comment=King's Field: The Ancient City, NTSC(US),slus-20318 //36E02E91.pnach //comment=Experimental fix for the bug where a door to central tower fails to load! (patch by wgarvin) patch=1,EE,001BE42C,word,46150036 //Infinite HP patch=1,EE,CEBDBEAA,extended,BCA99E6A //Infinite MP patch=1,EE,CEBDBEB6,extended,BCA99E6A //Infinite Air patch=1,EE,CEBDBE42,extended,BCA99F83 //Infinite Physical Gauge patch=1,EE,CEBDBEB2,extended,BCA9AE0B //Infinite Gold patch=1,EE,DEBDBFC2,extended,C19E7B82 //Max HP patch=1,EE,CEBDBF1E,extended,BCA99E6A patch=1,EE,CEBDBFD6,extended,BCA99E6A //Max MP patch=1,EE,CEBDBFD2,extended,BCA99E6A patch=1,EE,CEBDBF1A,extended,BCA99E6A //Max Physical patch=1,EE,CEBDBF26,extended,BCA99B82 //Max Magical patch=1,EE,CEBDBF22,extended,BCA99B82 //Quick Level Gain patch=1,EE,DEBDBFCE,extended,C19E7B82 //Level 99 patch=1,EE,CEBDBFCA,extended,BCA99BE6 //Max Physical patch=1,EE,10413FA8,extended,000003E7 //Max Magical patch=1,EE,10413FAC,extended,000003E7 //Infinite Gold patch=1,EE,10413FCC,extended,0000FFFF //Max Gold patch=1,EE,20413FCC,extended,05F5E0FF //Quick Level Gain patch=1,EE,10413FD0,extended,0000FFFF //Max Exp patch=1,EE,10413FD0,extended,05F5E0FF //Level 99 patch=1,EE,10413FD4,extended,00000063 //Max HP patch=1,EE,10413FD8,extended,000003E7 //Max MP patch=1,EE,10413FDC,extended,000003E7 //Infinite HP patch=1,EE,10414034,extended,000003E7 //Infinite MP patch=1,EE,10414038,extended,000003E7 //Infinite Physical Gauge patch=1,EE,2041403C,extended,00001388 //Infinite Air patch=1,EE,2041404C,extended,00001388 patch=1,EE,20414050,extended,00001388 //Slash patch=1,EE,10413FE0,extended,000003E7 //Hit patch=1,EE,10413FE2,extended,000003E7 //Stab patch=1,EE,10413FE4,extended,000003E7 //Fire patch=1,EE,10413FE6,extended,000003E7 //Earth patch=1,EE,10413FE8,extended,000003E7 //Wind patch=1,EE,10413FEA,extended,000003E7 //Water patch=1,EE,10413FEC,extended,000003E7 //Light patch=1,EE,10413FEE,extended,000003E7 //Dark patch=1,EE,10413FF0,extended,000003E7 //Slash Defense patch=1,EE,10414010,extended,000003E7 //Hit Defense patch=1,EE,10414012,extended,000003E7 //Stab Defense patch=1,EE,10414014,extended,000003E7 //Fire Defense patch=1,EE,10414016,extended,000003E7 //Earth Defense patch=1,EE,10414018,extended,000003E7 //Wind Defense patch=1,EE,1041401A,extended,000003E7 //Water Defense patch=1,EE,1041401C,extended,000003E7 //Light Defense patch=1,EE,1041401E,extended,000003E7 //Dark Defense patch=1,EE,10414020,extended,000003E7 //Moonlight Sword patch=1,EE,003698F4,extended,00000001 //Lord Myu's Shield patch=1,EE,00369926,extended,00000001 //Lord Myu's Helmet patch=1,EE,00369942,extended,00000001 //Lord Myu's Armor patch=1,EE,0036995A,extended,00000001 //Lord Myu's Gloves patch=1,EE,00369973,extended,00000001 //Lord Myu's Greaves patch=1,EE,0036998D,extended,00000001 //Myu's Necklace patch=1,EE,003699A9,extended,00000001 //Death Defy (use with infinite health) //patch=1,EE,20414128,extended,00000000 //Inf HP //patch=1,EE,10414034,extended,000003E7 //Inf MP //patch=1,EE,10414038,extended,000003E7 //Max HP //patch=1,EE,10413FA0,extended,000003E7 //Max MP //patch=1,EE,10413FA4,extended,000003E7 //Inf Physical Meter //patch=1,EE,2041403C,extended,000013DC //Inf Magical Meter //patch=1,EE,20414040,extended,000013DC //Max Physical //patch=1,EE,10413FA8,extended,000003E7 //Max Magical //patch=1,EE,10413FAC,extended,000003E7 //High XP //patch=1,EE,20413FD0,extended,000F4236 //Immune to Condition Ailments //patch=1,EE,40413FB0,extended,00030001 //patch=1,EE,00000000,extended,00000000 //ATTACK //Slash //patch=1,EE,10413FE0,extended,000003E7 //Hit //patch=1,EE,10413FE2,extended,000003E7 //Stab //patch=1,EE,10413FE4,extended,000003E7 //Fire //patch=1,EE,10413FE6,extended,000003E7 //Earth //patch=1,EE,10413FE8,extended,000003E7 //Wind //patch=1,EE,10413FEA,extended,000003E7 //Water //patch=1,EE,10413FEC,extended,000003E7 //Light //patch=1,EE,10413FEE,extended,000003E7 //Dark //patch=1,EE,10413FF0,extended,000003E7 //MAGIC CRYSTALS SMALL //Generic //patch=1,EE,00369876,extended,00000001 //Fire //patch=1,EE,00369877,extended,00000001 //Earth //patch=1,EE,00369878,extended,00000001 //Wind //patch=1,EE,00369879,extended,00000001 //Water //patch=1,EE,0036987A,extended,00000001 //Light //patch=1,EE,0036987B,extended,00000001 //Dark //patch=1,EE,0036987C,extended,00000001 //MAGIC CRYSTALS BIG //Fire //patch=1,EE,0036987D,extended,00000001 //Earth //patch=1,EE,0036987E,extended,00000001 //Wind //patch=1,EE,0036987F,extended,00000001 //Water //patch=1,EE,00369880,extended,00000001 //Light //patch=1,EE,00369881,extended,00000001 //Dark //patch=1,EE,00369882,extended,00000001 //QUEST ITEMS //Icon of Healing //patch=1,EE,00369894,extended,00000001 //Icon of Ice //patch=1,EE,00369895,extended,00000001 //Icon of Fire //patch=1,EE,00369896,extended,00000001 //Icon of Water //patch=1,EE,00369897,extended,00000001 //Release Rock //patch=1,EE,00369898,extended,00000001 //Altar Key //patch=1,EE,00369899,extended,00000001 //Keystone //patch=1,EE,0036989A,extended,00000001 //Binding Crown //patch=1,EE,0036989B,extended,00000001 //Rock Of Life //patch=1,EE,003698A2,extended,00000001 //Forest Dew //patch=1,EE,003698A8,extended,00000001 //Strange Egg //patch=1,EE,003698AD,extended,00000001 //Black Eye //patch=1,EE,003698B2,extended,00000001 //RGBYV Stones and Wands //patch=1,EE,003698B6,extended,00000001 //patch=1,EE,003698B7,extended,00000001 //patch=1,EE,003698B8,extended,00000001 //patch=1,EE,003698B9,extended,00000001 //patch=1,EE,003698BA,extended,00000001 //patch=1,EE,003698BB,extended,00000001 //patch=1,EE,003698BC,extended,00000001 //patch=1,EE,003698BD,extended,00000001 //patch=1,EE,003698BE,extended,00000001 //patch=1,EE,003698BF,extended,00000001 //Earth Stones //patch=1,EE,00369852,extended,00000032 //Fool's Fruit //patch=1,EE,0036984C,extended,00000032 //Wiseman's Fruit //patch=1,EE,0036984B,extended,00000032 //Inf Arrows //patch=1,EE,003698C1,extended,00000032 //Inf Bolts //patch=1,EE,003698C2,extended,00000032 //Inf Widda Arrows //patch=1,EE,003698C3,extended,00000032 //Have Long Bow //patch=1,EE,00369900,extended,00000001 //Have Widda Bow //patch=1,EE,00369904,extended,00000001 //Have Scrapped Ring //patch=1,EE,00369992,extended,00000001 //Have All Level 3 Magic FEWiWaLD //patch=1,EE,40367980,extended,00070001 //patch=1,EE,03030303,extended,00000000 //patch=1,EE,2036799C,extended,00000303 //All Weapons at Level 3 //patch=1,EE,403679B4,extended,00200011 //patch=1,EE,00000002,extended,00000000 //patch=1,EE,403679D6,extended,001F0011 //patch=1,EE,00000002,extended,00000000 //Move Speed Enhanced patch=0,EE,40413DE0,extended,00050001 patch=0,EE,41800000,extended,00000000 //Move Acceleration Enhanced patch=0,EE,40413DF8,extended,00050001 patch=0,EE,41800000,extended,00000000 //Move Deceleration Enhanced patch=0,EE,40413E10,extended,00050001 patch=0,EE,41800000,extended,00000000 //SPEED ADJUSTER //L3+Select patch=1,EE,E00F0003,extended,00413DA8 //Move Speed ADJ patch=1,EE,30100010,extended,20413DE2 patch=1,EE,30100010,extended,20413DE6 patch=1,EE,30100010,extended,20413DEA patch=1,EE,30100010,extended,20413DEE patch=1,EE,30100010,extended,20413DF2 //Move Acceleration ADJ patch=1,EE,30100010,extended,20413DFA patch=1,EE,30100010,extended,20413DFE patch=1,EE,30100010,extended,20413E02 patch=1,EE,30100010,extended,20413E06 patch=1,EE,30100010,extended,20413E0A //Move Deceleration ADJ patch=1,EE,30100010,extended,20413E12 patch=1,EE,30100010,extended,20413E16 patch=1,EE,30100010,extended,20413E1A patch=1,EE,30100010,extended,20413E1E patch=1,EE,30100010,extended,20413E22 //Turn Speed Enhanced //Speed X Limit patch=0,EE,40413E28,extended,00050001 patch=0,EE,3DCCCCCD,extended,00000000 //Accelerate X (Unused with Enhanced Analog) //patch=0,EE,40413E40,extended,00050001 //patch=0,EE,3C23D70A,extended,00000000 //Accelerate ??? //patch=0,EE,40413E58,extended,00050001 //patch=0,EE,3C23D70A,extended,00000000 //Speed Y Limit patch=0,EE,40413E70,extended,00050001 patch=0,EE,3F666666,extended,00000000 //Accelerate Y patch=0,EE,40413E88,extended,00050001 patch=0,EE,3C1374BC,extended,00000000 //Decelerate patch=0,EE,40413EA0,extended,00050001 patch=0,EE,3DCCCCCD,extended,00000000 //L3+Square+Up+Cross= Plunging Attack patch=1,EE,E0020000,extended,0041412F patch=1,EE,D0413DA8,extended,0000C012 patch=1,EE,2041412C,extended,C2960000 //Gravity Manipulation // R3+Triangle = Negative Low Gravity patch=1,EE,E0021004,extended,00413DA8 patch=1,EE,40413ED0,extended,00050001 patch=1,EE,BDCCCCCD,extended,00000000 // R3+Cross = Positive Low Gravity patch=1,EE,E0024004,extended,00413DA8 patch=1,EE,40413ED0,extended,00050001 patch=1,EE,3DCCCCCD,extended,00000000 // L3+R3 = Zero Gravity patch=1,EE,E0020006,extended,00413DA8 patch=1,EE,40413ED0,extended,00050001 patch=1,EE,00000000,extended,00000000 // R3+Select = Default Gravity Settings patch=1,EE,E0050005,extended,00413DA8 patch=1,EE,20413ED0,extended,40D55555 patch=1,EE,20413ED4,extended,40D55555 patch=1,EE,20413ED8,extended,3EAAAA9F patch=1,EE,20413EDC,extended,3EAAAA9F patch=1,EE,20413EE0,extended,3CF5C28A // L3 = Reset Fall Speed patch=1,EE,D0413DA8,extended,00000002 patch=1,EE,2041412C,extended,00000000 // L3+Triangle+Square = Rise patch=1,EE,D0413DA8,extended,00009002 patch=1,EE,2041412C,extended,C2480000 // L3+Cross+Square= Fall patch=1,EE,D0413DA8,extended,0000C002 patch=1,EE,2041412C,extended,42480000 // L3+Triangle = Weak Rise patch=1,EE,D0413DA8,extended,00001002 patch=1,EE,2041412C,extended,C0A00000 // L3+Cross = Weak Fall patch=1,EE,D0413DA8,extended,00004002 patch=1,EE,2041412C,extended,40A00000 // Safety Net patch=1,EE,E0040043,extended,0041412F patch=1,EE,E0034360,extended,3041412E patch=1,EE,2041412C,extended,00000000 patch=1,EE,40413ED0,extended,00050001 patch=1,EE,00000000,extended,00000000 //Cross+Triangle+Select= Crowd Kill patch=1,EE,E0025001,extended,00413DA8 patch=1,EE,403BEE1C,extended,00AC0060 patch=1,EE,00000000,extended,00000000 //Cross+Triangle+Start= Repopulate World patch=1,EE,E0025008,extended,00413DA8 patch=1,EE,40354928,extended,08000001 patch=1,EE,00000000,extended,00000000 //Cross+Select = Flash Brightness patch=1,EE,D0413DA8,extended,00004001 patch=1,EE,2038CC40,extended,3F800000 //Circle+Select = View Light Maps patch=1,EE,E0082001,extended,00413DA8 patch=1,EE,00432FC1,extended,00000002 patch=1,EE,00432FF0,extended,00000002 patch=1,EE,00433000,extended,00000002 patch=1,EE,00433058,extended,00000002 patch=1,EE,004330B1,extended,00000002 patch=1,EE,004330E0,extended,00000002 patch=1,EE,004330F0,extended,00000002 patch=1,EE,00433148,extended,00000002 //Circle+Start = Hide Light Maps patch=1,EE,E0082008,extended,00413DA8 patch=1,EE,00432FC1,extended,00000001 patch=1,EE,00432FF0,extended,00000001 patch=1,EE,00433000,extended,00000001 patch=1,EE,00433058,extended,00000001 patch=1,EE,004330B1,extended,00000001 patch=1,EE,004330E0,extended,00000001 patch=1,EE,004330F0,extended,00000001 patch=1,EE,00433148,extended,00000001 Revive Player On Death patch=1,EE,E004003B,extended,30414128 patch=1,EE,10414034,extended,000003E7 patch=1,EE,40413FB0,extended,00030001 patch=1,EE,00000000,extended,00000000 patch=1,EE,20414128,extended,00000000 //Analog Enhanced patch=1,EE,201B84EC,extended,3C013C01 patch=1,EE,201B84F0,extended,44810800 patch=1,EE,201B84F4,extended,3C0301E1 patch=1,EE,201B84F8,extended,9062DC06 patch=1,EE,201B84FC,extended,2403007F patch=1,EE,201B8500,extended,00431022 patch=1,EE,201B8504,extended,44820000 patch=1,EE,201B8508,extended,46800020 patch=1,EE,201B850C,extended,46010002 patch=1,EE,201B8510,extended,46160002 patch=1,EE,201B8514,extended,26E23F80 patch=1,EE,201B8518,extended,E44001BC patch=1,EE,201B851C,extended,0806E16F patch=1,EE,201B8520,extended,00000000 //Convert Gold to Health and Benefits //patch=1,EE,E0040000,extended,30413FCC //patch=1,EE,30200001,extended,00414034 //patch=1,EE,30100001,extended,00413FCC //patch=1,EE,40413FB0,extended,00030001 //patch=1,EE,00000000,extended,00000000 //patch=1,EE,D0413FCC,extended,003000FF //patch=1,EE,20413FCC,extended,000000FF //All Weapons at 100 Durability //patch=1,EE,403679B0,extended,00200011 //patch=1,EE,00640000,extended,00000000 //patch=1,EE,403679D2,extended,001F0011 //patch=1,EE,00640000,extended,00000000 //Convert Attacks to MP //patch=1,EE,E0020000,extended,30414054 //patch=1,EE,3020000A,extended,00414038 //patch=1,EE,10414054,extended,00000000 //////////Idol of Warping/////////// //Use Idol of Sorrow to Teleport //Press Circle to Calibrate Physical value. //Press Start+L1 or Start+R1 to adjust value. //Physical values determine warp location. //Invalid warps:1, 10, 45-94, 117+ Go to 0 ////////////// //Fixed Values patch=1,EE,003698C5,extended,00000001 patch=1,EE,0041B998,extended,00000000 patch=1,EE,0041B999,extended,00000020 patch=1,EE,1041B99A,extended,0000005A //Circle Calibration patch=1,EE,E0022000,extended,00413DA8 patch=1,EE,2041402C,extended,00000000 patch=1,EE,0038D69C,extended,00000000 //L1+Start Decrement patch=1,EE,E0040408,extended,00413DA8 patch=1,EE,0041402D,extended,00000000 patch=1,EE,0038D69D,extended,00000000 patch=1,EE,30100001,extended,0041402C patch=1,EE,30100001,extended,0038D69C //R1+Start Increment patch=1,EE,E0040808,extended,00413DA8 patch=1,EE,0041402D,extended,00000000 patch=1,EE,0038D69D,extended,00000000 patch=1,EE,30200001,extended,0041402C patch=1,EE,30200001,extended,0038D69C //Warp Check patch=1,EE,E0100000,extended,3036988A patch=1,EE,E00F0000,extended,0038D698 //Error Check1 patch=1,EE,D038D69C,extended,0030002D patch=1,EE,30200001,extended,00369888 patch=1,EE,D038D69C,extended,0020005F patch=1,EE,30200001,extended,00369888 //Error Check2 patch=1,EE,D038D69C,extended,00000001 patch=1,EE,1038D69C,extended,00000000 patch=1,EE,D038D69C,extended,00000003 patch=1,EE,1038D69C,extended,00000000 patch=1,EE,D038D69C,extended,0000000A patch=1,EE,1038D69C,extended,00000000 patch=1,EE,D038D69C,extended,00300074 patch=1,EE,1038D69C,extended,00000000 patch=1,EE,D0369888,extended,00300001 patch=1,EE,1038D69C,extended,00000000 //Warp Start patch=1,EE,0038D698,extended,00000001 //Warp Reset patch=1,EE,E0020000,extended,3038D698 patch=1,EE,10369888,extended,00000000 patch=1,EE,1036988A,extended,00000000 ///////////////////////////////////// //////////////////////// //R1+Select+Cross+Square+Triangle = New Game+ //patch=1,EE,E00X0100,extended,3034A096 patch=1,EE,E00AD801,extended,00413DA8 //World Flags patch=1,EE,40349690,extended,17AC0001 patch=1,EE,00000000,extended,00000000 //Enemy/Item Flags patch=1,EE,40354928,extended,10000001 patch=1,EE,00000000,extended,00000000 //Quest Items removed patch=1,EE,4036985C,extended,00190001 patch=1,EE,00000000,extended,00000000 //Reset Green and Blue Guidestone patch=1,EE,20367928,extended,0087C866 patch=1,EE,2036792C,extended,0088C80D //Warp to beginning patch=1,EE,0038D69C,extended,00000063 patch=1,EE,0038D698,extended,00000001 ///////////////////////// //Full Rotation patch=1,EE,2044625C,extended,3FC7C82D patch=1,EE,20446260,extended,BFC7C82D patch=1,EE,2044632C,extended,3FC7C82D patch=1,EE,20446330,extended,BFC7C82D ////////////////////////