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Why X11?
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allyouhavetolose Offline
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Joined: Oct 2009
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Post: #1
Why X11?
I hope this thread isn't viewed as bashing the Mac OS X port of PCSX2, because I mean to do anything but that - I'm just a curious fellow who doesn't understand anything about coding or running emulators. :]

Why does PCSX2 have to run through the X11 program? Is it in the application's future to run as its own... Thing?
10-26-2009 02:07 PM
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zedr0n Offline
PCSX2/Mac hacker
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Posts: 88
Joined: Dec 2008
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Post: #2
RE: Why X11?
Because the gui is based on gtk, which is not osx native, zerogs(graphics plugin) also uses X11 opengl extensions, zeropad is based on x11 functions mostly. Theoretically, zzogl might go away from using x11 in the future, and the new gui is cross-platform, so it might run using quartz sometime

PCSX2/MAC official blog - http://pcsx2-mac.quant0r.com
Forums - http://forums.pcsx2.net/forum-61.html
More forums - http://forum.quant0r.com
10-26-2009 09:59 PM
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