Star Trek - Shattered Universe [SLUS 20112] (U)
#1
status=5;
version=1.3.0;
console=PS2;
crc=9F6A1631;
img_t=1238438259j08;
img_f=1238438211j08;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

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#2
1)Game title: Star Trek - Shattered Universe
2)ELF name: SLUS_201.12
3)Game CRC: 9F6A1631
4)Compatibility report:

PC Specs:

CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: Nvidia Geforce GTX 780

Build Description: PCSX2 1.3.0. - Compiled on Dec 23 2014 - Git Rev. 807 - Windows
If other please specify: N/A

BIOS Used: USA v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None

Speedhacks Used:
All as recommended

Gamefixes Used:
None

Amount of testing done (little/medium/much/completed-game):
Completed-Game

Comments:
Game working fine under Direct3D11 (Software)

GSDX Settings:
Direct3D11 (Software), Interlacing (Auto), Enable Shade Boost, Enable FXAA
Software Mode Setting, Extra Rendering Threads +7, & Edge Anti-aliasing (AA1)

Bugs:
There are no bugs in software mode, but some bloom effect errors in hardware mode, perhaps they occur through the internal upscaling.

Status
Playable


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MB: Gigabyte GA-X79-UP4 - Intel® X79 Express Chipset
CPU: Intel® Core™ i7-4960X CPU @ 3.60 GHz / TBF2.0 @ 4.00 GHz
RAM: 4x 8192 - 32 GB Corsair Vengeance® Pro Series DDR3-2133 PC3-17066 CL11
GFX: Gigabyte® Nvidia® GeForce™ GTX TITAN X - 12 GB GDDR5 (GV-NTITANXXTREME-12GD-B)
OS - MS - Windows 10 - Professional
MS - XBox Series X - With Activated Developers Mode




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