amd-fx@amd-fx:~/Desktop/bin$ sh launch_pcsx2_linux.sh Interface is initializing. Entering Pcsx2App::OnInit! Applying operating system default language... Command line parsing... Command line parsed! (UserMode) Found portable install ini @ /home/amd-fx/Desktop/bin/portable.ini Failed to create the opengl context. Check your drivers support openGL 3.3. Hint: opensource drivers don't EGL: warning your driver doesn't suport advance openGL context attributes EGL: Mesa Project : 1.4 (Gallium) EGL: extensions supported: EGL_WL_bind_wayland_display EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_image EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_surfaceless_context EGL_NOK_swap_region EGL_NV_post_sub_buffer Supported Opengl version: 3.0 Mesa 10.1.0-devel on GPU: Gallium 0.4 on AMD PITCAIRN. Vendor: X.Org Geometry shaders are not supported. Required openGL 3.2 Override geometry shaders detection INFO: GL_ARB_separate_shader_objects is not supported Override GL_ARB_separate_shader_objects detection (Disabled) INFO: GL_ARB_gpu_shader5 is not supported Override GL_ARB_gpu_shader5 detection (Disabled) INFO: GL_ARB_shader_image_load_store is not supported Override GL_ARB_shader_image_load_store detection (Disabled) INFO: GL_ARB_clear_texture is not supported Override GL_ARB_clear_texture detection (Disabled) INFO: GL_ARB_buffer_storage is not supported Override GL_ARB_buffer_storage detection (Disabled) INFO: GL_ARB_shader_subroutine is not supported Override GL_ARB_shader_subroutine detection (Disabled) INFO: GL_ARB_explicit_uniform_location is not supported Override GL_ARB_explicit_uniform_location detection (Disabled) INFO: GL_ARB_texture_storage is supported Override GL_ARB_texture_storage detection (Disabled) INFO: GL_ARB_shading_language_420pack is supported Override GL_ARB_shading_language_420pack detection (Disabled) INFO: GL_ARB_multi_bind is not supported Override GL_ARB_multi_bind detection (Disabled) INFO: GL_ARB_bindless_texture is not supported Override GL_ARB_bindless_texture detection (Disabled) INFO: GL_NV_depth_buffer_float is not supported 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main0, prog 2) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main1, prog 3) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main2, prog 4) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main3, prog 5) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main4, prog 6) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main5, prog 7) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main6, prog 8) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main7, prog 9) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main8, prog 10) : 0:139(18): error: C-style initialization requires the GL_ARB_shading_language_420pack extension convert.glsl (entry ps_main9, prog 11) : rror: linking with uncompiled shader error: linking with uncompiled shader m