PCSX2 1.5.0-20170806224549 - compiled on Aug 6 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 15063), 64-bit Physical RAM = 16331 MB CPU name = Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.502 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from D:\Emulatori\pcsx2-v1.5.0-dev-2156-g20cc02c90-windows-x86\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20170806224549 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20170806224549) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20170806224549 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20170806224549 0.11.0] (GameDB) 9712 games on record (loaded in 110ms) Bound USB: USBnull.dll [USBnull Driver 20170806224549 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20170806224549 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20170806224549 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Current Renderer: Opening SPU2 Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: D:\Games Iso\PS2 ISO\God of War.iso Image type = DVD isoFile: second layer found at sector 0x001d0630 * CDVD Disk Open: DVD, Double layer: * * Track 1: Data (Mode 1) (4171712 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: D:\Emulatori\pcsx2-v1.5.0-dev-2156-g20cc02c90-windows-x86\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\Emulatori\pcsx2-v1.5.0-dev-2156-g20cc02c90-windows-x86\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.30(20/02/2008) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (4096x10240) PlayStation 2 ======== Hard reset boot ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20080220-175343,ROMconf,PS20230WC20080220.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08 CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL ELF (cdrom0:\SCES_531.33;1) Game CRC = 0xFB0E6D72, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 00058530 ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4aa78 open fd = 2 open name rom0:ROMVER flag 1 data 4aa78 open fd = 2 open name rom0:XDEV9 flag 1 data 4aa78 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:ROMVER flag 1 data 4aa78 open fd = 2 open name rom0:FONTM flag 1 data 4aa78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:TZLIST flag 1 data 4aa78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 0 open name rom0:PS1ID flag 1 data 4aa78 open fd = 2 open name rom0:PS1VERE flag 1 data 4aa78 open fd = 2 open name rom1:DVDID flag 1 data 4aa78 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78 Frame buffer size set to 640x1280 (5120x10240) open fd = 2 ExecutePs2GameDisk open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 000172c0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 45d78 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78 open fd = 2 loadmodule: fname rom0:XPARAM args 12 arg SCES_531.33 loadmodule: id 26, ret 1 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCES_531.33;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_531.33;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SCES_531.33;1 0 00100000 001c9078 ............................. Loaded, cdrom0:¥SCES_531.33;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. GSdx Lookup CRC:FB0E6D72 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64 ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.7 (built Dec 21 2004 at 14:30:44) (pre-release 12) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 64 Loading RPC = 65 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥SMPD_IOP.IRX;1 args 0 arg loadmodule: id 32, ret 0 ============================ gDECISemaphore = aaf91f gStreamerSemaphore = aaf221 gMessageSemaphore = aaeb23 cd initialised stream initialised streamer initialised vag bank initialised collector initialised gCollectorLatch = 12c1437 gDiscReadSemaphore = 12c4c33 gReadLatch = 12c5a2f gWriteLatch = 12c5331 gSynchReadLatch = 12c2935 ============================ gReadThread = 12c3e3d gWriteThread = 12c303f gCollectorThread = 12c1b41 ============================ Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Decommitting host memory for virtual systems... EE/iR5900-32 Recompiler Reset Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...