[ 0.3837] PCSX2 v1.7.5545 [ 0.3839] Savestate version: 0x9a4b0000 [ 0.3840] [ 0.3840] [ 0.3840] Host Machine Init: [ 0.3841] Operating System = Microsoft Windows 10+ [ 0.3841] Physical RAM = 32682 MB [ 0.3842] Processor = AMD Ryzen 7 5700X 8-Core [ 0.3843] Core Count = 8 cores [ 0.3843] Thread Count = 16 threads [ 0.3844] [ 0.3844] x86 Features Detected: [ 0.3844] AVX AVX2 [ 0.3845] [ 0.3845] SDLInputSource: Using Controller DB from resources. [ 0.3851] SDLInputSource: 799 controller mappings are loaded. [ 0.3856] Scanning F:\Emulation Games\Playstation 2\Games (recursively) [ 0.4894] (SDLInputSource) Controller 0 inserted [ 0.4896] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): XInput Controller [ 0.4897] (SDLInputSource) Controller 0 has 6 axes and 11 buttons [ 0.4898] (SDLInputSource) Rumble is supported on 'XInput Controller' via gamecontroller [ 13.4064] Loading BIOS... [ 13.4121] BIOS Found: USA v02.00(14/06/2004) Console 20040614-100909 [ 13.4123] BIOS rom1 module not found, skipping... [ 13.4124] BIOS rom2 module not found, skipping... [ 13.4125] Opening CDVD... [ 13.4324] isoFile open ok: F:\Emulation Games\Playstation 2\Games\NCAA Football 06 (USA).iso [ 13.4326] Image type = DVD [ 13.4327] * CDVD Disk Open: DVD, Single layer or unknown: [ 13.4328] * * Track 1: Data (Mode 1) (1762976 sectors) [ 13.6250] [GameDB] Has not been initialized yet, initializing... [ 13.6553] [GameDB] 12801 games on record (loaded in 30.30ms) [ 13.6555] Disc changed to NCAA Football 06 (USA).iso. [ 13.6556] Name: NCAA Football 2006 [ 13.6557] Serial: SLUS-21214 [ 13.6557] Version: 1.01 [ 13.6558] CRC: F9D574EF [ 13.6559] Applying settings... [ 13.6700] Reopening memory cards... [ 13.6703] McdSlot 0 [File]: 32rmemcard_converted_converted.ps2 [32 MB, Formatted] [ 13.6756] McdSlot 1 [File]: GT3100EndingMovie.ps2 [8 MB, Formatted] [ 13.6758] HLE Host: Set 'host:' root path to: F:\Emulation Games\Playstation 2\Games [ 13.6758] [ 13.6759] EE/iR5900 Recompiler Reset [ 13.8326] Opening GS... [ 14.0321] GPU 0: NVIDIA GeForce RTX 3060 Ti [ 14.1153] VK_EXT_provoking_vertex is supported [ 14.1155] VK_EXT_memory_budget is supported [ 14.1156] VK_EXT_calibrated_timestamps is supported [ 14.1157] VK_EXT_rasterization_order_attachment_access is NOT supported [ 14.1158] VK_EXT_attachment_feedback_loop_layout is supported [ 14.1159] VK_EXT_full_screen_exclusive is supported [ 14.1160] VK_KHR_driver_properties is supported [ 14.1213] Read 241 entries from 'C:\Users\Sean Fay\Documents\PCSX2\cache\vulkan_shaders.idx' [ 14.2900] Vulkan Graphics Driver Info: [ 14.2902] Driver 546.260.0 [ 14.2902] Vulkan 1.3.260 [ 14.2903] Conformance Version 1.3.6.0 [ 14.2904] 546.65 [ 14.2905] NVIDIA [ 14.2907] NVIDIA GeForce RTX 3060 Ti [ 14.2961] Opening SPU2... [ 14.2963] Initializing SndBuffer at sample rate of 48000... [ 14.2966] (Cubeb) Using normal 2 speaker stereo output. [ 14.3019] (Cubeb) Minimum latency: 10.00 ms (480 audio frames) [ 14.3075] Using output device '{0.0.0.00000000}.{b7a9a040-4b39-4cbc-90b6-4f28c606f9d3}' (Speakers (Digital Power Station)). [ 14.3131] Initializing Pad... [ 14.3134] Initializing SIO2... [ 14.3137] Initializing SIO0... [ 14.3139] Opening DEV9... [ 14.3193] Opening USB... [ 14.3194] Opening FW... [ 14.3247] VM subsystems initialized in 945.35 ms [ 14.3355] Processor count: 8 cores, 16 processors [ 14.3358] Cluster count: 1 [ 14.3359] Ordered processor list: 0, 2, 4, 6, 8, 10, 12, 14, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1], 13[SMT 1], 15[SMT 1] [ 14.4810] ELF Loading: , Game CRC = 00000000, EntryPoint = 0xFFFFFFFF [ 15.4924] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 15.5110] Possible old value used in COP2 code. If the game is broken, please report to https://github.com/pcsx2/pcsx2. [ 15.5113] 273070 D8E80000 lqc2 vf08, 0x 0(a3) [ 15.5115] 273074 D8C40000 lqc2 vf04, 0x 0(a2) [ 15.5118] 273078 D8C50010 lqc2 vf05, 0x 10(a2) [ 15.5120] 27307c D8C60020 lqc2 vf06, 0x 20(a2) [ 15.5122] 273080 D8C70030 lqc2 vf07, 0x 30(a2) [ 15.5123] 273084 D8890000 lqc2 vf09, 0x 0(a0) [ 15.5125] 273088 D8AA0000 lqc2 vf10, 0x 0(a1) [ 15.5127] 27308c D88B0000 lqc2 vf11, 0x 0(a0) [ 15.5129] 273090 D8AC0000 lqc2 vf12, 0x 0(a1) [ 15.5130] 273094 4BE821BC vmulax.xyzw ACC,vf04,vf08x [ 15.5132] 273098 4BE828BD vmadday.xyzw ACC,vf05,vf08y [ 15.5133] 27309c 4BE830BE vmaddaz.xyzw ACC,vf06,vf08z [ 15.5135] 2730a0 4BE83A0B vmaddw.xyzw vf08, vf07, vf08w [ 15.5137] 2730a4 4BC84ADB vmulw.xyz vf11,vf09,vf08w [ 15.5138] 2730a8 4BC8531B vmulw.xyz vf12,vf10,vf08w [ 15.5140] 2730ac 4A0002FF vnop [ 15.5141] 2730b0 4A0002FF vnop [ 15.5142] 2730b4 48C08000 ctc2 zero, Status [ 15.5144] 2730b8 4BAB42EC vsub.xyw vf11, vf08, vf11 [ 15.5146] 2730bc *4BA8632C vsub.xyw vf12, vf12, vf08 [ 15.5147] 2730c0 4A2B4B3C vmove.w, vf11, vf09 [ 15.5149] 2730c4 4A2C533C vmove.w, vf12, vf10 [ 15.5151] 2730c8 4A0002FF vnop [ 15.5152] 2730cc 20E70010 addi a3, a3, 0x0010 [ 15.5154] 2730d0 D8E80000 lqc2 vf08, 0x 0(a3) [ 15.5155] 2730d4 2108FFFF addi t0, t0, 0xFFFF [ 15.5159] 2730d8 =48428000 cfc2 v0, Status [ 15.5161] 2730dc 304200C0 andi v0,v0, 0x00C0 [ 15.5162] 2730e0 10400004 beq v0, zero, ->$0x002730F4 [ 15.5164] 2730e4 00000000 nop [ 15.5166] Possible old value used in COP2 code. If the game is broken, please report to https://github.com/pcsx2/pcsx2. [ 15.5169] 273094 4BE821BC vmulax.xyzw ACC,vf04,vf08x [ 15.5172] 273098 4BE828BD vmadday.xyzw ACC,vf05,vf08y [ 15.5173] 27309c 4BE830BE vmaddaz.xyzw ACC,vf06,vf08z [ 15.5175] 2730a0 4BE83A0B vmaddw.xyzw vf08, vf07, vf08w [ 15.5177] 2730a4 4BC84ADB vmulw.xyz vf11,vf09,vf08w [ 15.5178] 2730a8 4BC8531B vmulw.xyz vf12,vf10,vf08w [ 15.5180] 2730ac 4A0002FF vnop [ 15.5182] 2730b0 4A0002FF vnop [ 15.5184] 2730b4 48C08000 ctc2 zero, Status [ 15.5185] 2730b8 4BAB42EC vsub.xyw vf11, vf08, vf11 [ 15.5187] 2730bc *4BA8632C vsub.xyw vf12, vf12, vf08 [ 15.5189] 2730c0 4A2B4B3C vmove.w, vf11, vf09 [ 15.5190] 2730c4 4A2C533C vmove.w, vf12, vf10 [ 15.5192] 2730c8 4A0002FF vnop [ 15.5193] 2730cc 20E70010 addi a3, a3, 0x0010 [ 15.5195] 2730d0 D8E80000 lqc2 vf08, 0x 0(a3) [ 15.5196] 2730d4 2108FFFF addi t0, t0, 0xFFFF [ 15.5197] 2730d8 =48428000 cfc2 v0, Status [ 15.5199] 2730dc 304200C0 andi v0,v0, 0x00C0 [ 15.5200] 2730e0 10400004 beq v0, zero, ->$0x002730F4 [ 15.5202] 2730e4 00000000 nop [ 15.7428] [Pad] DS2 Config Finished - P1/S1 - AL: Off - AB: Usable - VS: Disabled - VL: Disabled - RB: D (0x00000000) [ 21.9324] OSD [MemoryCardSave0]: Memory Card '32rmemcard_converted_converted.ps2' was saved to storage. [ 22.4493] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 22.4497] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 22.5028] cdvdLoadElf(): Unknown device in ELF path 'rom0:PS2LOGO' [ 22.5031] Failed to read ELF being loaded: rom0:PS2LOGO: [ 22.5034] ELF Loading: , Game CRC = 00000000, EntryPoint = 0xFFFFFFFF [ 22.6161] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 22.6165] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 22.6662] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 22.6665] (UpdateVSyncRate) Mode Changed to DVD NTSC. [ 22.7330] (UpdateVSyncRate) Mode Changed to NTSC. [ 22.7332] (UpdateVSyncRate) Mode Changed to NTSC. [ 27.9548] (UpdateVSyncRate) Mode Changed to NTSC. [ 27.9553] (UpdateVSyncRate) Mode Changed to NTSC. [ 28.0186] ELF Loading: cdrom0:\SLUS_212.14;1, Game CRC = F9D574EF, EntryPoint = 0x00293A08 [ 30.9578] (UpdateVSyncRate) Mode Changed to NTSC. [ 30.9582] (UpdateVSyncRate) Mode Changed to NTSC. [ 30.9585] ELF cdrom0:\SLUS_212.14;1 with entry point at 0x2701832 is executing. [ 30.9588] ELF changed, active CRC F9D574EF (cdrom0:\SLUS_212.14;1) [ 30.9649] Applying core settings... [ 30.9731] (GameDB) Changing VU0 clamp mode [mode=3] [ 30.9734] (GameDB) Changing VU1 clamp mode [mode=3] [ 30.9736] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2] [ 30.9738] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1] [ 30.9740] Updating CPU configuration... [ 30.9833] Updating GS configuration... [ 31.0664] EE/iR5900 Recompiler Reset [ 35.2647] (UpdateVSyncRate) Mode Changed to NTSC. [ 35.2651] (UpdateVSyncRate) Mode Changed to NTSC. [ 35.2654] (UpdateVSyncRate) Mode Changed to NTSC. [ 35.2657] (UpdateVSyncRate) Mode Changed to NTSC. [ 35.2659] (UpdateVSyncRate) Mode Changed to NTSC. [ 35.2717] (UpdateVSyncRate) Mode Changed to NTSC. [ 39.3329] [Pad] DS2 Config Finished - P1/S1 - AL: Off - AB: Usable - VS: Disabled - VL: Disabled - RB: D (0x00000000) [ 41.0680] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Disabled - VL: Disabled - RB: D (0x00000000) [ 41.2681] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Normal - VL: Normal - RB: D (0x00000000) [ 41.6018] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF) [ 41.8025] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF) [ 41.9188] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF) [ 42.2525] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF) [ 42.3537] [Pad] DS2 Config Finished - P1/S1 - AL: On - AB: Usable - VS: Normal - VL: Normal - RB: D+A+P (0x0003FFFF) [ 74.4870] OSD [MemoryCardSave0]: Memory Card '32rmemcard_converted_converted.ps2' was saved to storage. [ 155.2919] Possible old value used in COP2 code. If the game is broken, please report to https://github.com/pcsx2/pcsx2. [ 155.2923] 5477e0 4BE83B7C vlqi vf08xyzw, (vi07++) [ 155.2926] 5477e4 4BE93B7C vlqi vf09xyzw, (vi07++) [ 155.2928] 5477e8 4BEA3B7C vlqi vf10xyzw, (vi07++) [ 155.2929] 5477ec 4BEB3B7C vlqi vf11xyzw, (vi07++) [ 155.2931] 5477f0 4BCA421B vmulw.xyz vf08,vf08,vf10w [ 155.2933] 5477f4 4BE9493C vitof0.xyzw vf09, vf09 [ 155.2934] 5477f8 *4BCA51FF vclip vf10xyz, vf10w [ 155.2936] 5477fc F8880000 sqc2 vf08, 0x 0(a0) [ 155.2937] 547800 F8890010 sqc2 vf09, 0x 10(a0) [ 155.2939] 547804 F88A0020 sqc2 vf10, 0x 20(a0) [ 155.2941] 547808 24840030 addiu a0,a0, 0x30 [ 155.2942] 54780c 24A5FFFF addiu a1,a1, -0x1 [ 155.2944] 547810 =48429000 cfc2 v0, ClipFlag [ 155.2945] 547814 14A0FFF2 bne a1, zero, ->$0x005477E0 [ 155.2947] 547818 00621825 or v1,v1, v0 [ 179.9403] Possible old value used in COP2 code. If the game is broken, please report to https://github.com/pcsx2/pcsx2. [ 179.9408] 5476bc 4A0003BF vwaitq [ 179.9409] 5476c0 4A8113BC vdiv Q, vf02x, vf01y [ 179.9416] 5476c4 *4BCD69FF vclip vf13xyz, vf13w [ 179.9419] 5476c8 4A052872 viaddi vi05, vi05, 0x1 [ 179.9421] 5476cc F88B0030 sqc2 vf11, 0x 30(a0) [ 179.9423] 5476d0 F88C0040 sqc2 vf12, 0x 40(a0) [ 179.9424] 5476d4 F88D0050 sqc2 vf13, 0x 50(a0) [ 179.9426] 5476d8 =48429000 cfc2 v0, ClipFlag [ 179.9428] 5476dc 00C23025 or a2,a2, v0 [ 179.9429] 5476e0 4A0003BF vwaitq [ 179.9431] 5476e4 4BE071FC vmulaq.xyzw ACC vf14, Q [ 179.9433] 5476e8 4BE05ACB vmaddw.xyzw vf11, vf11, vf00w [ 179.9434] 5476ec 4BE079FC vmulaq.xyzw ACC vf15, Q [ 179.9436] 5476f0 4BE0630B vmaddw.xyzw vf12, vf12, vf00w [ 179.9437] 5476f4 4BE081FC vmulaq.xyzw ACC vf16, Q [ 179.9439] 5476f8 4BE06B4B vmaddw.xyzw vf13, vf13, vf00w [ 179.9440] 5476fc 4BCD69FF vclip vf13xyz, vf13w [ 179.9442] 547700 4A052872 viaddi vi05, vi05, 0x1 [ 179.9443] 547704 F88B0000 sqc2 vf11, 0x 0(a0) [ 179.9445] 547708 F88C0010 sqc2 vf12, 0x 10(a0) [ 179.9446] 54770c F88D0020 sqc2 vf13, 0x 20(a0) [ 179.9448] 547710 10000007 beq zero, zero, ->$0x00547730 [ 179.9449] 547714 24840060 addiu a0,a0, 0x60