PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 10586), 64-bit Physical RAM = 8030 MB CPU name = Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 2.591 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\gsdx32-avx.dll Windows 10.0.10586 Binding PAD: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\lilypad.dll Binding SPU2: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\spu2-x.dll (GameDB) 9693 games on record (loaded in 263ms) Binding CDVD: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\cdvdGigaherz.dll Binding USB: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\USBnull.dll Binding FW: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\FWnull.dll Binding DEV9: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\plugins\DEV9null.dll Plugins loaded successfully. HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.10586 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Bryguy\Desktop\PS2 ISOs\altered beast.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1039072 sectors) Opening USB Opening FW Opening DEV9 Current Renderer: Direct3D11 (Software mode) McdSlot 0 [File]: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Bryguy\Downloads\PCSX2 1.4.0\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 0 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERA flag 1 data 4a978 open fd = 2 open name rom1:DVDID flag 1 data 4a978 open fd = -6 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_530.24;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_530.24;1) Game CRC = 0xE2D6591D, EntryPoint = 0x00140008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_530.24;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_530.24;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_530.24;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SLES_530.24;1 0 0013ff80 004aba00 ........................................................................... 1 01c89680 00002000 . Loaded, cdrom0:¥SLES_530.24;1 start address 0x140008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. sce_fileio: unrecognized code ff Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) ReInitializing CD/DVD Drive Now... loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥MODULES¥SASND.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 8 arg sdinit=0 CRI ADX Driver Ver.9.24(Jun 30 2004 16:28:40) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 0 loadmodule: id 32, ret 2 DVCI: "PAT01.AFS" found. DVCI: "PAT02.AFS" found. DVCI: "PAT03.AFS" found. DVCI: "PAT04.AFS" found. DVCI: "SE¥SE_PACK0.TBL" Not found. DVCI: "SE¥SE_PACK0.BIN" found. DVCI: "SE¥SE_BOSS.BIN" found. DVCI: "SE¥SE_BOSS.TB" found. DVCI: "SE¥SE_DANGO.BIN" found. DVCI: "SE¥SE_DANGO.TB" found. DVCI: "SE¥SE_ELEV.BIN" found. DVCI: "SE¥SE_ELEV.TB" found. DVCI: "SE¥SE_HANYO.BIN" found. DVCI: "SE¥SE_HANYO.TB" found. DVCI: "SE¥SE_PACK0.BIN" found. DVCI: "SE¥SE_PACK0.TB" found. DVCI: "SE¥SE_ST0.BIN" found. DVCI: "SE¥SE_ST0.TB" found. DVCI: "SE¥SE_ST1.BIN" found. DVCI: "SE¥SE_ST1.TB" found. DVCI: "SE¥SE_ST2.BIN" found. DVCI: "SE¥SE_ST2.TB" found. DVCI: "SE¥SE_ST3.BIN" found. DVCI: "SE¥SE_ST3.TB" found. DVCI: "SE¥SE_ST4.BIN" found. DVCI: "SE¥SE_ST4.TB" found. DVCI: "SE¥SE_ST5.BIN" found. DVCI: "SE¥SE_ST5.TB" found. DVCI: Total 27 files. DVCI: Warning, Can't load all cache file. PS2RNA: sceSifAllocIopHeap(266304) ret=0x000c6a00 PS2RNA: sceSifAllocIopHeap(2256) ret=0x00107b00 PS2RNA: sceSifAllocIopHeap(16448) ret=0x00108400 sasndGetPortAddr[0][000b1100][00005010] tbl_fsz:[00003c60] pcm_fsz:[00162540] sasndPackLoadFinish[0][1] Load Object[0] Load common_a/POLCOMMA.BIN 9040 LoadCount 1[39] Load common_a/TEXCOMMA.BIN 1840 LoadCount 1[40] Load Texture[0] Load font/fontU/FONTU.BIN 4f840 LoadCount 1[15] LoadCount 2[15] Load font/fontU/FONTU.BIN 4f840.Exist load request. Load font/LANG_ENG.BIN b040 LoadCount 1[25] Load font/SUBTITLE_USA.BIN 3040 LoadCount 1[27] Load PalUI/PALUI.BIN 23040 LoadCount 1[38] LoadCount 0[38] Load logo/LOGO.BIN e1040 LoadCount 1[7] LoadCount 0[7] Load sprite01/SPR01SPR.BIN 198040 LoadCount 1[0] Load game_ui/GAMEUI.BIN 1d040 LoadCount 1[1] Movie Param ID[0] MovieWork 35bcc7 LoadMovie movie/DEMO_BDV.sfd LoadMovieLp movie/MV_ADV_TITLE_LP.sfd LoadCount 0[1] LoadCount 0[0] Load LoadFileUI/LOADFILEUI.BIN 181840 LoadCount 1[37] Load sprite01/SPR01SPR.BIN 198040 LoadCount 1[0] LoadCount 0[37] LoadCount 0[0] Load game_ui/GAMEUI.BIN 1d040 LoadCount 1[1] Load gameui/gameU/GAMEU.BIN 2b840 LoadCount 1[6] LoadReq map/mapU/MAPU.BIN 3040 LoadCount 1[401] LoadReq pp0/PP0.BIN 14a840 LoadCount 1[214] LoadReq genome_ui/GENOME_UI.BIN 62840 LoadCount 1[395] LoadReq ObjEffect/OBJEFFECT.BIN 10e840 LoadCount 1[396] LoadReq colobj/COLOBJ.BIN a040 LoadCount 1[41] LoadReq map/mapall/MAPALL.BIN e040 LoadCount 1[178] Load Texture[4] Load Texture[280] Load Texture[281] Load Texture[2] Load Texture[282] Load Texture[287] OneSkinInit() gPlayerClass->doSleep() pCurtain = new GameUIStageCurtain Load EnemyTbl/ST1TBLB.BIN 4840 LoadCount 1[426] LoadReq map/mapst1/MAPST1.BIN b040 LoadCount 1[180] LoadReq stage1/st1all/ST1ALL.BIN 7c840 LoadCount 1[56] Load Texture[289] Load Texture[159] LoadReq stage1/st1a0/ST1A0.BIN 104040 LoadCount 1[48] Load Texture[151] LoadReq stage1/st1a1/ST1A1.BIN fe840 LoadCount 1[49] Load Texture[152] LoadReq stage1/st1a2/ST1A2.BIN e7840 LoadCount 1[50] Load Texture[153] LoadReq stage1/st1a3/ST1A3.BIN fd040 LoadCount 1[51] Load Texture[154] LoadReq stage1/st1a4/ST1A4.BIN 108840 LoadCount 1[52] Load Texture[155] LoadReq e21a0/E21A0.BIN 2e840 LoadCount 1[315] LoadReq e21a0/MOTE21A0.BIN 33040 LoadCount 1[316] Load Texture[84] LoadReq e21b0/E21B0.BIN 2e040 LoadCount 1[317] LoadCount 2[316] LoadReq e21a0/MOTE21A0.BIN 33040.Exist load request. Load Texture[85] LoadReq e01a0/E01A0.BIN 6f840 LoadCount 1[226] LoadReq e01a0/MOTE01A0.BIN e5840 LoadCount 1[225] Load Texture[14] LoadReq e01b0/E01B0.BIN 70840 LoadCount 1[227] LoadCount 2[225] LoadReq e01a0/MOTE01A0.BIN e5840.Exist load request. Load Texture[15] LoadReq e01d0/E01D0.BIN 70040 LoadCount 1[229] LoadCount 3[225] LoadReq e01a0/MOTE01A0.BIN e5840.Exist load request. Load Texture[17] LoadReq e02a0/E02A0.BIN 71040 LoadCount 1[231] LoadReq e02a0/MOTE02A0.BIN d1040 LoadCount 1[232] Load Texture[19] LoadReq e05d0/E05D0.BIN 7d840 LoadCount 1[253] LoadReq e05a0/MOTE05A0.BIN bd040 LoadCount 1[250] Load Texture[37] LoadReq e01e0/E01E0.BIN 6f840 LoadCount 1[230] LoadCount 4[225] LoadReq e01a0/MOTE01A0.BIN e5840.Exist load request. Load Texture[18] Sound pack load 5 sasndGetPortAddr[0][000b4d60][00167550] tbl_fsz:[00000a60] pcm_fsz:[00050e00] sasndPackLoadFinish[0][2] LoadMovie bgm/BGM_STAGE1_0.adx Unload Object[151] LoadCount 0[48] LoadReq stage1/st1a5/ST1A5.BIN 118040 LoadCount 1[53] Load Texture[156] Unload Object[152] LoadCount 0[49] LoadReq stage1/st1a6/ST1A6.BIN c5840 LoadCount 1[54] Load Texture[157] LoadReq bb0/BB0.BIN 217040 LoadCount 1[216] Movie Param ID[0] MovieWork 35bcc7 LoadMovie movie/MV_B0_01.sfd Load Texture[5] LoadMovie bgm/BGM_B0.adx (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x4 [load] (EE pc:00000000) TLB Miss, addr=0x8 [load] (EE pc:00000000) TLB Miss, addr=0xc [load] (EE pc:00000000) TLB Miss, addr=0x10 [load] (EE pc:00000000) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x18 [load] (EE pc:00000000) TLB Miss, addr=0x1c [load] (EE pc:00000000) TLB Miss, addr=0x20 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x4 [load] (EE pc:00000000) TLB Miss, addr=0x8 [load] (EE pc:00000000) TLB Miss, addr=0xc [load] (EE pc:00000000) TLB Miss, addr=0x10 [load] (EE pc:00000000) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x18 [load] (EE pc:00000000) TLB Miss, addr=0x1c [load] (EE pc:00000000) TLB Miss, addr=0x20 [load] (EE pc:8000032C) TLB Miss, addr=0x7cded340 [load] (EE pc:800002BC) TLB Miss, addr=0x48a04f40 [load] (EE pc:8000032C) TLB Miss, addr=0x5d854f40 [load] (EE pc:8000032C) TLB Miss, addr=0x9f14f40 [load] (EE pc:8000032C) TLB Miss, addr=0x58414f40 [load] (EE pc:8000032C) TLB Miss, addr=0x4014f40 [load] (EE pc:8000032C) TLB Miss, addr=0x70014f40 [load] (EE pc:8000032C) TLB Miss, addr=0x40014f40 [load] # Syscall: undefined (0) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully.