Posts: 135
Threads: 9
Joined: Jan 2013
Reputation:
1
Location: Russia
PC Specs:
CPU: Intel Core i5-4690K @ 3.5 GHz
GPU: Nvidia GeForce GTX 1060 (6 GB)
Build Description: PCSX2 1.5.0-20180323133834
BIOS Used: Europe v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering
GSdx HW Hacks: None
Speedhacks Used:
Recommended
Gamefixes Used:
Automatic Game Fixes
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs at full speed. This game does not like MTVU, it causes texture artifacts and random crashes.
Bugs:
Minor issues with shadows on characters, you can see it on Gyro's face in the opening cutscene, for example.
Status:
Playable
Posts: 1
Threads: 0
Joined: Apr 2021
Reputation:
0
Status: Playable
Version: 1.6.0-20200506140834
GSdx: 20200506140834 (MSVC 19.25 AVX2) 1.2.0
SPU2: SPU2-X 20200506140834 2.0.0
CPU: Intel® Core™ i5-8600K
GPU: NVIDIA® GeForce GTX-1050Ti
BIOS: Japan v1.00 (17/01/2000) Console
Comments: Runs almost perfectly, between 50-60 FPS. Crashes occur occasionally when pausing and resuming emulation. A few textures and shaders do not work correctly at times, creating issues with shadows on characters.
Issues: Crashes occasionally when pausing and resuming emulation. A few shadows are displayed incorrectly.