08-31-2009, 12:15 AM
Hey!
I've been playing FFX recently on my new rig, as I never played it much before, only on my cousin's borrowed PS2 for a day. So far it's been great, it's amazing the emulation quality of the PS2 hardware thanks to you guys . However, I've been experiencing some characters flickering. It usually happens when there are around more than 4-5 characters onscreen (excluding battles), camera changes and movement in some areas, also when some alpha effects start showing up (screen/enemy/object fading, etc).
My specs:
ECS P45T-A Black Edition
Core2Duo E7500 @ 2.93Ghz (stock)
GeForce 9800GTX+ 512Mb GDDR3
1GB RAM 667Mhz
Windows 7 RC1 x86
PS2 Controller ()
PCSX2 config:
Plugins config:
GSDX (latest, SSE4.1)
SPU2-X
Are there any stuff I could try?
Stuff I've tried:
I'm playing with all speed hacks disabled right now, since I read it could lead to flickering, but it still does .
Any help is appreciated!
I've been playing FFX recently on my new rig, as I never played it much before, only on my cousin's borrowed PS2 for a day. So far it's been great, it's amazing the emulation quality of the PS2 hardware thanks to you guys . However, I've been experiencing some characters flickering. It usually happens when there are around more than 4-5 characters onscreen (excluding battles), camera changes and movement in some areas, also when some alpha effects start showing up (screen/enemy/object fading, etc).
My specs:
ECS P45T-A Black Edition
Core2Duo E7500 @ 2.93Ghz (stock)
GeForce 9800GTX+ 512Mb GDDR3
1GB RAM 667Mhz
Windows 7 RC1 x86
PS2 Controller ()
PCSX2 config:
Plugins config:
GSDX (latest, SSE4.1)
SPU2-X
Are there any stuff I could try?
Stuff I've tried:
- Enabling/disabling INTC Sync Hack
- Enabling/disabling IOP x2 cycle rate
- Enabling/disabling x1.5 cycle rate
- Using GSDX software mode instead of hardware (DX10) but it's very slow, and it flickers anyways.
I'm playing with all speed hacks disabled right now, since I read it could lead to flickering, but it still does .
Any help is appreciated!