07-08-2009, 08:50 AM
PCSX Beta 1329
Plugin: Gdsx 890 0.1.14 ( D3D Hardware / D3D Software ) / ZeroGS 0.97.1
Config:
CPU - EERec on, VU0rec on, VU1rec on, MTGS on, microVU off
Speed Hack - all off
Advance - tried various setting (default)/(no flush to zero/denormals zero)/(both clamp mode None/Extra+sign)
Description:
After starting a new game, at the first CGI video with two helicopters approaching an island, the game will hang at that point, and sound goes into looping. None of the different graphic plugin and Advance setting could solve the problem.
This problem does not exist in PCSX2 0.9.6 (with all default setting)
Attached here is a screenshot of when the game hangs. notice the small white square artifact at the bottom that is always present when it crash.
Plugin: Gdsx 890 0.1.14 ( D3D Hardware / D3D Software ) / ZeroGS 0.97.1
Config:
CPU - EERec on, VU0rec on, VU1rec on, MTGS on, microVU off
Speed Hack - all off
Advance - tried various setting (default)/(no flush to zero/denormals zero)/(both clamp mode None/Extra+sign)
Description:
After starting a new game, at the first CGI video with two helicopters approaching an island, the game will hang at that point, and sound goes into looping. None of the different graphic plugin and Advance setting could solve the problem.
This problem does not exist in PCSX2 0.9.6 (with all default setting)
Attached here is a screenshot of when the game hangs. notice the small white square artifact at the bottom that is always present when it crash.