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[Bug report] Ring of Red [NTSC + PAL]
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9635741 Offline
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Posts: 4
Joined: Jan 2009
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Post: #1
[Bug report] Ring of Red [NTSC + PAL]
# Playground version: official playground release 1.0.0395, 636 and the (old) official beta 0.9.5 svn337
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx for Directx9 or Zerogs 0.97.1, spu2ghz 1.9.0 or zerospu 0.46, CDVD P.E.O.s 1.3.0 or Linuzz ISO 0.7.0
# Description: I've encountered so far 2 scenarios of freeze:

1/ Right in the opening FMV, the game freezes. FPS counter still goes on though. However, this can be solved by the magic START button (skipping the FMV altogether)

2/ After that, the game goes quite smoothly with almost no glitch or bug until Mission 13, when you have to destroy the Dora Gustaf (the boss here). However, when Dora Gustaf is defeated, it tries to launch the Nuke, after which I believe is a FMV (It's so long since the last time I played it on a real PS2) and the game simply freezes in a black transition screen.

I thought it may be due to the NTSC rom so I tried a PAL version. PAL version still encounters the #1 bug and I still have no time to go through 13 missions to check #2 bug.

Every comment is welcome. It's quite near the end of the game so I just wanna finish it, well...
02-11-2009 09:25 AM
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Krakatos Offline
Pcsx2 betatester/Mod
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Posts: 1.202
Joined: Nov 2008
Location: Italy
Post: #2
RE: [Bug report] Ring of Red [NTSC + PAL]
It's a problem with FMVs, and it's known. You'll have to wait till it's fixed unfortunately

EDIT: Still present as of latest beta
(This post was last modified: 05-21-2009 03:51 PM by Krakatos. Edit Reason: N/A)
02-13-2009 12:05 AM
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