"Resident Evil 4_PAL" Game ID: SLES-53702 Identification Key: 5B 5C C4 45 6B 65 EA B8 82 AA 11 8E 4D 3C 19 53 34 85 1F DB Credits: CMX, Szalay, Skiller, Bungholio Enable Code (Must Be On) 90255484 0C0A9C16 Alt. Enable Code 902A6EA8 0C0A8740 Alt. Enable Code F02A6EA8 002A6EAB Alt. Enable Code 902A7008 00832021 Jokers D0451682 0000???? D0451702 0000???? D0451782 0000???? D0451802 0000???? Misc Codes Max/Infinite Health (Main) 1042DCF6 00000960 1042DCF8 00000960 Max/Infinite Health (Partner) 1042DCFA 000004B0 1042DCFC 000004B0 1-Hit Kill 201C2D1C 24020000 Never Reload 2012020C 24420000 Infinite Ammo 2012032C 00000000 Max Infinite Ammo 2012031C 24020318 Extra Ammo 1012031C 00000001 Infinite Grenades/RPG 2011F1B0 00000000 1011F1BE 00001000 Max Infinite Grenades/RPG 2011F1B0 24020063 Equip Weapon For Max Ammo 2011FCE0 24021F38 Equip Weapon For Red Rounds 2011FCE4 34420001 Quick Score Gain 103CFCEC 0000FFFF Max Score 203CFCEC 0098967F (Press: L3=On, L3=Off) Infinite "X Command" D0451682 0000FFFD 20221820 00000000 D0451682 0000FFFB 20221820 AC820004 (Hold: Select When Game Is Loading) Warp To Last Battle D0451682 0000FFFE 1042DCD8 00000332 Cash Codes Infinite Cash 1042DCEC 0000FFFF Max Cash 2042DCEC 05F5E0FF Max/Infinite Cash 2042DCEC 3B9AC9FF Buying Items Doesnt Decrease Cash 2012AF7C 00000000 Buying Items Increases Cash 2012AF78 00451021 Sell Item For Max Cash 2012AB8C 3C0205F5 2012AB90 3442E0FF Time Codes Infinite Time 2041B8E8 00000E00 Always Low Game Save Time 2042DCD4 00000000 No Times Saved Recorded 1042DCDA 00000000 Infinite Time For Button Masher Scenes 101DE816 00001000 Unlock Codes Unlock Everything 104311E6 0000FFFF Unlock All Doors 1042E028 0000FFFF 2042E040 FFFFFFFF 2042E044 FFFFFFFF 2042E048 FFFFFFFF 2042E04C FFFFFFFF 2042E050 FFFFFFFF Unlock Extras Menu 704311E7 00000080 Unlock Ada's Reports (Extras) 704311E6 00000001 Have All Ada's Reports 004311ED 00000004 The Mercenaries Codes Mercs Score Max 203CFCEC 05F5E0FF Mercs Timer Freezed 1041B8E8 00000DD0 Mercs Max Kills 203CFD04 0000270F Mercs Max Kills In A Row 203CFCF0 0000270F Unlock Character Codes Unlock All Characters 704311E7 0000000F Albert Wesker 704311E7 00000001 Jack Krauser 704311E7 00000002 Hunk 704311E7 00000004 Ada Wong 704311E7 00000008 Character 1 Codes Infinite Health 1042DCF6 00000960 Max Health 1042DCF8 00000960 Super Infinite Health 102471B6 00001000 Infinite Health (Alternate) 201C2A7C 00000000 Character 1 Modifier Codes Leon 0042DD0A 00000000 Ashley 0042DD0A 00000001 Ada 0042DD0A 00000002 Hunk 0042DD0A 00000003 Krauser 0042DD0A 00000004 Wesker 0042DD0A 00000005 Character 1 Costume Modifier Codes Always Costume 1 0042DD0B 00000000 Always Costume 2 0042DD0B 00000001 Always Costume 3 0042DD0B 00000002 Always Costume 4 (Leon Only) 0042DD0B 00000003 Character 2 Codes Infinite Health 1042DCFA 000004B0 Max Health 1042DCFC 000004B0 Super Infinite Health 10163EBA 00001000 Infinite Health (Alternate) 201C2BC0 00000000 Always Present 0042DD7F 00000004 Never Present 0042DD7F 00000000 Character 2 Costume Modifier Codes Always Costume 1 0042DD0D 00000000 Always Costume 2 0042DD0D 00000001 Always Costume 3 0042DD0D 00000002 Always Costume 4 (Leon Only) 0042DD0D 00000003 Stats/Results Codes Zero Times Killed 004311B4 00000000 Max Enemies Killed 204311B8 000003E7 204311BC 0000270F Perfect Hit Ratio 204311C0 00000064 204311C4 0000270F 204311C8 00000064 204311CC 0000270F Merchent Slots Max Items/Item Mod Slot 1 210F67E0 03E700?? Slot 2 210F67E8 03E700?? Slot 3 210F67F0 03E700?? Slot 4 210F67F8 03E700?? Slot 5 210F6800 03E700?? Slot 6 210F6808 03E700?? Slot 7 210F6810 03E700?? Slot 8 210F6818 03E700?? Slot 9 210F6820 03E700?? Slot 10 210F6828 03E700?? Slot 11 210F6830 03E700?? Slot 12 210F6838 03E700?? Slot 13 210F6840 03E700?? Slot 14 210F6848 03E700?? Slot 15 210F6850 03E700?? Slot 16 210F6858 03E700?? Slot 17 210F6860 03E700?? Slot 18 210F6868 03E700?? Slot 19 210F6870 03E700?? Slot 20 210F6878 03E700?? Slot 21 210F6880 03E700?? Slot 22 210F6888 03E700?? Slot 23 210F6890 03E700?? Slot 24 210F6898 03E700?? Slot 25 210F68A0 03E700?? Slot 26 210F68A8 03E700?? Slot 27 210F68B0 03E700?? Slot 28 210F68B8 03E700?? Slot 29 210F68C0 03E700?? Slot 30 210F68C8 03E700?? Slot 31 210F68D0 03E700?? Slot 32 210F68D8 03E700?? Slot 33 210F68E0 03E700?? Slot 34 210F68E8 03E700?? Slot 35 210F68F0 03E700?? Slot 36 210F68F8 03E700?? Slot 37 210F6900 03E700?? Slot 38 210F6908 03E700?? Slot 39 210F6910 03E700?? Slot 40 210F6918 03E700?? Slot 41 210F6920 03E700?? Slot 42 210F6928 03E700?? Slot 43 210F6930 03E700?? Slot 44 210F6938 03E700?? Slot 45 210F6940 03E700?? Slot 46 210F6948 03E700?? Slot 47 210F6950 03E700?? Slot 48 210F6958 03E700?? Slot 49 210F6960 03E700?? Slot 50 210F6968 03E700?? Slot 51 210F6970 03E700?? Slot 52 210F6978 03E700?? Slot 53 210F6980 03E700?? Slot 54 210F6988 03E700?? Slot 55 210F6990 03E700?? Slot 56 210F6998 03E700?? Slot 57 210F69A0 03E700?? Slot 58 210F69A8 03E700?? Slot 59 210F69B0 03E700?? Slot 60 210F69B8 03E700?? Slot 61 210F69C0 03E700?? Slot 62 210F69C8 03E700?? Slot 63 210F69D0 03E700?? Slot 64 210F69D8 03E700?? Merchent Max Upgrades Handgun 210F69E0 03070023 110F69E4 00000603 Shotgun 210F69E8 0107002C 110F69EC 00000603 Rifle 210F69F0 0107002E 110F69F4 00000603 TMP 210F69F8 01070030 110F69FC 00000603 Punisher 210F6A00 03070021 110F6A04 00000603 Red9 210F6A08 03070025 110F6A0C 00000603 Blacktail 210F6A10 03070027 110F6A14 00000603 Broken Butterfly 210F6A18 01070029 110F6A1C 00000403 Rifle (Semi-Auto) 210F6A20 0206002F 110F6A24 00000603 Riot Gun 210F6A28 01070094 110F6A2C 00000603 Mine Thrower 210F6A30 01040036 110F6A34 00000302 Striker 210F6A38 0106002D 110F6A3C 00000703 Killer7 210F6A40 0103002A 110F6A44 00000303 Chicago TypeWriter 210F6A48 01070034 110F6A4C 00000701 Matilda 210F6A50 01070003 110F6A54 00000703 Hand Cannon 210F6A58 01070037 110F6A5C 00000703 Digits For Weapon Mod (Note 3, 3a) Weapons 01 - Punisher (Circle) 02 - Handgun (Square) 03 - Red9 04 - Blacktail 05 - Broken Butterfly 06 - Killer7 07 - Shotgun 08 - Striker 09 - Rifle 0A - Auto Rifle 0B - TMP 0C - Chicago Typewriter 0D - Rocket Launcher 0E - Mine Thrower 0F - Hand Cannon 10 - Knife 11 - Matilda 12 - Beta? (Looks Like A Red9) (Damages you) 13 - Grenades (Unlimited!) 14 - Beta TMP (Kills Enemies At Your Sides) 15 - Beta Rifle (Beta Scope) 16 - Incendary Grenades 17 - Flash Grenades 18 - Beta Rifle 19 - White Eggs 1A - Super Power Bullets (Kill most enemies with 1 hit) 1C - Removes Laser Sight 1E - Beta Rocket Launcher (Beta Scope) 1F - Pink Eggs 20 - Gold Eggs 21 - Riot Shotgun 22 - Riot Shotgun Ammo (Does no damage) 27 - Rapid Fire (Only works with Handguns) 2D - Beta Chicago Typewriter 2E - P.R.L. 412 (PS2 Exclusive) 2F - P.R.L. 412 (Different sound) 35 - Beta Handgun? 38 - Beta Shotgun (Do not fire) 3B - Beta Auto-Rifle (No sound) 3C - TMP (I don't see many differences, except the laser sight) 44 - Beta Grenades? (They work, and Leon's hand turns into the grenade) Digits for Merchent (Note the 03e7 = Value) Items 05 = First Aid Spray 06 = Green Herb 08 = Chicken Egg 09 = Brown Chicken Egg 0A = Gold Chicken Egg 0C = Plaga Sample 12 = Green Herb (x2) 13 = Green Herb (x3) 14 = Mixed Herbs (G+R) 15 = Mixed Herbs (G+R+Y) 16 = Mixed Herbs (G+Y) 19 = Red Herb 1C = Yellow Herb 95 = Black Bass 97 = Black Bass(L) A8 = Mixed Herbs (R+Y) Ammo 00 = Magnum Ammo 04 = Handgun Ammo 07 = Rifle Ammo 18 = Shotgun Shells 1A = Handcannon Ammo 20 = TMP Ammo 6A = Chicago Typewriter Ammo A0 = Rife Ammo (Infrared) Weapons 01 = Hand Grenade 02 = Incendiary Grenade 03 = Matilda 0E = Flash Grenade 17 = Rocket Launcher(Special) 21 = Punisher 22 = Punisher w/ Silencer 23 = Handgun 24 = Handgun w/ Silencer 25 = Red9 26 = Red9 w/ Stock 27 = Blacktail 28 = Blacktail w/ Silencer 29 = Broken Butterfly 2A = Killer7 2B = Killer7 w/ Silencer 2C = Shotgun 2D = Striker 2E = Rifle 2F = Rifle(semi-auto) 30 = TMP 31 = TMP w/ Silencer 32 = TMP w/ Stock 33 = TMP w/ Silencer & Stock 34 = Chicago Typewriter 35 = Rocket Launcher 36 = Mine Thrower 37 = Handcannon 38 = Combat Knife [1x3 graphic] 3E = Custom TMP 3F = Silencer(Handgun) [size 2x1] 40 = Red 9 41 = P.R.L 412 (Extra weapon) 42 = Stock (Red 9) 43 = Stock (Tmp) 44 = Scope (Rifle) 45 = Scope (semi-auto rifle) 46 = Mine-Darts 47 = Mine-Darts(homing) 51 = Rifle(semi-auto) w/ Infrared scope 52 = Krauser's Bow 6B = Rifle + Scope 6C = Rifle (semi-auto) w/ Scope 6D = Infinite Launcher 94 = Riot Gun 99 = Rifle w/ Infrared Scope AA = Scope (Mine Thrower) AB = Mine Thrower + Scope C5 = Infrared Scope Treasures 56 = Velvet Blue 57 = Spinal 58 = Pearl Pendant 59 = Brass Pocket Watch 5A = Elegant Headdress 5B = Antique Pipe 5C = Gold Bangle w/ Pearls 5D = Amber Ring 5E = Beerstein 5F = Green Catseye 60 = Red Catseye 61 = Yellow Catseye 62 = Beerstein w/ (G) 63 = Beerstein w/ (R) 64 = Beerstein w/ (Y) 65 = Beerstein w/ (G,R) 66 = Beerstein w/ (G,Y) 67 = Beerstein w/ (R,Y) 68 = Beerstein w/ (G,R,Y) 6E = King's Grail 6F = Queen's Grail 70 = Staff of Royalty 77 = Ruby 89 = Dirty Pearl Pendant 8A = Dirty Brass Pocket Watch 8F = Gold Bangle 90 = Elegant Perfume Bottle 91 = Mirror w/ Pearls & Rubies 93 = Elegant Chessboard 96 = Hourglass w/ gold decor 98 = Illuminados Pendant 9A = Crown 9B = Crown Jewel 9C = Royal Insignia 9D = Crown with Jewels 9E = Crown with an insignia 9F = Salazar Family Crown A1 = Emerald A2 = Bottle Caps B8 = Butterfly Lamp B9 = Green Eye BA = Red Eye BB = Blue Eye BC = Butterfly Lamp w/ (G) BD = Butterfly Lamp w/ (R) BE = Butterfly Lamp w/ (B) BF = Butterfly Lamp w/ (G,R) C0 = Butterfly Lamp w/ (G,B) C1 = Butterfly Lamp w/ (R,B) C2 = Butterfly Lamp w/ (R,G,B) C6 = Elegant Mask C7 = Green Gem C8 = Red Gem C9 = Purple Gem CA = Elegant Mask w/ (G) CB = Elegant Mask w/ (R) CC = Elegant Mask w/ (P) CD = Elegant Mask w/ (G,R) CE = Elegant Mask w/ (G,P) CF = Elegant Mask w/ (R,P) D0 = Elegant Mask w/ (R,G,P) D1 = Golden Lynx D2 = Green Stone of Judgement D3 = Red Stone of Faith D4 = Blue Stone of Treason D5 = Golden Lynx w/ (G) D6 = Golden Lynx w/ (R) D7 = Golden Lynx w/ (B) D8 = Golden Lynx w/ (G,R) D9 = Golden Lynx w/ (G,B) DA = Golden Lynx w/ (R,B) DB = Golden Lynx w/ (G,R,B) Maps 54 = Treasure Map(Castle) 55 = Treasure Map(Island) A9 = Treasure Map (Village) Special 7C = Attache Case S 7D = Attache Case M 7E = Attache Case L 7F = Attache Case XL FE = Tactical Vest The below Digits Need to be tested !!! Notes 48 = Capture Luis Sera 49 = Target Practice 4A = Luis' Memo 4B = Castellan Memo 4C = Female Intruder 4D = Butler's Memo 4E = Sample Retrieved 4F = Ritual Preparation 50 = Luis Memo 2 AC = Playing Manual 1 AD = Info on Ashley AE = Playing Manual 2 AF = Alert Order B0 = About the Blue Medallions B1 = Chief's Note B2 = Closure of the Church B3 = Anonymous Letter B4 = Playing Manual 3 B5 = Sera and the 3rd Party B6 = Two Routes B7 = Village's Last Defense F4 = Letter from Ada F5 = Luis' Memo 3 F6 = Paper Airplane F7 = Our Plan F8 = Luis' Memo 4 F9 = Krauser's Note FA = Luis' Memo 5 FB = Our Mission Key Items 0F = Salazar Family Insignia 1D = Stone Tablet 1E = Lion Ornament 1F = Goat Ornament 39 = Serpent Ornament 3A = Moonstone(right half) 3B = Insignia Key 3C = Round Insignia 3D = False Eye 69 = Moonstone(Left Half) 74 = Emergency Lock Card Key 7A = Blue Moonstone 7B = Key to the Mine 80 = Golden Sword 81 = Guitar Case 82 = Stone of Sacrifice 83 = Storage Room Card Key 84 = Freezer Card Key 85 = Piece of the Holy Beast, Panther 86 = Piece of the Holy Beast, Serpent 87 = Piece of the Holy Beast, Eagle 88 = Jet-ski Key 8B = Old Key 8C = Camp Key 8D = Dynamite 92 = Waste Disposal Card Key A3 = Gallery Key A4 = Emblem (Right galf) A5 = Emblem (Left half) A6 = Hexagonal Emblem A7 = Castle Gate Key C3 = Prison Key C4 = Platinum Sword BottleCap DC = Leon w/ rocket launcher DD = Leon w/ shotgun DE = Leon w/ handgun DF = Ashley Graham E0 = Luis Sera E1 = Don Jose E2 = Don Diego E3 = Don Esteban E4 = Don Manuel E5 = Dr. Salvador E6 = Merchant E7 = Zealot w/ scythe E8 = Zealot w/ shield E9 = Zealot w/ bowgun EA = Leader zealot EB = Soldier w/ dynamite EC = Soldier w/ stun-rod ED = Soldier w/ hammer EE = Isabel EF = Maria F0 = Ada Wong F1 = Bella Sisters F2 = Don Pedro F3 = J.J. Unkown (Need Testing Big time) 0B = "aaa" [Examine: "aaa" Graphic: Bottle of pills] 0D = Krauser's Knife 10 = "aaa" 11 = "aaa" Examine: "aaa" with a graphic that looks like a knife/letter opener. maybe the knife Ada stabs Leon with? 1B = Wristwatch(1) (has an examine graphic) 53 = "aaa" 71 = Gold Bars 72 = Arrows(size 4x1) 73 = Bonus Time 75 = Bonus Points 76 = "aaa" 78 = Treasure Box(S) 79 = Treasure Box(L) 8E = "aaa" FC = "aaa" FD = "aaa" FF = "aaa" Important Notes (Read Them All !!!) Note 1: make sure to Disable this when not picking up items it will crash the game if it goes to a Cutscene . what this codes does is makes it so that the "X take" stays on screen for the last item u picked up and it will alow u to keep hitting X to keep getting that items.. it works for anything that says "X ****" Whats is: What is Inf "X Command" well lets start with say an item when u go to pick it up it says "X take" what INF "X Command" does is makes it so that "X take" Never Goes away. meaning u can pick up as much as u want of that items .. another things it does is say the when it says "X to look" this will make it so u can always use that command .. untill u disable the code with R3 .. remember to read the note .. Note 2: when u look at your items the gun image will go back to normal but will till hold the same Gun type .. so your fireing rate and all the good things are the same Note 3: Note: Any digits not listed before the end of this document are digits that did nothing of much interest, nothing at all or crashed the game. Note 3a: 3D was interesting, the loading text at the bottom right didn't even show up, most times it does, then locks up. The sound stayed on as well.