PCSX2 Nightly - v1.7.3337 Compiled on Sep 25 2022 Savestate version: 0x9a2e0000 Host Machine Init: Operating System = Microsoft Windows 10 Physical RAM = 16332 MB CPU name = AMD Ryzen 3 2200G with Radeon Vega Graphics Vendor/Model = AuthenticAMD (stepping 00) CPU speed = 3.493 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 7ed8320b x86EFlags = 2fd3fbff x86 Features Detected: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA SSE4a The current power profile is 'High performance'. The current min / max processor states AC: 50% / 100% Battery: 5% / 100% Reserving memory for recompilers... HLE Host: Set 'host:' root path to: Patches: No CRC found, using 00000000 instead. isoFile open ok: E:\isos ps2\Warriors, The (USA) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2097616 sectors) Vsync is OFF GPU 0: NVIDIA GeForce GTX 1050 Ti 3 vulkan queue families VK_EXT_provoking_vertex is supported VK_ARM_rasterization_order_attachment_access is NOT supported Read 406 entries from 'C:\PCSX2\cache\vulkan_shaders.idx' Vulkan Graphics Driver Info: Driver 516.376.0 Vulkan 1.3.205 Conformance Version 1.3.1.0 516.94 NVIDIA NVIDIA GeForce GTX 1050 Ti Using hardware for point expansion and hardware for line expansion. Vsync is OFF GS Lookup CRC:00000000 Initializing SndBuffer at sample rate of 48000... McdSlot 0 [File]: C:\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\PCSX2\memcards\Mcd002.ps2 EE/iR5900-32 Recompiler Reset Bios Found: USA v02.20(10/02/2006) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1 (SYSTEM.CNF) Software version = 1.03 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1 (SYSTEM.CNF) Software version = 1.03 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_212.15;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_212.15;1 0 00100000 00496f6c .......................................................................... Loaded, cdrom0:¥SLUS_212.15;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. [GameDB] Has not been initialized yet, initializing... [GameDB] 11328 games on record (loaded in 84.55ms) [GameDB] Searching for 'slus-21215' in GameDB [GameDB] Found 'slus-21215' in GameDB [GameDB] Searching for patch with CRC 'B99A75DE' [GameDB] No CRC-specific patch or default patch found Overall 0 Widescreen hacks loaded Loading patch 'B99A75DE.pnach' from archive. comment: Widescreen hack by Arapapa (Wide Screen Cheats DB) Patches Loaded: 2 [GameDB] Searching for 'slus-21215' in GameDB [GameDB] Found 'slus-21215' in GameDB [GameDB] Searching for patch with CRC 'B99A75DE' [GameDB] No CRC-specific patch or default patch found GS Lookup CRC:B99A75DE Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg Exit MultiStream V7.1 Thread Load loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 30, ret 2 Free IOP ram : 1286656 Allocating 393216 bytes @ address 715264 Allocating 131072 bytes @ address 1108480 Free IOP ram : 762368 Allocating 131072 bytes @ address 1239552 Free IOP ram : 631296 Allocating 65536 bytes @ address 1370624 Free IOP ram : 565760 Allocating 65536 bytes @ address 1436160 Free IOP ram : 500224 Allocating 65536 bytes @ address 1501696 Free IOP ram : 434688 Allocating 65536 bytes @ address 1567232 Free IOP ram : 369152 Allocating 65536 bytes @ address 1632768 Free IOP ram : 303616 Allocating 8192 bytes @ address 1698304 Free IOP ram : 295424 Allocating 8192 bytes @ address 1706496 Free IOP ram : 287232 Allocating 8192 bytes @ address 1714688 Free IOP ram : 279040 ************************************************************************ SOUND_DisplayStats ======================================================================== VERSION: MultiStream V7.2 SPU buffering currently in V6.2+ mode. SOUND_ResizeSPUBuffer ACTIVE. SPU RAM buffers can be different sizes to their stream IOP buffers. INFO: SPOT FX Memory Allocated at IOP Address: 0x1a4a00 Allocated space for 512 SFX INFO: FILE Memory Allocated at IOP Address: 0xa9a00 Allocated space for 512 files INFO: STREAM Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000 Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000 Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000 Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000 Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000 Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000 Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000 Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000 Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000 Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000 Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000 ************************************************************************ Free IOP ram : 266752 25441280 Bytes Largest Block of Free Memory Before Initializing RenderWare (UpdateVSyncRate) Mode Changed to NTSC. DVDWadIndex::DVDWadIndex(cdrom0:¥WARRIORS.DIR;1) Number of Particle Pages : 576 Looking for file : level1.lev ********************************************************************************************** ********************************************************************************************** ********************************************************************************************** Total Free Memory for Characters, Objects, Cars, Particle System and Sectors 15259008 bytes ********************************************************************************************** ********************************************************************************************** ********************************************************************************************** We allocated 8192 bytes from IOP memory Fr: 1, FPS: 30.3, Rate: 360599, Video: 0%, Audio 0%, Blit: 0%, IO: 18%, Filled: 88% Fr: 33, FPS: 29.9, Rate: 60919, Video: 10%, Audio 2%, Blit: 64%, IO: 0%, Filled: 95% Fr: 65, FPS: 29.9, Rate: 84366, Video: 13%, Audio 2%, Blit: 61%, IO: 0%, Filled: 100% Fr: 97, FPS: 29.9, Rate: 74842, Video: 10%, Audio 2%, Blit: 64%, IO: 0%, Filled: 100% We allocated 8192 bytes from IOP memory Fr: 15, FPS: 29.6, Rate: 164416, Video: 11%, Audio 0%, Blit: 42%, IO: 0%, Filled: 96% We allocated 8192 bytes from IOP memory Fr: 9, FPS: 26.7, Rate: 34986, Video: 6%, Audio 11%, Blit: 46%, IO: 0%, Filled: 98% Fr: 41, FPS: 29.9, Rate: 156715, Video: 14%, Audio 2%, Blit: 52%, IO: 0%, Filled: 93% iGetDir: Operation failed. GetFileAttributes: Operation failed (file did not exist?). padman: *** VBLANK OVERLAP *** Patching 2 SFXs address 217104 -> 1040224 Looking for file : level100.lev ********************************************************************************************** ********************************************************************************************** ********************************************************************************************** Total Free Memory for Characters, Objects, Cars, Particle System and Sectors 12207264 bytes ********************************************************************************************** ********************************************************************************************** ********************************************************************************************** Possible incorrect Q value used in COP2. If the game is broken, please report to http://github.com/pcsx2/pcsx2. 337a2c 00000000 nop 337a30 00000000 nop 337a34 *4A6D03BC vdiv Q, vf00w, vf13x 337a38 4BD05CAA vmul.xyz vf18, vf11, vf16 337a3c 4B1293C1 vaddy.x vf15, vf18, vf18y 337a40 4B127BC2 vaddz.x vf15, vf15, vf18z 337a44 =4BE07BDC vmulq.xyzw vf15,vf15,Q 337a48 48227800 qmfc2 v0, vf15 337a4c 7FA20000 sq v0, 0x 0(sp) 337a50 7FA20030 sq v0, 0x 30(sp) 337a54 C7A00000 lwc1 f00, 0x 0(sp) 337a58 03E00008 jr ->ra 337a5c 27BD0040 addiu sp,sp, 0x40 Possible incorrect Q value used in COP2. If the game is broken, please report to http://github.com/pcsx2/pcsx2. 337a2c 00000000 nop 337a30 00000000 nop 337a34 *4A6D03BC vdiv Q, vf00w, vf13x 337a38 4BD05CAA vmul.xyz vf18, vf11, vf16 337a3c 4B1293C1 vaddy.x vf15, vf18, vf18y 337a40 4B127BC2 vaddz.x vf15, vf15, vf18z 337a44 =4BE07BDC vmulq.xyzw vf15,vf15,Q 337a48 48227800 qmfc2 v0, vf15 337a4c 7FA20000 sq v0, 0x 0(sp) 337a50 7FA20030 sq v0, 0x 30(sp) 337a54 C7A00000 lwc1 f00, 0x 0(sp) padman: *** VBLANK OVERLAP *** Patching 319 SFXs address 217104 -> 1825776 Patching 14 SFXs address 217104 -> 383376 [GameDB] Searching for 'slus-21215' in GameDB [GameDB] Found 'slus-21215' in GameDB [GameDB] Searching for patch with CRC 'B99A75DE' [GameDB] No CRC-specific patch or default patch found isoFile open ok: E:\isos ps2\Warriors, The (USA) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2097616 sectors) Initializing SndBuffer at sample rate of 48000... McdSlot 0 [File]: C:\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\PCSX2\memcards\Mcd002.ps2 PAUSE! RESUME! Patching 2 SFXs address 217104 -> 1123664 Looking for file : level95.lev ********************************************************************************************** ********************************************************************************************** ********************************************************************************************** Total Free Memory for Characters, Objects, Cars, Particle System and Sectors 10166816 bytes ********************************************************************************************** ********************************************************************************************** ********************************************************************************************** Possible incorrect Q value used in COP2. If the game is broken, please report to http://github.com/pcsx2/pcsx2. 337aec 79420000 lq v0, 0x 0(t2) 337af0 00000000 nop 337af4 00000000 nop 337af8 *4A6D03BC vdiv Q, vf00w, vf13x 337afc 48A22800 qmtc2 v0, vf05 337b00 4BE12BAC vsub.xyzw vf14, vf05, vf01 337b04 4BCC73EA vmul.xyz vf15, vf14, vf12 337b08 4A8F7BC0 vaddx.y vf15, vf15, vf15x 337b0c 4A8F7BC2 vaddz.y vf15, vf15, vf15z 337b10 =4A807BDC vmulq.y vf15,vf15,Q 337b14 48227800 qmfc2 v0, vf15 337b18 7FA20000 sq v0, 0x 0(sp) 337b1c 44801800 mtc1 zero, f03 337b20 C7A00004 lwc1 f00, 0x 4(sp) 337b24 46030034 c.lt.s f00, f03 337b28 00000000 nop 337b2c 4501001B bc1t ->$0x00337B9C 337b30 7FA20010 sq v0, 0x 10(sp) padman: *** VBLANK OVERLAP *** Patching 319 SFXs address 217104 -> 1825776 RESUME! Possible incorrect Q value used in COP2. If the game is broken, please report to http://github.com/pcsx2/pcsx2. 337af0 00000000 nop 337af4 00000000 nop 337af8 *4A6D03BC vdiv Q, vf00w, vf13x 337afc 48A22800 qmtc2 v0, vf05 337b00 4BE12BAC vsub.xyzw vf14, vf05, vf01 337b04 4BCC73EA vmul.xyz vf15, vf14, vf12 337b08 4A8F7BC0 vaddx.y vf15, vf15, vf15x 337b0c 4A8F7BC2 vaddz.y vf15, vf15, vf15z 337b10 =4A807BDC vmulq.y vf15,vf15,Q 337b14 48227800 qmfc2 v0, vf15 337b18 7FA20000 sq v0, 0x 0(sp) 337b1c 44801800 mtc1 zero, f03 337b20 C7A00004 lwc1 f00, 0x 4(sp) 337b24 46030034 c.lt.s f00, f03 337b28 00000000 nop 337b2c 4501001B bc1t ->$0x00337B9C 337b30 7FA20010 sq v0, 0x 10(sp) PAUSE! Patching 4 SFXs address 217104 -> 264992 Skipping updating pipeline cache 'C:\PCSX2\cache\vulkan_pipelines.bin' due to no changes.