PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 14393), 64-bit Physical RAM = 16310 MB CPU name = Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.310 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-ssse3.dll Windows 10.0.14393 Binding PAD: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll (GameDB) 9693 games on record (loaded in 142ms) Binding USB: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.14393 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: D:\Documenti\Emulatore\PS2\God of War (Europe, Australia) (En,Fr,De,Es,It).iso Image type = DVD isoFile: searching for layer1... isoFile: loaded second layer from settings cache, sector=0x001d0630 * CDVD Disk Open: DVD, Double layer: * * Track 1: Data (Mode 1) (3915344 sectors) Opening USB Opening FW Opening DEV9 Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1060 6GB/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 378.49 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available McdSlot 0 [File]: C:\Users\Famiglia\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Famiglia\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(04/11/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20041105-175839,ROMconf,PS20200EC20041105.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL ELF (cdrom0:\SCES_531.33;1) Game CRC = 0xFB0E6D72, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCES_531.33;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCES_531.33;1 0 00100000 001c9078 ............................. Loaded, cdrom0:¥SCES_531.33;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Overall 0 Widescreen hacks loaded Loading patch 'FB0E6D72.pnach' from archive 'D:\Program Files (x86)\PCSX2 1.4.0\cheats_ws.zip' comment: Widescreen converted from nemesis2000's NTSC hack (PAL by Some Chump) (Wide Screen Cheats DB) Patches Loaded: 129 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps Frame buffer size set to 512x512 (4096x4096) Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64 ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.7 (built Dec 21 2004 at 14:30:44) (pre-release 12) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 64 Loading RPC = 65 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥SMPD_IOP.IRX;1 args 0 arg loadmodule: id 32, ret 0 ============================ gDECISemaphore = aaf91f gStreamerSemaphore = aaf221 gMessageSemaphore = aaeb23 Loading savestate from slot 0... filename: C:\Users\Famiglia\Documents\PCSX2\sstates\SCES-53133 (FB0E6D72).00.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 [01:43:06.549] Auto-ejecting memcard [port:0, slot:0] [01:43:09.808] Re-inserting auto-ejected memcard [port:0, slot:0] (EE pc:00117D10) TLB Miss, addr=0x10 [load] (EE pc:002398C8) TLB Miss, addr=0x6 [load] (EE pc:00117D50) TLB Miss, addr=0x28 [load]