03-26-2011, 06:17 PM
(03-26-2011 02:39 PM)_DTG_ Wrote: [ -> ]Currently, I'm playing with the "Game Progress" offset, can't figure out how it works. At first, I thought it is a set of bits, but it's more likely a 16-bit integer that grows with the game progress.
I'm wondering how the Game Progress System is arranged in FFX.
FFX uses a 16-bit integer to store the game progress (I called it "Storyline Position"). There are also two other variables: one for which room you are in (world location) and one to indicate which spawn point you will appear at (room position). Did you find similar variables in FFXII?
You can look here for examples of how these values map to parts of the game: