PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 6141 MB CPU name = AMD Athlon(tm) II X2 250 Processor Vendor/Model = AuthenticAMD (stepping 03) CPU speed = 3.012 ghz (2 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 00802009 x86EFlags = efd3fbff x86 Features Detected: SSE2.. SSE3 MMX2 .. 3DNOW .. 3DNOW2.. SSE4a Reserving memory for recompilers... Loading plugins... Binding GS: D:\Soft\Emulators\PCSX2 1.4.0\plugins\gsdx32-sse2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: D:\Soft\Emulators\PCSX2 1.4.0\plugins\lilypad.dll Binding SPU2: D:\Soft\Emulators\PCSX2 1.4.0\plugins\spu2-x.dll Binding CDVD: D:\Soft\Emulators\PCSX2 1.4.0\plugins\cdvdGigaherz.dll Binding USB: D:\Soft\Emulators\PCSX2 1.4.0\plugins\USBnull.dll Binding FW: D:\Soft\Emulators\PCSX2 1.4.0\plugins\FWnull.dll Binding DEV9: D:\Soft\Emulators\PCSX2 1.4.0\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 271ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D9 (Hardware mode) Opening CDVD isoFile open ok: D:\Downloads\Final Fantasy X-2 (Europe, Australia)\Final Fantasy X-2 (Europe, Australia).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1990704 sectors) NVIDIA GeForce 8800 GT (9.18.13.4192) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: D:\Soft\Emulators\PCSX2 1.4.0\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\Soft\Emulators\PCSX2 1.4.0\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_518.15;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL ELF (cdrom0:\SLES_518.15;1) Game CRC = 0x9AAC5309, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_518.15;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_518.15;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_518.15;1 0 00100000 0039f600 ........................................................... 1 0049f000 0000064c . Loaded, cdrom0:¥SLES_518.15;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Overall 0 Widescreen hacks loaded Loading patch '9AAC5309.pnach' from archive 'D:\Soft\Emulators\PCSX2 1.4.0\cheats_ws.zip' comment: Final Fantasy X-2 (PAL-Europe/Australia) (SLES-51817) Widescreen Hack (16:9) by ElHecht (Wide Screen Cheats DB) Patches Loaded: 5 heap=800000-1b00000 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. Frame buffer size set to 512x512 (1536x1536) PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg loadmodule: id 30, ret 0 Sound:Wave Entry. (wave) Sound:Wave Entry. (wave) Sound:Wave Entry. (wave) > Selected savestate slot 1 > Selected savestate slot 2 > Selected savestate slot 3 > Selected savestate slot 4 Loading savestate from slot 4... filename: D:\Soft\Emulators\PCSX2 1.4.0\sstates\SLES-51815 (9AAC5309).04.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully.