PCSX2 1.3.1-20150926223805 - compiled on Sep 26 2015 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 6071 MB CPU name = Intel(R) Core(TM) i3 CPU 530 @ 2.93GHz Vendor/Model = GenuineIntel (stepping 02) CPU speed = 2.925 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 0098e3bd x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2 Reserving memory for recompilers... Loading plugins... Binding GS: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \GSdx32-SSE2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \LilyPad.dll (GameDB) 9691 games on record (loaded in 294ms) Binding SPU2: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \SPU2-X.dll Binding CDVD: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \cdvdGigaherz.dll Binding USB: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \USBnull.dll Binding FW: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \FWnull.dll Binding DEV9: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\plugins \DEV9null.dll Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D9(Hardware mode) NVIDIA GeForce 315 (9.18.13.4144) * SPU2-X: Enumerating PortAudio devices: *** Device 0: 'Podstawowy sterownik dźwięku' (Windows DirectSound) *** Device 1: 'Głośniki (Razer Surround Audio Controller)' (Windows DirectSound) *** Device 2: 'Głośniki (Realtek High Definition Audio)' (Windows DirectSound) *** Device 3: 'T27C370-1 (NVIDIA High Definition Audio)' (Windows DirectSound) *** Device 4: 'Głośniki (Realtek High Definition Audio)' (Windows WASAPI) *** Device 5: 'T27C370-1 (NVIDIA High Definition Audio)' (Windows WASAPI) *** Device 6: 'Głośniki (Razer Surround Audio Controller)' (Windows WASAPI) *** Device 7: 'Output (NVIDIA High Definition Audio)' (Windows WDM-KS) *** Device 8: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS) *** Device 9: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS) *** Device 10: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS) *** Device 11: 'Speakers (Razer Surround Audio Controller)' (Windows WDM-KS) * SPU2-X: PortAudio error: Invalid device Opening CDVD isoFile open ok: C:\Users\Łukasz\Desktop\Onimusha - Dawn of Dreams (USA) (En,Ja) (Disc 1).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2292688 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\memcards \Mcd001.ps2 McdSlot 1 [File]: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86\memcards \Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48a78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48a78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48a78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TZLIST flag 1 data 48a78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 open name rom1:DVDID flag 1 data 48a78 open fd = -6 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.80;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLUS_211.80;1) Game CRC = 0xFE44479E, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.80;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. comment: patch by Shadow Lady (GameDB) Patches Loaded: 1 Not found Cheats file: C:\Users\Łukasz\Desktop\pcsx2-v1.3.1-1196-gcbd2417-windows-x86 \cheats\FE44479E.pnach Overall 0 Cheats loaded read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44a78 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_211.80;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.80;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_211.80;1 0 00100000 0058b880 ......................................................................................... Loaded, cdrom0:¥SLUS_211.80;1 start address 0x100008 gp address 00000000 loadelf: fname cdrom0:¥SLUS_211.80;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.80;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_211.80;1 0 00100000 0058b880 ......................................................................................... Loaded, cdrom0:¥SLUS_211.80;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. (R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008] Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥DBCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥DS2O_D.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 32, ret 2 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SNDDRV.IRX;1 args 44 arg 0x11FFFF snddrv: snddrv: *-*-* Capcom RD2 Sound Driver for PS2(HD) by A.Kazaoka *-*-* ver 1.60. snddrv: date: Dec 12 2003 19:46:32 loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥CRI_ADXI.IRX;1 args 39 arg thpri=39 CRI ADX Driver Ver.9.66c(Nov 1 2005 18:27:42) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 1 loadmodule: id 34, ret 2 DVCI: "¥IMAGE.AFS" found. DVCI: Total 1 files. PS2RNA: sceSifAllocIopHeap(266304) ret=0x0010e100 PS2RNA: sceSifAllocIopHeap(2256) ret=0x0014f200 PS2RNA: sceSifAllocIopHeap(16448) ret=0x0014fb00 DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" DVCI: File cache was not hit. "¥IMAGE¥IMAGE.AFS;1" libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9(Software mode) NVIDIA GeForce 315 (9.18.13.4144) Loading GS libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9(Hardware mode) NVIDIA GeForce 315 (9.18.13.4144) Loading GS libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9(Software mode) NVIDIA GeForce 315 (9.18.13.4144) Loading GS libdma: sync timeout libdma: sync timeout Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9(Hardware mode) NVIDIA GeForce 315 (9.18.13.4144) Loading GS libdma: sync timeout libdma: sync timeout Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9(Software mode) NVIDIA GeForce 315 (9.18.13.4144) Loading GS libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout libdma: sync timeout