PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit Physical RAM = 32717 MB CPU name = Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.391 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll Windows 10.0.10586 Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 140ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.10586 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Matt\Desktop\PS2 Temporary\Gladius.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1188976 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Matt\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Matt\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.90;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLUS_204.90;1) Game CRC = 0x78ADCFB9, EntryPoint = 0x00110008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.90;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_204.90;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_204.90;1 0 00110000 0040b200 ................................................................. Loaded, cdrom0:¥SLUS_204.90;1 start address 0x110008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. MemInit: Base: 6af300, Top: 2000000 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg CRI ADX Driver Ver.8.67(Mar 4 2003 17:40:10) CRI ADX Driver : Thread Priority = 39 CRI ADX Driver : SPU CORE Number = 0 CRI ADX Driver : sceSdInit(SD_INIT_COLD) call. loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥STREAM.IRX;1 args 0 arg Exit MultiStream V5 Thread Load loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 32, ret 2 open fail name ¥LANG_ENG.BEC;1 --- R2 Video - NTSC --- Frame buffer size set to 640x512 (2560x2048) DMAMode: safeMode = 0 asyncMode = 1 PS2RNA: sceSifAllocIopHeap(33344) ret=0x000b8700 PS2RNA: sceSifAllocIopHeap(2256) ret=0x000c0a00 PS2RNA: sceSifAllocIopHeap(2112) ret=0x000c1300 DVCI: File cache was not hit. "¥¥MOVIES¥GOLDGUY.SFD;1" PS2RNA: sceSifAllocIopHeap(33344) ret=0x000b8700 PS2RNA: sceSifAllocIopHeap(2256) ret=0x000c0a00 PS2RNA: sceSifAllocIopHeap(2112) ret=0x000c1300 DVCI: File cache was not hit. "¥¥MOVIES¥01S.SFD;1" padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...