (2.26GHz, 1066MHz FSB, 3MB L2 Cache)
Windows Vista (64-bit)
4gig 1066MHz DDR3 Dual Channel Memory
NVIDIA GeForce 9800M GTS 1GB GDDR3

Please help me figure out what I am doing wrong and what I need for it to render on my monitor's native res.
What you need to change is the resolution, not the D3D internal resolution. Then, press Alt + Enter to go to fullscreen.Glare
it is working, but the D3D internal res doesnt change the size of the window, as mentioned in the post above ;p