[wx] Failed to load shared library 'D:\Emulation\PCSX2\plugins\DEV9ghzdrk.dll' (error 126: the specified module could not be found.) Binding GS: D:\Emulation\PCSX2\plugins\GSdx32-AVX.dll Loading plugins... Binding GS: D:\Emulation\PCSX2\plugins\GSdx32-AVX.dll Binding PAD: D:\Emulation\PCSX2\plugins\LilyPad.dll Binding SPU2: D:\Emulation\PCSX2\plugins\Spu2-X.dll Binding CDVD: D:\Emulation\PCSX2\plugins\cdvdGigaherz.dll Binding USB: D:\Emulation\PCSX2\plugins\USBnull.dll Binding FW: D:\Emulation\PCSX2\plugins\FWnull.dll Binding DEV9: D:\Emulation\PCSX2\plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Bios Found: Japan v02.20(10/02/2006) Console Shutting down plugins... PCSX2 1.5.0-20160827192312 - compiled on Aug 27 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 14393), 64-bit Physical RAM = 16323 MB CPU name = Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 3.499 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7f9ae3bf x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX Plugins shutdown successfully. Reserving memory for recompilers... Loading plugins... Binding GS: D:\Emulation\PCSX2\plugins\GSdx32-AVX.dll Binding PAD: D:\Emulation\PCSX2\plugins\LilyPad.dll Binding SPU2: D:\Emulation\PCSX2\plugins\Spu2-X.dll Binding CDVD: D:\Emulation\PCSX2\plugins\cdvdGigaherz.dll Binding USB: D:\Emulation\PCSX2\plugins\USBnull.dll Binding FW: D:\Emulation\PCSX2\plugins\FWnull.dll Binding DEV9: D:\Emulation\PCSX2\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9707 games on record (loaded in 127ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: OpenGL (Hardware mode) Opening CDVD Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1080/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.81 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_get_texture_sub_image is available Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: D:\Emulation\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\Emulation\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v02.20(10/02/2006) Console # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (2048x5120) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (IsoFS) Invalid partition descriptor encountered at block 0x10: '' (IsoFS) Invalid partition descriptor encountered at block 0x10: '' IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 00058a48 ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4aa78 open fd = 2 open name rom0:ROMVER flag 1 data 4aa78 open fd = 2 open name rom0:XDEV9 flag 1 data 4aa78 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:ROMVER flag 1 data 4aa78 open fd = 2 open name rom0:FONTM flag 1 data 4aa78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:TZLIST flag 1 data 4aa78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4aa78 open fd = 2 open name rom0:PS1VERJ flag 1 data 4aa78 open fd = 2 open name rom1:DVDIDU flag 1 data 4aa78 open fd = 2 open name rom1:DVDVERU flag 1 data 4aa78 open fd = 2 (UpdateVSyncRate) Mode Changed to BIOS. Frame buffer size set to 640x1280 (2560x5120) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 60 Programs, 26 Pipelines Plugins closed successfully.