Loading language translation databases for 'Dutch' [nl_NL] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. PCSX2 1.1.0.r5766 - compiled on Dec 19 2013 Savestate version: 0x9a0a0000 Host Machine Init: Operating System = Microsoft (build 9200), 64-bit Physical RAM = 2047 MB CPU name = Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz Vendor/Model = GenuineIntel (stepping 0D) CPU speed = 2.000 ghz (2 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 0000e39d x86EFlags = 20100000 x86 Features Detected: MMX.. SSE.. SSE2.. SSE3.. SSSE3 Loading language translation databases for 'Dutch' [nl_NL] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse2-r5350.dll Windows 6.2.9200 Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdiso-r5350.dll Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9645 games on record (loaded in 679ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.2.9200 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\kevin\Documents\PCSX2\Devil Kings (Europe) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2284080 sectors) Opening USB Opening FW Opening DEV9 AMD Radeon HD 6700 Series (Microsoft Corporation - WDDM v1.20) (9.18.10.1129) McdSlot 0: C:\Users\kevin\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1: C:\Users\kevin\Documents\PCSX2\memcards\Mcd002.ps2 McdSlot 2: [disabled] McdSlot 3: [disabled] McdSlot 4: [disabled] Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48978 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48978 open fd = 2 open name rom0:TZLIST flag 1 data 48978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48978 open fd = 2 open name rom1:DVDID flag 1 data 48978 open fd = -6 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps ExecutePs2GameDisk open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978 open fd = 2 # Restart. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44978 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps # Restart. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_538.70;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_538.70;1 0 00100000 002fafdc ................................................ Loaded, cdrom0:¥SLES_538.70;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥CSEALPHA.IRX;1 args 40 arg thpri=30 [IOP](SYS)===== CAPCOM Sound Engine Ver.0.02(Nov 17 2004 10:15:57) ===== [IOP](SYS)[CSE] Spu init switch = 1 [IOP](SYS)[CSE] Use spudma ch = 1 [IOP](SYS)[CSE] Base thread prio = 30 [IOP](SYS)============================================================== [IOP](SYS)[CSE] sceSdInit(SD_INIT_COLD) call. [IOP](SYS)[CSE] Set spudma ch=0 interrupt handler. [IOP](SYS)[CSE] Set spudma ch=1 interrupt handler. loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥LINKDATA¥MODULES¥CRI_ADXI.IRX;1 args 30 arg thpri=39 CRI ADX Driver Ver.9.28(Sep 3 2004 17:34:57) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 0 loadmodule: id 32, ret 2 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps