PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit Physical RAM = 16332 MB CPU name = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.998 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 455ms) Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00200000 0008d1ec ......... Loaded, rom0:OSDSYS start address 0x200008 gp address 00000000 # Loader 'rom0:OSDSYS':pc=00200008 loadmodule: fname rom0:CLEARSPU args 0 arg clearspu: completed loadmodule: id 25, ret 1 loadmodule: fname rom0:SIO2MAN args 0 arg loadmodule: id 26, ret 0 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 loadmodule: fname rom0:MCSERV args 0 arg loadmodule: id 28, ret 0 loadmodule: fname rom0:PADMAN args 0 arg Pad driver. (99/11/22) loadmodule: id 29, ret 0 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 30, ret 0 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 read/write allocate memory 4000 open name rom0:OSOPEN flag 1 data 41278 open fd = 2 open name rom0:OSCLOCK flag 1 data 41278 open fd = 2 open name rom0:OSBROWS flag 1 data 41278 open fd = 2 open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name rom0:OSFONTM flag 1 data 41278 open fd = 2 open name rom0:OSFONTS flag 1 data 41278 open fd = 2 open name rom0:MOPEN flag 1 data 41278 open fd = 2 open name rom0:MCLOCK flag 1 data 41278 open fd = 2 open name rom0:MBROWS flag 1 data 41278 open fd = 2 open name rom0:FONTM flag 1 data 41278 open fd = 2 open name rom0:FONTS flag 1 data 41278 open fd = 2 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.13;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC found 16971 symbols ELF (cdrom0:\SCUS_972.13;1) Game CRC = 0x1DF41F33, EntryPoint = 0x00100008 open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278 open fd = 2 Program name = cdrom0:¥SCUS_972.13;1 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00200000 0001afe4 .. 1 0021b000 0000f068 .. Loaded, rom0:PS2LOGO start address 0x200008 gp address 00000000 # LoadExec 'rom0:PS2LOGO':pc=00200008 init rpc OSDSND loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 CD Init CD Disk Ready # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_972.13;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_972.13;1 0 00100000 00276c00 ........................................ Loaded, cdrom0:¥SCUS_972.13;1 start address 0x100008 gp address 00000000 # LoadExec 'cdrom0:¥SCUS_972.13;1':pc=00100008 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥MODULES¥EZMIDI.IRX;1 args 0 arg EzMIDI driver version 1.2.1 Exit EzMIDI loader thread loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥MODULES¥EZBGM.IRX;1 args 0 arg EzBGM driver version 1.2.1 Exit EzBGM loader thread goto bgm cmd loop loadmodule: id 34, ret 0 EzMIDI: create thread ID= 28966725, sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop port 12 pri 52, note 48 sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop port 1 pri 50, note 48 sceMidi_Load=1 addr=1530368 sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_Load=1 addr=1530368 sceMidi_MidiPlaySwitch Error Not Stop port 14 pri 57, note 48 port 2 pri 57, note 48 Stream Buffer 1Bank 32768byte 5banks 163840byte used sceMidi_Load=1 addr=1530368 Stream Buffer 1Bank 32768byte 5banks 163840byte used Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. HotSwapping to new ISO src image! Opening GS Current Renderer: Direct3D11 (Hardware mode) Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: Direct3D11 (Hardware mode) Loading GS Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00200000 0008d1ec ......... Loaded, rom0:OSDSYS start address 0x200008 gp address 00000000 # Loader 'rom0:OSDSYS':pc=00200008 loadmodule: fname rom0:CLEARSPU args 0 arg clearspu: completed loadmodule: id 25, ret 1 loadmodule: fname rom0:SIO2MAN args 0 arg loadmodule: id 26, ret 0 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 loadmodule: fname rom0:MCSERV args 0 arg loadmodule: id 28, ret 0 loadmodule: fname rom0:PADMAN args 0 arg Pad driver. (99/11/22) loadmodule: id 29, ret 0 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 30, ret 0 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 read/write allocate memory 4000 open name rom0:OSOPEN flag 1 data 41278 open fd = 2 open name rom0:OSCLOCK flag 1 data 41278 open fd = 2 open name rom0:OSBROWS flag 1 data 41278 open fd = 2 open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name rom0:OSFONTM flag 1 data 41278 open fd = 2 open name rom0:OSFONTS flag 1 data 41278 open fd = 2 open name rom0:MOPEN flag 1 data 41278 open fd = 2 open name rom0:MCLOCK flag 1 data 41278 open fd = 2 open name rom0:MBROWS flag 1 data 41278 open fd = 2 open name rom0:FONTM flag 1 data 41278 open fd = 2 open name rom0:FONTS flag 1 data 41278 open fd = 2 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.13;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC found 16971 symbols ELF (cdrom0:\SCUS_972.13;1) Game CRC = 0x1DF41F33, EntryPoint = 0x00100008 open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278 open fd = 2 Program name = cdrom0:¥SCUS_972.13;1 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00200000 0001afe4 .. 1 0021b000 0000f068 .. Loaded, rom0:PS2LOGO start address 0x200008 gp address 00000000 # LoadExec 'rom0:PS2LOGO':pc=00200008 init rpc OSDSND loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 CD Init CD Disk Ready # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_972.13;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_972.13;1 0 00100000 00276c00 ........................................ Loaded, cdrom0:¥SCUS_972.13;1 start address 0x100008 gp address 00000000 # LoadExec 'cdrom0:¥SCUS_972.13;1':pc=00100008 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥MODULES¥EZMIDI.IRX;1 args 0 arg EzMIDI driver version 1.2.1 Exit EzMIDI loader thread loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥MODULES¥EZBGM.IRX;1 args 0 arg EzBGM driver version 1.2.1 Exit EzBGM loader thread goto bgm cmd loop loadmodule: id 34, ret 0 EzMIDI: create thread ID= 28966725, sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop port 12 pri 52, note 48 sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop port 1 pri 50, note 48 sceMidi_Load=1 addr=1530368 sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_Load=1 addr=1530368 sceMidi_MidiPlaySwitch Error Not Stop port 14 pri 57, note 48 port 2 pri 57, note 48 Stream Buffer 1Bank 32768byte 5banks 163840byte used sceMidi_Load=1 addr=1530368 Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS Stream Buffer 1Bank 32768byte 5banks 163840byte used Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Suspending single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Suspending single plugin: SPU2 Saving SPU2 Recovering single plugin: SPU2 Loading SPU2 Suspending single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D9 (Hardware mode) AMD Radeon R9 200 Series (21.19.137.1) Loading GS Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) Loading GS OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available 3.x GL context successfully created Buggy driver detected, GL_ARB_separate_shader_objects will be disabled OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry.sceMidi_Load=1 addr=1530368 Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 INFO: GL_EXT_texture_filter_anisotropic is available Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Stream Buffer 1Bank 32768byte 5banks 163840byte used Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: OpenGL (Hardware mode) Loading GS Loading PAD Loading SPU2 3.x GL context successfully created Buggy driver detected, GL_ARB_separate_shader_objects will be disabled OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry.OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\GSnull.dll GSnull:Testing GSnull. Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS GSnull:GSnull plugin version 0,1 GSnull:GS init. GSnull:Initializing GSnull. Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS GSnull:GS open. GSnull:Opening GSnull. GSnull:Setting the crc to '1df41f33' with 0x0 for options. Loading GS Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS GSnull:Closing GSnull.Plugins closed successfully. Shutting down plugins... GSnull:Shutting down GSnull. Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-ssse3.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Warning: No data for this plugin was found. Plugin status may be unpredictable. Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Saving GS Saving PAD Saving SPU2 Saving CDVD Saving USB Saving FW Saving DEV9 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. EE/iR5900-32 Recompiler Reset Opening GS Current Renderer: OpenGL (Hardware mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.137.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_imOpenGL rendererage is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Loading PAD Loading SPU2 Loading CDVD Loading USB Loading FW Loading DEV9 Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Hardware mode) Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Hardware mode) Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Software mode) Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Null (Null mode) Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Hardware mode) Loading GS sceMidi_Load=1 addr=1530368 [19:31:12.011] Auto-ejecting memcard [port:0, slot:0] [19:31:12.196] Auto-ejecting memcard [port:1, slot:0] [19:31:12.490] Re-inserting auto-ejected memcard [port:0, slot:0] [19:31:12.680] Re-inserting auto-ejected memcard [port:1, slot:0] (FrameLimiter) Turbo + FrameLimit ENABLED. (UpdateVSyncRate) FPS Limit Changed : 5.98 fps (FrameLimiter) Turbo DISABLED. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Stream Buffer 1Bank 32768byte 5banks 163840byte used Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. HotSwapping to new ISO src image! Opening plugins... Opening GS Opening PAD Current Renderer: Direct3D11 (Hardware mode) Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Vexx (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1918480 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.83;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_203.83;1) Game CRC = 0xB6580DA4, EntryPoint = 0x00100008 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Vexx (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1918480 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00200000 0008d1ec ......... Loaded, rom0:OSDSYS start address 0x200008 gp address 00000000 # Loader 'rom0:OSDSYS':pc=00200008 loadmodule: fname rom0:CLEARSPU args 0 arg clearspu: completed loadmodule: id 25, ret 1 loadmodule: fname rom0:SIO2MAN args 0 arg loadmodule: id 26, ret 0 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 loadmodule: fname rom0:MCSERV args 0 arg loadmodule: id 28, ret 0 loadmodule: fname rom0:PADMAN args 0 arg Pad driver. (99/11/22) loadmodule: id 29, ret 0 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 30, ret 0 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 read/write allocate memory 4000 open name rom0:OSOPEN flag 1 data 41278 open fd = 2 open name rom0:OSCLOCK flag 1 data 41278 open fd = 2 open name rom0:OSBROWS flag 1 data 41278 open fd = 2 open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name rom0:OSFONTM flag 1 data 41278 open fd = 2 open name rom0:OSFONTS flag 1 data 41278 open fd = 2 open name rom0:MOPEN flag 1 data 41278 open fd = 2 open name rom0:MCLOCK flag 1 data 41278 open fd = 2 open name rom0:MBROWS flag 1 data 41278 open fd = 2 open name rom0:FONTM flag 1 data 41278 open fd = 2 open name rom0:FONTS flag 1 data 41278 open fd = 2 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.83;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_203.83;1) Game CRC = 0xB6580DA4, EntryPoint = 0x00100008 open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278 open fd = 2 Program name = cdrom0:¥SLUS_203.83;1 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00200000 0001afe4 .. 1 0021b000 0000f068 .. Loaded, rom0:PS2LOGO start address 0x200008 gp address 00000000 # LoadExec 'rom0:PS2LOGO':pc=00200008 init rpc OSDSND loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 CD Init CD Disk Ready # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_203.83;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_203.83;1 0 00100000 00345f00 ..................................................... Loaded, cdrom0:¥SLUS_203.83;1 start address 0x100008 gp address 00000000 # LoadExec 'cdrom0:¥SLUS_203.83;1':pc=00100008 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SYSTEM¥SIO2MAN.IRX args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥SYSTEM¥MCMAN.IRX args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥SYSTEM¥MCSERV.IRX args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥SYSTEM¥PADMAN.IRX args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥DATA¥SOUND¥LIBSD.IRX args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥DATA¥SOUND¥SDRDRV.IRX args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥DATA¥SOUND¥AAAIOP.IRX args 0 arg AAAIOP driver version 3.0.4 Exit AAAIOP loader thread loadmodule: id 31, ret 0 (FrameLimiter) Turbo + FrameLimit ENABLED. (UpdateVSyncRate) FPS Limit Changed : 5.98 fps (FrameLimiter) Turbo DISABLED. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Stream Buffer 1Bank 32768byte 5banks 163840byte used Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Suspending single plugin: FW Saving FW Recovering single plugin: FW Loading FW HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Roms\Dark Cloud 2 (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2166880 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Kyler\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00200000 0008d1ec ......... Loaded, rom0:OSDSYS start address 0x200008 gp address 00000000 # Loader 'rom0:OSDSYS':pc=00200008 loadmodule: fname rom0:CLEARSPU args 0 arg clearspu: completed loadmodule: id 25, ret 1 loadmodule: fname rom0:SIO2MAN args 0 arg loadmodule: id 26, ret 0 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 loadmodule: fname rom0:MCSERV args 0 arg loadmodule: id 28, ret 0 loadmodule: fname rom0:PADMAN args 0 arg Pad driver. (99/11/22) loadmodule: id 29, ret 0 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 30, ret 0 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 read/write allocate memory 4000 open name rom0:OSOPEN flag 1 data 41278 open fd = 2 open name rom0:OSCLOCK flag 1 data 41278 open fd = 2 open name rom0:OSBROWS flag 1 data 41278 open fd = 2 open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name rom0:OSFONTM flag 1 data 41278 open fd = 2 open name rom0:OSFONTS flag 1 data 41278 open fd = 2 open name rom0:MOPEN flag 1 data 41278 open fd = 2 open name rom0:MCLOCK flag 1 data 41278 open fd = 2 open name rom0:MBROWS flag 1 data 41278 open fd = 2 open name rom0:FONTM flag 1 data 41278 open fd = 2 open name rom0:FONTS flag 1 data 41278 open fd = 2 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.13;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC found 16971 symbols ELF (cdrom0:\SCUS_972.13;1) Game CRC = 0x1DF41F33, EntryPoint = 0x00100008 open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278 open fd = 2 Program name = cdrom0:¥SCUS_972.13;1 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00200000 0001afe4 .. 1 0021b000 0000f068 .. Loaded, rom0:PS2LOGO start address 0x200008 gp address 00000000 # LoadExec 'rom0:PS2LOGO':pc=00200008 init rpc OSDSND loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 CD Init CD Disk Ready # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_972.13;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_972.13;1 0 00100000 00276c00 ........................................ Loaded, cdrom0:¥SCUS_972.13;1 start address 0x100008 gp address 00000000 # LoadExec 'cdrom0:¥SCUS_972.13;1':pc=00100008 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥MODULES¥EZMIDI.IRX;1 args 0 arg EzMIDI driver version 1.2.1 Exit EzMIDI loader thread loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥MODULES¥EZBGM.IRX;1 args 0 arg EzBGM driver version 1.2.1 Exit EzBGM loader thread goto bgm cmd loop loadmodule: id 34, ret 0 EzMIDI: create thread ID= 28966725, sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop port 12 pri 52, note 48 sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop port 1 pri 50, note 48 sceMidi_Load=1 addr=1530368 sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_MidiPlaySwitch Error Not Stop sceMidi_Load=1 addr=1530368 sceMidi_MidiPlaySwitch Error Not Stop port 14 pri 57, note 48 port 2 pri 57, note 48 Stream Buffer 1Bank 32768byte 5banks 163840byte used sceMidi_Load=1 addr=1530368 Stream Buffer 1Bank 32768byte 5banks 163840byte used Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Relocating Logfile... From: C:\Users\Kyler\Documents\PCSX2\logs\emuLog.txt To : C:\Users\Kyler\Desktop\Stuff\Emulators and roms\PS2 Emulator and roms\Logs\emuLog.txt