PCSX2 1.5.0-0 - compiled on Dec 2 2016 Savestate version: 0x9a0c0000 Host Machine Init: Operating System = Linux 4.4.0-51-generic x86_64 Physical RAM = 32051 MB CPU name = Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 2.589 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Installing POSIX SIGSEGV handler... Reserving memory for recompilers... Loading plugins... Binding GS: /usr/lib/games/PCSX2/libGSdx-SSE4.so Binding PAD: /usr/lib/games/PCSX2/libonepad-1.3.0.so Binding SPU2: /usr/lib/games/PCSX2/libspu2x-2.0.0.so Binding CDVD: /usr/lib/games/PCSX2/libCDVDnull.so Binding USB: /usr/lib/games/PCSX2/libUSBnull-0.7.0.so Binding FW: /usr/lib/games/PCSX2/libFWnull-0.7.0.so Binding DEV9: /usr/lib/games/PCSX2/libdev9null-0.5.0.so Plugins loaded successfully. (GameDB) 9708 games on record (loaded in 162ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL OnePad: set new pad mode=DIGITAL Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Current Renderer: OpenGL (Hardware mode) glX-Version 1.4 with Direct Rendering OpenGL information. GPU: GeForce GTX 1060/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 367.57 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_get_texture_sub_image is available Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 Opening PAD Opening SPU2 ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side ALSA lib pcm_route.c:867:(find_matching_chmap) Found no matching channel map Cannot connect to server socket err = No such file or directory Cannot connect to server request channel jack server is not running or cannot be started JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock * SPU2-X: Enumerating PortAudio devices: *** Device 0: 'HDA Intel PCH: ALC898 Analog (hw:0,0)' (ALSA) *** Device 1: 'HDA Intel PCH: ALC898 Digital (hw:0,1)' (ALSA) *** Device 2: 'sysdefault' (ALSA) *** Device 3: 'front' (ALSA) *** Device 4: 'surround21' (ALSA) *** Device 5: 'surround40' (ALSA) *** Device 6: 'surround41' (ALSA) *** Device 7: 'surround50' (ALSA) *** Device 8: 'surround51' (ALSA) *** Device 9: 'surround71' (ALSA) *** Device 10: 'iec958' (ALSA) *** Device 11: 'spdif' (ALSA) *** Device 12: 'pulse' (ALSA) *** Device 13: 'dmix' (ALSA) *** Device 14: 'default' (ALSA) (selected) Opening CDVD isoFile open ok: /media/sjackling/Data/PCSX2/ISO/Shadow Hearts 2 Disc 1.ISO Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1874672 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: /home/sjackling/.config/PCSX2/memcards/Mcd001.ps2 McdSlot 1 [File]: /home/sjackling/.config/PCSX2/memcards/Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.20(10/02/2006) Console BIOS r module not found, skipping... BIOS r module not found, skipping... BIOS e module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1024x2560) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.41;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLUS_210.41;1) Game CRC = 0xF3BDB2E6, EntryPoint = 0x00200008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.41;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_210.41;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_210.41;1 0 00200000 0023fc00 .................................... Loaded, cdrom0:¥SLUS_210.41;1 start address 0x200008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00200008 about to get recompiled. Load patches first. Set RebootPath=¥SLUS_210.41;1 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Get Reboot Request From EE GSdx Lookup CRC:F3BDB2E6 ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥IOPUTY.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥FIO.IRX;1 args 0 arg File I/O Libraly Ver 2.06 Build 2004.01.16 Nautilus(C) START FIO Engine ... loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRV_IOP.IRX;1 args 0 arg SDRV Sound Driver System (C)Nautilus loadmodule: id 32, ret 0 GET EE DIVDATA TOP : 0x449b80 FILE I/O SYSTEM INIT STATUS:1 FILE I/O SYSTEM INIT STATUS:0 @@ LIBFIO Initialize OK. @@ OnePad: set new pad mode=ANALOG OnePad: set new pad mode=DS2 NATIVE Frame buffer size set to 640x1280 (1280x2560) OnePad: set new pad mode=DS2 NATIVE *** PAUSE 0 *** *** PAUSE 1 *** ALSA lib pcm.c:7963:(snd_pcm_recover) underrun occurred *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** *** PAUSE 0 *** *** PAUSE 1 *** (FileMcd) Warning: checksum sector overwritten. (0) (FileMcd) Warning: checksum sector overwritten. (0) *** PAUSE 0 *** *** PAUSE 1 *** Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 81 Programs, 28 Pipelines Plugins closed successfully. Decommitting host memory for virtual systems... Shutting down plugins... Plugins shutdown successfully. Out of memory while allocating 'MemProtect': (p) mprotect failed @ 0x00000000 -> 0x00001000 (mode=ReadWrite)(thread:EE Core)