PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 8151 MB CPU name = Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.503 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: D:\Games\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: D:\Games\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: D:\Games\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: D:\Games\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: D:\Games\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: D:\Games\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: D:\Games\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 138ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: D:\Games\PCSX2 1.4.0\(PS2) Ratchet & Clank 3 - Up Your Arsenal NTSC - FigNuts\RATCHETANDCLANK3.ISO Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2138368 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Ryan\Documents\PCSX2\memcards\FF X.ps2 McdSlot 1 [File]: C:\Users\Ryan\Documents\PCSX2\memcards\FF X (2).ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.53;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_973.53;1) Game CRC = 0x45FE0CC4, EntryPoint = 0x00800008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.53;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_973.53;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_973.53;1 0 00800000 000bb1fa ............ Loaded, cdrom0:¥SCUS_973.53;1 start address 0x800008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Overall 0 Widescreen hacks loaded Loading patch '45FE0CC4.pnach' from archive 'D:\Games\PCSX2 1.4.0\cheats_ws.zip' comment: Widescreen hack by No.47 (Wide Screen Cheats DB) Patches Loaded: 2 Frame buffer size set to 512x512 (1536x1536) Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.4 (built Jun 22 2004 at 18:17:20) (pre-release 6) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 2.8.0) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== GuiMemoryMap::GuiMemoryMap(262144) ********** BEGIN: PARSING WIDGET3D'S CALLED ******** entry point = 33288364 and found 146 widgets. ********** END: FINISHED PARSING WIDGET3D's ******** GuiMemoryMap::GuiMemoryMap(262144) ********** BEGIN: PARSING WIDGET3D'S CALLED ******** entry point = 33288364 and found 146 widgets. ********** END: FINISHED PARSING WIDGET3D's ******** Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Software mode) Loading GS *PCSX2*: DMA error: 1f53a060 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 * SPU2-X: Waiting for DSound thread to finish... Done. Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...