PCSX2 1.5.0-20170513103906 - compiled on May 13 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 14393), 64-bit Physical RAM = 8122 MB CPU name = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.498 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fdafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from F:\pcsx2-v1.5.0-dev-2090-g9cb8c70-windows-x86\plugins... Bound GS: GSdx32-SSE4.dll [GSdx 20170513103906 (MSVC 19.00 SSE4.1/AVX) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20170513103906) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20170513103906 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20170513103906 0.11.0] Bound USB: USBqemu-wheel-21-5-2016.dll [Qemu USB Driver (Wheel, oldstyle) (May 21 2016) 0.6.0] Bound FW: FWnull.dll [FWnull Driver 20170513103906 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20170513103906 0.5.0] Plugins loaded successfully. USBsetLogDir: F:\pcsx2-v1.5.0-dev-2090-g9cb8c70-windows-x86\logs\ USBsetSettingsDir: F:\pcsx2-v1.5.0-dev-2090-g9cb8c70-windows-x86\inis\ (GameDB) 9709 games on record (loaded in 137ms) [wx] Failed to load shared library 'F:\pcsx2-v1.5.0-dev-2090-g9cb8c70-windows-x86\plugins\DEV9ghzdrk.dll' (error 126: the specified module could not be found.) HLE Notice: ELF does not have a path. USBsetLogDir: F:\pcsx2-v1.5.0-dev-2090-g9cb8c70-windows-x86\logs\ USBsetSettingsDir: F:\pcsx2-v1.5.0-dev-2090-g9cb8c70-windows-x86\iInitializing pluginnis\s... Init GS Init PAD Init SPU2 Init CDVD Init USB usb-ohci: usb_bit_time=36864 usb_frame_time=3 usb-ohci: Reset. Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... USBsetSettingsDir: F:\pcsx2-v1.5.0-dev-2090-g9 Opening GS cb8c70-windows-x86\inis\ Opening PAD Opening SPU2 Opening CDVD * CDVD: Opening drive 'G:\'... * CDVD: setSpindleSpeed success (3600KB/s) * CDVD: IO thread started... Track 1 start sector: 0 * CDVD: KeepAlive thread started... * CDVD: Disk Type: CD-ROM * CDVD Disk Open: CD, 1 tracks (1 to 1): * * Track 1: Data (Mode 1) (228509 sectors) Opening USB usb-ohci: Attached port 1 usb-ohci: Detached port 0 Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 980 Ti/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 384.76 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Software renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: [disabled] McdSlot 1 [File]: [disabled] Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... usb-ohci: Detached port 1 # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) usb-ohci: Attached port 1 usb-ohci: Reset. PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCPS_110.22;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SCPS_110.22;1) Game CRC = 0x0CF7E6FF, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCPS_110.22;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCPS_110.22;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCPS_110.22;1 0 00100000 00111300 .................. Loaded, cdrom0:¥SCPS_110.22;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. GSdx Lookup CRC:CF7E6FF Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IOPMOD¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥USBD.IRX;1 args 20 arg conf=1280 USB Driver (Version 0.17.0) usb-ohci: Detached port 1 usb-ohci: Attached port 1 usb-ohci: Reset. ohci_write: Bad offset 80 usb-ohci: USB Operational loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥USBMIC.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥SDREQI2.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥SNDN2DRV.IRX;1 args 3 arg 18 loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IOPMOD¥MCMAN.IRX;1 args 0 arg loadmodule: id 33, ret 2 loadmodule: fname cdrom0:¥IOPMOD¥MCSERV.IRX;1 args 0 arg loadmodule: id 34, ret 2 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Stream Buffer 1Bank 32768byte 5banks 163840byte used. UsbMic ThreadStart StatusAddr=6269504 usb-ohci: port 1: RESET -- USB Microphone LDD Probe. (dev_id=2) -- InputTerminalDescriptor(TerminalType Microphone) detected. --USB Microphone Attach. (dev_id=2) -- idVendor 0x1415 idProduct 0x0000 ifNo = 0 ifNo = 1 bitResolution = 16 bSamFreqType = 5 sampleFreq = 8000 sampleFreq = 11025 sampleFreq = 22050 sampleFreq = 44100 sampleFreq = 48000 Target sampleFreq detected. payload = 100 usbmic attached.(dev_id=2) EventFlag Exist. (dev_id=2) singstar: ep control cs 1, cn FF, 1 85 data:Err usbmic. usbmic0: sceUsbdControlTransfer -> 0x4 Err usbmic. usbmic2: sceUsbdSetConfiguration -> 0x122 alert.c:MC priority change 0 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD * CDVD: KeepAlive thread finished. * CDVD: IO thread finished. Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 33 Programs, 28 Pipelines Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...