PCSX2 (beta) - compiled on Jul 8 2009 Savestate version: 8b410001 x86Init: CPU vendor name = GenuineIntel FamilyID = 4 x86Family = Intel(R) Core(TM) i7 CPU 940 @ 2.93GHz CPU speed = 2.940 Ghz Cores = 8 physical [4 logical] x86PType = Standard OEM x86Flags = bfebfbff 0098e3bd x86EFlags = 28100000 Features: Detected MMX Detected SSE Detected SSE2 Detected SSE3 Detected SSSE3 Detected SSE4.1 Detected SSE4.2 Hotkeys: F1 - save state (Shift +) F2 - cycle states F3 - load state Bios Version 2.0 Framelimiter rate updated (UpdateVSyncRate): 59.94 fps detected blocksize = 2048 isoOpen: C:\ICO.nrg ok offset = 307200 blockofs = 24 blocksize = 2048 blocks = 443216 type = 2 MTGS > Thread Started, Opening GS Plugin... MTGS > GSopen Finished, return code: 0x0 No accelerated IMDCT transform found loadElfFile: cdrom0:\SCES_507.60;1; CRC = 5C991F4E Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup] Running the PS2 BIOS... # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected) # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M # Restart Without Memory Clear. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. REGION PARAMS = Oceania EEengEE ExecutePs2GameDisk CDVD.KEY = B1,69,71,38,45,94,05 CDVD.KEY = B1,69,71,38,45,00,01 # Restart. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. DecSet Write: 00 # Restart Without Memory Clear. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. DecSet Write: 53 DecSet Write: 00 # Restart. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. DecSet Write: 00 CDVD.KEY = B1,69,71,38,45,94,05 # Restart Without Memory Clear. NTSC Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 59.94 fps PAL Display Mode Initialized. Framelimiter rate updated (UpdateVSyncRate): 50.0 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. DecSet Write: 00