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is this possible to make an GSdx with DirectX 11???
It is.
no it isn't
obviously it isn't, cuz there's no Dx11 capable GPU yet, if Gabest where to start coding for Dx11 then he would have to use the Reference Rasterizer (don't ask what that is cuz it's just programming stuff Tongue), and that would be way slow to use ~_~
Well if they really want to know a reference rasterizer is a software emulation of how a DX11 gou should behave due to the specs laid out within Dx11.

But until there are actual hardware implementations with known documentation or a card to work on for testing there is no point for it.
(06-19-2009, 05:02 PM)Gabest Wrote: [ -> ]no it isn't

That's about as definitive as you can get.
just wait for new nvidia and ati cards coming this year.
As I know ATI probability release DX11 compatible card end of this year (From the official website). Which they already show DX11 Tech preview. In the preview they show a MOdel with tested with low polygon running at full speed and a very high poly like more than million polygon which still running at full speed. The, we can hope Gabest will take the advantages to build it.