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	<channel>
		<title><![CDATA[..:: PCSX2 Forums ::.. - All Forums]]></title>
		<link>http://forums.pcsx2.net/</link>
		<description><![CDATA[..:: PCSX2 Forums ::.. - http://forums.pcsx2.net]]></description>
		<pubDate>Wed, 16 May 2012 17:24:48 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[WA5 exp multiplier depending on the game clear times]]></title>
			<link>http://forums.pcsx2.net/Thread-WA5-exp-multiplier-depending-on-the-game-clear-times</link>
			<pubDate>Wed, 16 May 2012 15:48:20 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-WA5-exp-multiplier-depending-on-the-game-clear-times</guid>
			<description><![CDATA[I think I read somewhere that the max multiplier is x10 times(clear the game 10 times)which will give you 10 times the exp enemy gives you.<br />
<br />
My question is...is this correct or the multiplier is not x10 max but higher.<br />
<br />
What makes me wonder is this.<br />
Two enemys which gives you 280 exp each.<br />
The Ex Status View says that I'm currently playing the 11th playthrough<br />
<br />
Before the battle 67720 exp =&gt; after the battle 74440 exp = 6720 exp difference<br />
560x10=5600<br />
560x11=6160<br />
560x12=6720(you can say that the first playthrough doesn't count so I'm playing the 11th playthrough and the multiplier is x12)<br />
<br />
x0 is first time and x12 is the 11th time<br />
<br />
So does anyone know what is the max multiplier,how may times i have to clear the game to reach the max<br />
I actually set the 10 clear times by using cheats(I really clear the game 3 times but that was before using the cheat)<br />
<br />
And also if I use Hen Bangle he will gives me another x10 times(5600)the exp but the game gives you more than x10<br />
<br />
Edit:...weird,after I restarted my ps2 and tried the same battle,I get with 560 exp less than before(6160).<br />
I didn't do anything wrong while I was testing before posting here,I even typed everything while I was checking and the results were different.<br />
<br />
Without Hen Bangle<br />
67720 =&gt; 74440 = 6720(x12)<br />
67720 =&gt; 74440 = 6720(x12)<br />
65805 =&gt; 72525 = 6720(x12)<br />
<br />
With Hen Bangle<br />
67720 =&gt; 80040 = 12320(6720+5600)<br />
67720 =&gt; 80040 = 12320(6720+5600)<br />
65805 =&gt; 78125 = 12320(6720+5600)<br />
<br />
Now I always get x11(560*11=6160)]]></description>
			<content:encoded><![CDATA[I think I read somewhere that the max multiplier is x10 times(clear the game 10 times)which will give you 10 times the exp enemy gives you.<br />
<br />
My question is...is this correct or the multiplier is not x10 max but higher.<br />
<br />
What makes me wonder is this.<br />
Two enemys which gives you 280 exp each.<br />
The Ex Status View says that I'm currently playing the 11th playthrough<br />
<br />
Before the battle 67720 exp =&gt; after the battle 74440 exp = 6720 exp difference<br />
560x10=5600<br />
560x11=6160<br />
560x12=6720(you can say that the first playthrough doesn't count so I'm playing the 11th playthrough and the multiplier is x12)<br />
<br />
x0 is first time and x12 is the 11th time<br />
<br />
So does anyone know what is the max multiplier,how may times i have to clear the game to reach the max<br />
I actually set the 10 clear times by using cheats(I really clear the game 3 times but that was before using the cheat)<br />
<br />
And also if I use Hen Bangle he will gives me another x10 times(5600)the exp but the game gives you more than x10<br />
<br />
Edit:...weird,after I restarted my ps2 and tried the same battle,I get with 560 exp less than before(6160).<br />
I didn't do anything wrong while I was testing before posting here,I even typed everything while I was checking and the results were different.<br />
<br />
Without Hen Bangle<br />
67720 =&gt; 74440 = 6720(x12)<br />
67720 =&gt; 74440 = 6720(x12)<br />
65805 =&gt; 72525 = 6720(x12)<br />
<br />
With Hen Bangle<br />
67720 =&gt; 80040 = 12320(6720+5600)<br />
67720 =&gt; 80040 = 12320(6720+5600)<br />
65805 =&gt; 78125 = 12320(6720+5600)<br />
<br />
Now I always get x11(560*11=6160)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Guitar Hero Metallica Lagging So Much]]></title>
			<link>http://forums.pcsx2.net/Thread-Guitar-Hero-Metallica-Lagging-So-Much</link>
			<pubDate>Wed, 16 May 2012 13:53:42 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Guitar-Hero-Metallica-Lagging-So-Much</guid>
			<description><![CDATA[I really want to play Guitar Hero Metallica, and in the loading game screen and game intro everything seems okay, fps relative 60. But, in the main menu screen and after - fps is 8-10 and game crashing so much, and sound also. I also tried 3 versions of PCSX2 and same. My pc specs:<br />
<br />
Nvidia GeForce 9400 GT<br />
AMD Athlon II X2 260 4GB 3.20 GHz<br />
Windows 7 32bit<br />
<br />
Please help, this is my dream game!]]></description>
			<content:encoded><![CDATA[I really want to play Guitar Hero Metallica, and in the loading game screen and game intro everything seems okay, fps relative 60. But, in the main menu screen and after - fps is 8-10 and game crashing so much, and sound also. I also tried 3 versions of PCSX2 and same. My pc specs:<br />
<br />
Nvidia GeForce 9400 GT<br />
AMD Athlon II X2 260 4GB 3.20 GHz<br />
Windows 7 32bit<br />
<br />
Please help, this is my dream game!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help On Hack GU memory]]></title>
			<link>http://forums.pcsx2.net/Thread-Help-On-Hack-GU-memory</link>
			<pubDate>Wed, 16 May 2012 13:50:23 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Help-On-Hack-GU-memory</guid>
			<description><![CDATA[So I'm about to finish Volume 1 rebirth and played it as ISO, I'm planning to play part 2 via DVD/PS2 CD. Now<br />
<br />
On hack series there is this "Convert" Which you get to have bonuses from using your saved file on the first part and using it on the second. How can I use this convert if part 2 can't find saved files on PCSX2! I mean how would I do this? the PCSX2 Has only 2 memory card slots why can't it trace saved files from other games?]]></description>
			<content:encoded><![CDATA[So I'm about to finish Volume 1 rebirth and played it as ISO, I'm planning to play part 2 via DVD/PS2 CD. Now<br />
<br />
On hack series there is this "Convert" Which you get to have bonuses from using your saved file on the first part and using it on the second. How can I use this convert if part 2 can't find saved files on PCSX2! I mean how would I do this? the PCSX2 Has only 2 memory card slots why can't it trace saved files from other games?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Low FPS (8-10)]]></title>
			<link>http://forums.pcsx2.net/Thread-Low-FPS-8-10</link>
			<pubDate>Wed, 16 May 2012 13:28:51 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Low-FPS-8-10</guid>
			<description><![CDATA[I really want to play Guitar Hero Metallica, and in the loading game screen and game intro everything seems okay, fps relative 60. But, in the main menu screen and after - fps is 8-10 and game crashing so much, and sound also. I downloaded two different game isos but everything same. I also tried 3 versions of PCSX2 and same. My pc specs:<br />
 <br />
Nvidia GeForce 9400 GT<br />
AMD Athlon II X2 260 4GB 3.20 GHz<br />
Windows 7 32bit<br />
<br />
Please help, this is my dream game! <img src="http://forums.pcsx2.net/images/DarkTheme/smilies/huh.gif" style="vertical-align: middle;" border="0" alt="Huh" title="Huh" />]]></description>
			<content:encoded><![CDATA[I really want to play Guitar Hero Metallica, and in the loading game screen and game intro everything seems okay, fps relative 60. But, in the main menu screen and after - fps is 8-10 and game crashing so much, and sound also. I downloaded two different game isos but everything same. I also tried 3 versions of PCSX2 and same. My pc specs:<br />
 <br />
Nvidia GeForce 9400 GT<br />
AMD Athlon II X2 260 4GB 3.20 GHz<br />
Windows 7 32bit<br />
<br />
Please help, this is my dream game! <img src="http://forums.pcsx2.net/images/DarkTheme/smilies/huh.gif" style="vertical-align: middle;" border="0" alt="Huh" title="Huh" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help pls won't run]]></title>
			<link>http://forums.pcsx2.net/Thread-Help-pls-won-t-run</link>
			<pubDate>Wed, 16 May 2012 10:13:41 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Help-pls-won-t-run</guid>
			<description><![CDATA[I'm new to this.Pls help<br />
<br />
<br />
Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit<br />
	Physical RAM     =  3071 MB<br />
	CPU name         =  Intel&reg; Core&#153;2 Quad  CPU   Q8200  @ 2.33GHz<br />
	Vendor/Model     =  GenuineIntel (stepping 07)<br />
	CPU speed        =  2.329 ghz (4 logical threads)<br />
<br />
<br />
what does this means?<br />
<br />
Opening plugins...<br />
	Opening GS<br />
	Opening PAD<br />
	Opening SPU2<br />
	Opening CDVD<br />
isoFile open ok: D:\pcsx2\Games\Valkyrie Profile 2 - Silmeria.iso<br />
	Image type  = CD<br />
	Fileparts   = 1<br />
 * CDVD Disk Open: DVD, Single layer or unknown:<br />
 * * Track 1: Data (Mode 1) (1380198 sectors)<br />
	Opening USB<br />
	Opening FW<br />
	Opening DEV9<br />
McdSlot 0: C:\Users\Popoy\Documents\PCSX2\memcards\Mcd001.ps2<br />
McdSlot 1: C:\Users\Popoy\Documents\PCSX2\memcards\Mcd002.ps2<br />
Plugins opened successfully.<br />
EE/iR5900-32 Recompiler Reset<br />
	Bios Found: USA     v02.00(14/06/2004)  Console<br />
	BIOS rom1 module not found, skipping...<br />
	BIOS rom2 module not found, skipping...<br />
	BIOS erom module not found, skipping...<br />
(UpdateVSyncRate) Mode Changed to NTSC.<br />
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
Closing plugins...<br />
	Closing DEV9<br />
	Closing FW<br />
	Closing USB<br />
	Closing CDVD<br />
	Closing SPU2<br />
	Closing PAD<br />
	Closing GS<br />
Plugins closed successfully.<br />
<br />
<br />
help pls]]></description>
			<content:encoded><![CDATA[I'm new to this.Pls help<br />
<br />
<br />
Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit<br />
	Physical RAM     =  3071 MB<br />
	CPU name         =  Intel&reg; Core&#153;2 Quad  CPU   Q8200  @ 2.33GHz<br />
	Vendor/Model     =  GenuineIntel (stepping 07)<br />
	CPU speed        =  2.329 ghz (4 logical threads)<br />
<br />
<br />
what does this means?<br />
<br />
Opening plugins...<br />
	Opening GS<br />
	Opening PAD<br />
	Opening SPU2<br />
	Opening CDVD<br />
isoFile open ok: D:\pcsx2\Games\Valkyrie Profile 2 - Silmeria.iso<br />
	Image type  = CD<br />
	Fileparts   = 1<br />
 * CDVD Disk Open: DVD, Single layer or unknown:<br />
 * * Track 1: Data (Mode 1) (1380198 sectors)<br />
	Opening USB<br />
	Opening FW<br />
	Opening DEV9<br />
McdSlot 0: C:\Users\Popoy\Documents\PCSX2\memcards\Mcd001.ps2<br />
McdSlot 1: C:\Users\Popoy\Documents\PCSX2\memcards\Mcd002.ps2<br />
Plugins opened successfully.<br />
EE/iR5900-32 Recompiler Reset<br />
	Bios Found: USA     v02.00(14/06/2004)  Console<br />
	BIOS rom1 module not found, skipping...<br />
	BIOS rom2 module not found, skipping...<br />
	BIOS erom module not found, skipping...<br />
(UpdateVSyncRate) Mode Changed to NTSC.<br />
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
Closing plugins...<br />
	Closing DEV9<br />
	Closing FW<br />
	Closing USB<br />
	Closing CDVD<br />
	Closing SPU2<br />
	Closing PAD<br />
	Closing GS<br />
Plugins closed successfully.<br />
<br />
<br />
help pls]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Onimusha Blade Warriors help!]]></title>
			<link>http://forums.pcsx2.net/Thread-Onimusha-Blade-Warriors-help</link>
			<pubDate>Wed, 16 May 2012 09:55:23 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Onimusha-Blade-Warriors-help</guid>
			<description><![CDATA[I got a copy of Onimusha Blade Warriors<br />
and when i try to run it in either Full or Fast<br />
it just ends up with a black screen.<br />
any help?<br />
<br />
heres the log:<br />
<br />
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011<br />
Savestate version: 0x9a010000<br />
<br />
Host Machine Init:<br />
	Operating System =  Microsoft Windows 7 Home Basic Edition Service Pack 1 (build <br />
7601), 32-bit<br />
	Physical RAM     =  2941 MB<br />
	CPU name         =  Intel&reg; Core&#153;2 Quad CPU    Q8400  @ 2.66GHz<br />
	Vendor/Model     =  GenuineIntel (stepping 0A)<br />
	CPU speed        =  2.665 ghz (4 logical threads)<br />
	x86PType         =  Standard OEM<br />
	x86Flags         =  bfebfbff 0c08e3bd<br />
	x86EFlags        =  20100000<br />
<br />
x86 Features Detected:<br />
	MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1<br />
<br />
Reserving memory for recompilers...<br />
<br />
Loading plugins...<br />
	Binding GS	: C:\Program Files\PCSX2 0.9.8\Plugins\gsdx-ssse3-r4600.dll <br />
(GameDB) Database Not Found! [C:\Users\Private Acc\PCSX2 0.9.8\GameIndex.dbf]<br />
Windows 6.1.7601 (Service Pack 1 1.0)<br />
Intel&reg; G41 Express Chipset (8.15.10.2226)<br />
	Binding PAD	: C:\Program Files\PCSX2 0.9.8\Plugins\lilypad-r4600.dll <br />
	Binding SPU2	: C:\Program Files\PCSX2 0.9.8\Plugins\spu2-x-r4600.dll <br />
	Binding CDVD	: C:\Program Files\PCSX2 0.9.8\Plugins\cdvdGigaherz.dll <br />
	Binding USB	: C:\Program Files\PCSX2 0.9.8\Plugins\USBnull.dll <br />
	Binding FW	: C:\Program Files\PCSX2 0.9.8\Plugins\FWnull.dll <br />
	Binding DEV9	: C:\Program Files\PCSX2 0.9.8\Plugins\DEV9null.dll <br />
Plugins loaded successfully.<br />
<br />
	HotSwapping to new ISO src image!<br />
HLE Notice: ELF does not have a path.<br />
<br />
<br />
Initializing plugins...<br />
	Init GS<br />
Windows 6.1.7601 (Service Pack 1 1.0)<br />
Intel&reg; G41 Express Chipset (8.15.10.2226)<br />
	Init PAD<br />
	Init SPU2<br />
	Init CDVD<br />
	Init USB<br />
	Init FW<br />
	Init DEV9<br />
Plugins initialized successfully.<br />
<br />
Opening plugins...<br />
	Opening GS<br />
	Opening PAD<br />
	Opening SPU2<br />
	Opening CDVD<br />
isoFile open ok: C:\Program Files\PCSX2 0.9.8\iso\Onimusha Blade Warriors.iso<br />
	Image type  = DVD<br />
	Fileparts   = 1<br />
 * CDVD Disk Open: DVD, Single layer or unknown:<br />
 * * Track 1: Data (Mode 1) (2132080 sectors)<br />
	Opening USB<br />
	Opening FW<br />
	Opening DEV9<br />
McdSlot 0: C:\Users\Private Acc\Documents\PCSX2\memcards\Mcd001.ps2<br />
McdSlot 1: C:\Users\Private Acc\Documents\PCSX2\memcards\Mcd002.ps2<br />
McdSlot 2: [disabled]<br />
McdSlot 3: [disabled]<br />
McdSlot 4: [disabled]<br />
Plugins opened successfully.<br />
EE/iR5900-32 Recompiler Reset<br />
	Bios Found: USA     v02.00(14/06/2004)  Console<br />
	BIOS rom1 module not found, skipping...<br />
	BIOS rom2 module not found, skipping...<br />
	BIOS erom module not found, skipping...<br />
(UpdateVSyncRate) Mode Changed to NTSC.<br />
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps<br />
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)<br />
<br />
PlayStation 2 ======== Hard reset boot<br />
 ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)<br />
 &lt;20040614-100909,ROMconf,PS20200AC20040614.bin:11696&gt;<br />
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)<br />
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38<br />
# Initialize Start.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize User Memory ...<br />
# Initialize Scratch Pad ...<br />
# Initialize Done.<br />
<br />
EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48<br />
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M<br />
<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadelf: fname rom0:OSDSYS secname all<br />
loadelf version 3.30<br />
Input ELF format filename = rom0:OSDSYS<br />
0 00100000 000586dc ......<br />
Loaded, rom0:OSDSYS<br />
start address 0x100008<br />
gp address 00000000<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
rmreset start<br />
rmreset end<br />
SPU:T/O [wait (reset)]<br />
SPU:T/O [wait (reset)]<br />
clearspu: completed<br />
Pad Driver for OSD (2000/12/05 18:05) 392, 128<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
read/write allocate memory 4000<br />
open name rom0:OSDVER flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:ROMVER flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:XDEV9 flag 1 data 4a978<br />
open fd = 2<br />
loadmodule: fname rom0:XDEV9 args 0 arg <br />
dev9: unknown dev9 hardware.<br />
loadmodule: id 32, ret 1<br />
loadmodule: fname rom0:XDEV9SERV args 0 arg <br />
loadmodule: id -200, ret 1<br />
open name rom0:FONTM flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:FNTIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:SNDIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:TEXIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:ICOIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:TZLIST flag 1 data 4a978<br />
open fd = 2<br />
_spu_rev_offsetaddr 1f9021<br />
### addr = 1034255  size = 28640<br />
_spu_rev_offsetaddr 1d9021<br />
### addr = 968719  size = 28640<br />
open name rom0:ROMVER flag 1 data 4a978<br />
open fd = 2<br />
get val add 3c0 type 2 ret 1ff000<br />
get val add 1ff000 type 2 ret 0<br />
open name rom0:PS1ID flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:PS1VERA flag 1 data 4a978<br />
open fd = 2<br />
open name rom1:DVDID flag 1 data 4a978<br />
open fd = -6<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
ExecutePs2GameDisk<br />
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.10;1<br />
(SYSTEM.CNF) Software version = 1.01<br />
(SYSTEM.CNF) Disc region type = NTSC<br />
ELF (cdrom0:\SLUS_207.10;1) Game CRC = 0xCE7451A4, EntryPoint = 0x00280008<br />
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.10;1<br />
(SYSTEM.CNF) Software version = 1.01<br />
(SYSTEM.CNF) Disc region type = NTSC<br />
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978<br />
open fd = 2<br />
# Restart.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize User Memory ...<br />
# Initialize Scratch Pad ...<br />
# Restart Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadelf: fname rom0:PS2LOGO secname all<br />
loadelf version 3.30<br />
Input ELF format filename = rom0:PS2LOGO<br />
0 01000000 00019bf0 ..<br />
Loaded, rom0:PS2LOGO<br />
start address 0x1000008<br />
gp address 00000000<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
read/write allocate memory 4000<br />
open name rom0:ROMVER flag 1 data 44078<br />
open fd = 2<br />
loadmodule: fname rom0:OSDSND args 0 arg <br />
loadmodule: id 25, ret 0<br />
_spu_rev_offsetaddr 1dfff1<br />
### addr = 2097120  size = 32<br />
_spu_rev_offsetaddr 1f9021<br />
### addr = 1034255  size = 28640<br />
# Restart.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize User Memory ...<br />
# Initialize Scratch Pad ...<br />
# Restart Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadelf: fname cdrom0:¥SLUS_207.10;1 secname all<br />
loadelf version 3.30<br />
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.10;1<br />
(SYSTEM.CNF) Software version = 1.01<br />
(SYSTEM.CNF) Disc region type = NTSC<br />
Input ELF format filename = cdrom0:¥SLUS_207.10;1<br />
0 00280000 001ea880 ...............................<br />
Loaded, cdrom0:¥SLUS_207.10;1<br />
start address 0x280008<br />
gp address 00000000<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
<br />
<br />
IOP Realtime Kernel Ver. 2.2<br />
<br />
    Copyright 1999-2002 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadmodule: fname cdrom0:¥MODULE¥SIO2MAN.IRX args 0 arg <br />
loadmodule: id 25, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MTAPMAN.IRX args 0 arg <br />
loadmodule: id 26, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥PADMAN.IRX args 0 arg <br />
loadmodule: id 27, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MCMAN.IRX args 0 arg <br />
loadmodule: id 28, ret 2<br />
loadmodule: fname cdrom0:¥MODULE¥MCSERV.IRX args 0 arg <br />
loadmodule: id 29, ret 2<br />
loadmodule: fname cdrom0:¥MODULE¥LIBSD.IRX args 0 arg <br />
loadmodule: id 30, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MODHSYN.IRX args 0 arg <br />
loadmodule: id 31, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MODMIDI.IRX args 0 arg <br />
loadmodule: id 32, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MODMSIN.IRX args 0 arg <br />
loadmodule: id 33, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥SPUSV.IRX args 0 arg <br />
loadmodule: id 34, ret 0<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=00908380:D1_MADR=00908380:D1_QWC=0000000f&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0f000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=00a08180:D1_MADR=00a08180:D1_QWC=0000000e&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0e000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=00a081c0:D1_MADR=00a081c0:D1_QWC=0000000d&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0d000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=009081e0:D1_MADR=009081e0:D1_QWC=0000000d&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0d000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
loadmodule: fname cdrom0:¥MODULE¥SNDDRVCD.IRX args 19 arg 0x1FFFFF<br />
snddrv: <br />
snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD)     by T,Masuda *-*-*  ver 2.02.<br />
snddrv: date: Jan 20 2002 15:55:38<br />
padman: *** VBLANK OVERLAP ***<br />
loadmodule: id 35, ret 0<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=009081c0:D1_MADR=009081c0:D1_QWC=0000001a&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=10000c43:GIF_STAT=00000000&gt;<br />
Closing plugins...<br />
	Closing DEV9<br />
	Closing FW<br />
	Closing USB<br />
	Closing CDVD<br />
	Closing SPU2<br />
	Closing PAD<br />
	Closing GS<br />
Plugins closed successfully.]]></description>
			<content:encoded><![CDATA[I got a copy of Onimusha Blade Warriors<br />
and when i try to run it in either Full or Fast<br />
it just ends up with a black screen.<br />
any help?<br />
<br />
heres the log:<br />
<br />
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011<br />
Savestate version: 0x9a010000<br />
<br />
Host Machine Init:<br />
	Operating System =  Microsoft Windows 7 Home Basic Edition Service Pack 1 (build <br />
7601), 32-bit<br />
	Physical RAM     =  2941 MB<br />
	CPU name         =  Intel&reg; Core&#153;2 Quad CPU    Q8400  @ 2.66GHz<br />
	Vendor/Model     =  GenuineIntel (stepping 0A)<br />
	CPU speed        =  2.665 ghz (4 logical threads)<br />
	x86PType         =  Standard OEM<br />
	x86Flags         =  bfebfbff 0c08e3bd<br />
	x86EFlags        =  20100000<br />
<br />
x86 Features Detected:<br />
	MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1<br />
<br />
Reserving memory for recompilers...<br />
<br />
Loading plugins...<br />
	Binding GS	: C:\Program Files\PCSX2 0.9.8\Plugins\gsdx-ssse3-r4600.dll <br />
(GameDB) Database Not Found! [C:\Users\Private Acc\PCSX2 0.9.8\GameIndex.dbf]<br />
Windows 6.1.7601 (Service Pack 1 1.0)<br />
Intel&reg; G41 Express Chipset (8.15.10.2226)<br />
	Binding PAD	: C:\Program Files\PCSX2 0.9.8\Plugins\lilypad-r4600.dll <br />
	Binding SPU2	: C:\Program Files\PCSX2 0.9.8\Plugins\spu2-x-r4600.dll <br />
	Binding CDVD	: C:\Program Files\PCSX2 0.9.8\Plugins\cdvdGigaherz.dll <br />
	Binding USB	: C:\Program Files\PCSX2 0.9.8\Plugins\USBnull.dll <br />
	Binding FW	: C:\Program Files\PCSX2 0.9.8\Plugins\FWnull.dll <br />
	Binding DEV9	: C:\Program Files\PCSX2 0.9.8\Plugins\DEV9null.dll <br />
Plugins loaded successfully.<br />
<br />
	HotSwapping to new ISO src image!<br />
HLE Notice: ELF does not have a path.<br />
<br />
<br />
Initializing plugins...<br />
	Init GS<br />
Windows 6.1.7601 (Service Pack 1 1.0)<br />
Intel&reg; G41 Express Chipset (8.15.10.2226)<br />
	Init PAD<br />
	Init SPU2<br />
	Init CDVD<br />
	Init USB<br />
	Init FW<br />
	Init DEV9<br />
Plugins initialized successfully.<br />
<br />
Opening plugins...<br />
	Opening GS<br />
	Opening PAD<br />
	Opening SPU2<br />
	Opening CDVD<br />
isoFile open ok: C:\Program Files\PCSX2 0.9.8\iso\Onimusha Blade Warriors.iso<br />
	Image type  = DVD<br />
	Fileparts   = 1<br />
 * CDVD Disk Open: DVD, Single layer or unknown:<br />
 * * Track 1: Data (Mode 1) (2132080 sectors)<br />
	Opening USB<br />
	Opening FW<br />
	Opening DEV9<br />
McdSlot 0: C:\Users\Private Acc\Documents\PCSX2\memcards\Mcd001.ps2<br />
McdSlot 1: C:\Users\Private Acc\Documents\PCSX2\memcards\Mcd002.ps2<br />
McdSlot 2: [disabled]<br />
McdSlot 3: [disabled]<br />
McdSlot 4: [disabled]<br />
Plugins opened successfully.<br />
EE/iR5900-32 Recompiler Reset<br />
	Bios Found: USA     v02.00(14/06/2004)  Console<br />
	BIOS rom1 module not found, skipping...<br />
	BIOS rom2 module not found, skipping...<br />
	BIOS erom module not found, skipping...<br />
(UpdateVSyncRate) Mode Changed to NTSC.<br />
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps<br />
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)<br />
<br />
PlayStation 2 ======== Hard reset boot<br />
 ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)<br />
 &lt;20040614-100909,ROMconf,PS20200AC20040614.bin:11696&gt;<br />
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)<br />
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38<br />
# Initialize Start.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize User Memory ...<br />
# Initialize Scratch Pad ...<br />
# Initialize Done.<br />
<br />
EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48<br />
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M<br />
<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadelf: fname rom0:OSDSYS secname all<br />
loadelf version 3.30<br />
Input ELF format filename = rom0:OSDSYS<br />
0 00100000 000586dc ......<br />
Loaded, rom0:OSDSYS<br />
start address 0x100008<br />
gp address 00000000<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
rmreset start<br />
rmreset end<br />
SPU:T/O [wait (reset)]<br />
SPU:T/O [wait (reset)]<br />
clearspu: completed<br />
Pad Driver for OSD (2000/12/05 18:05) 392, 128<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
read/write allocate memory 4000<br />
open name rom0:OSDVER flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:ROMVER flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:XDEV9 flag 1 data 4a978<br />
open fd = 2<br />
loadmodule: fname rom0:XDEV9 args 0 arg <br />
dev9: unknown dev9 hardware.<br />
loadmodule: id 32, ret 1<br />
loadmodule: fname rom0:XDEV9SERV args 0 arg <br />
loadmodule: id -200, ret 1<br />
open name rom0:FONTM flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:FNTIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:SNDIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:TEXIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:ICOIMAGE flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:TZLIST flag 1 data 4a978<br />
open fd = 2<br />
_spu_rev_offsetaddr 1f9021<br />
### addr = 1034255  size = 28640<br />
_spu_rev_offsetaddr 1d9021<br />
### addr = 968719  size = 28640<br />
open name rom0:ROMVER flag 1 data 4a978<br />
open fd = 2<br />
get val add 3c0 type 2 ret 1ff000<br />
get val add 1ff000 type 2 ret 0<br />
open name rom0:PS1ID flag 1 data 4a978<br />
open fd = 2<br />
open name rom0:PS1VERA flag 1 data 4a978<br />
open fd = 2<br />
open name rom1:DVDID flag 1 data 4a978<br />
open fd = -6<br />
GIFTAG warning, size exceeded VU memory size 400<br />
GIFTAG warning, size exceeded VU memory size 400<br />
ExecutePs2GameDisk<br />
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.10;1<br />
(SYSTEM.CNF) Software version = 1.01<br />
(SYSTEM.CNF) Disc region type = NTSC<br />
ELF (cdrom0:\SLUS_207.10;1) Game CRC = 0xCE7451A4, EntryPoint = 0x00280008<br />
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.10;1<br />
(SYSTEM.CNF) Software version = 1.01<br />
(SYSTEM.CNF) Disc region type = NTSC<br />
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978<br />
open fd = 2<br />
# Restart.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize User Memory ...<br />
# Initialize Scratch Pad ...<br />
# Restart Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadelf: fname rom0:PS2LOGO secname all<br />
loadelf version 3.30<br />
Input ELF format filename = rom0:PS2LOGO<br />
0 01000000 00019bf0 ..<br />
Loaded, rom0:PS2LOGO<br />
start address 0x1000008<br />
gp address 00000000<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
read/write allocate memory 4000<br />
open name rom0:ROMVER flag 1 data 44078<br />
open fd = 2<br />
loadmodule: fname rom0:OSDSND args 0 arg <br />
loadmodule: id 25, ret 0<br />
_spu_rev_offsetaddr 1dfff1<br />
### addr = 2097120  size = 32<br />
_spu_rev_offsetaddr 1f9021<br />
### addr = 1034255  size = 28640<br />
# Restart.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize User Memory ...<br />
# Initialize Scratch Pad ...<br />
# Restart Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
<br />
<br />
IOP Realtime Kernel Ver.0.9.1<br />
<br />
    Copyright 1999 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadelf: fname cdrom0:¥SLUS_207.10;1 secname all<br />
loadelf version 3.30<br />
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.10;1<br />
(SYSTEM.CNF) Software version = 1.01<br />
(SYSTEM.CNF) Disc region type = NTSC<br />
Input ELF format filename = cdrom0:¥SLUS_207.10;1<br />
0 00280000 001ea880 ...............................<br />
Loaded, cdrom0:¥SLUS_207.10;1<br />
start address 0x280008<br />
gp address 00000000<br />
# Restart Without Memory Clear.<br />
# Initialize GS ...<br />
# Initialize INTC ...<br />
# Initialize TIMER ...<br />
# Initialize DMAC ...<br />
# Initialize VU1 ...<br />
# Initialize VIF1 ...<br />
# Initialize GIF ...<br />
# Initialize VU0 ...<br />
# Initialize VIF0 ...<br />
# Initialize IPU ...<br />
# Initialize FPU ...<br />
# Initialize Scratch Pad ...<br />
# Restart Without Memory Clear Done.<br />
Get Reboot Request From EE<br />
ROM directory not found<br />
<br />
PlayStation 2 ======== Update rebooting..<br />
<br />
PlayStation 2 ======== Update reboot complete<br />
cdvdman Init<br />
<br />
<br />
IOP Realtime Kernel Ver. 2.2<br />
<br />
    Copyright 1999-2002 &copy; Sony Computer Entertainment Inc. <br />
<br />
Reboot service module.(99/11/10)<br />
cdvd driver module version 0.1.1 &copy;SCEI<br />
Load File service.(99/11/05)<br />
Multi Threaded Fileio module.(99/11/15) <br />
iop heap service (99/11/03)<br />
loadmodule: fname cdrom0:¥MODULE¥SIO2MAN.IRX args 0 arg <br />
loadmodule: id 25, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MTAPMAN.IRX args 0 arg <br />
loadmodule: id 26, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥PADMAN.IRX args 0 arg <br />
loadmodule: id 27, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MCMAN.IRX args 0 arg <br />
loadmodule: id 28, ret 2<br />
loadmodule: fname cdrom0:¥MODULE¥MCSERV.IRX args 0 arg <br />
loadmodule: id 29, ret 2<br />
loadmodule: fname cdrom0:¥MODULE¥LIBSD.IRX args 0 arg <br />
loadmodule: id 30, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MODHSYN.IRX args 0 arg <br />
loadmodule: id 31, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MODMIDI.IRX args 0 arg <br />
loadmodule: id 32, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥MODMSIN.IRX args 0 arg <br />
loadmodule: id 33, ret 0<br />
loadmodule: fname cdrom0:¥MODULE¥SPUSV.IRX args 0 arg <br />
loadmodule: id 34, ret 0<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=00908380:D1_MADR=00908380:D1_QWC=0000000f&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0f000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=00a08180:D1_MADR=00a08180:D1_QWC=0000000e&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0e000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=00a081c0:D1_MADR=00a081c0:D1_QWC=0000000d&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0d000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=009081e0:D1_MADR=009081e0:D1_QWC=0000000d&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=0d000c43:GIF_STAT=00000000&gt;<br />
libdma: sync timeout<br />
loadmodule: fname cdrom0:¥MODULE¥SNDDRVCD.IRX args 19 arg 0x1FFFFF<br />
snddrv: <br />
snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD)     by T,Masuda *-*-*  ver 2.02.<br />
snddrv: date: Jan 20 2002 15:55:38<br />
padman: *** VBLANK OVERLAP ***<br />
loadmodule: id 35, ret 0<br />
sceGsSyncPath: DMA Ch.1 does not terminate<br />
	&lt;D1_CHCR=10000145:D1_TADR=009081c0:D1_MADR=009081c0:D1_QWC=0000001a&gt;<br />
	&lt;D2_CHCR=00000001:D2_TADR=00000000:D2_MADR=80002000:D2_QWC=00000000&gt;<br />
	&lt;VIF1_STAT=10000c43:GIF_STAT=00000000&gt;<br />
Closing plugins...<br />
	Closing DEV9<br />
	Closing FW<br />
	Closing USB<br />
	Closing CDVD<br />
	Closing SPU2<br />
	Closing PAD<br />
	Closing GS<br />
Plugins closed successfully.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PCSX2 - Gran Turismo 4]]></title>
			<link>http://forums.pcsx2.net/Thread-PCSX2-Gran-Turismo-4</link>
			<pubDate>Wed, 16 May 2012 09:51:40 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-PCSX2-Gran-Turismo-4</guid>
			<description><![CDATA[Hi. <br />
<br />
I've tried several different setups and still can't get any game to work properly. GT4 is the main game I want to play using PCSX2. I've got all the necessary files (BIOS, ISO) but it is still ridiculously slow.<br />
<br />
PCSX2 0.9.8 r-4600<br />
Windows 7 Home Premium<br />
Processor: Pentium &reg; Dual-Core CPU   T4500  @ 2.30GHz 2.30GHz<br />
RAM: 8.00GB<br />
<br />
HELP!]]></description>
			<content:encoded><![CDATA[Hi. <br />
<br />
I've tried several different setups and still can't get any game to work properly. GT4 is the main game I want to play using PCSX2. I've got all the necessary files (BIOS, ISO) but it is still ridiculously slow.<br />
<br />
PCSX2 0.9.8 r-4600<br />
Windows 7 Home Premium<br />
Processor: Pentium &reg; Dual-Core CPU   T4500  @ 2.30GHz 2.30GHz<br />
RAM: 8.00GB<br />
<br />
HELP!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Pressure sensitive button in PCSX2 for DS3/Sixaxis, PS2+Converter]]></title>
			<link>http://forums.pcsx2.net/Thread-Pressure-sensitive-button-in-PCSX2-for-DS3-Sixaxis-PS2-Converter</link>
			<pubDate>Wed, 16 May 2012 07:23:27 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Pressure-sensitive-button-in-PCSX2-for-DS3-Sixaxis-PS2-Converter</guid>
			<description><![CDATA[MotioninJoy 0.7.1001 available<br />
<br />
changelog:<br />
<a href="http://forums.motioninjoy.com/viewtopic.php?f=3&amp;t=3319" target="_blank">http://forums.motioninjoy.com/viewtopic.php?f=3&t=3319</a><br />
<br />
guide:<br />
<a href="http://www.motioninjoy.com/wiki/en/game/guide/pcsx2" target="_blank">http://www.motioninjoy.com/wiki/en/game/guide/pcsx2</a>]]></description>
			<content:encoded><![CDATA[MotioninJoy 0.7.1001 available<br />
<br />
changelog:<br />
<a href="http://forums.motioninjoy.com/viewtopic.php?f=3&amp;t=3319" target="_blank">http://forums.motioninjoy.com/viewtopic.php?f=3&t=3319</a><br />
<br />
guide:<br />
<a href="http://www.motioninjoy.com/wiki/en/game/guide/pcsx2" target="_blank">http://www.motioninjoy.com/wiki/en/game/guide/pcsx2</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[good config for pcsx2]]></title>
			<link>http://forums.pcsx2.net/Thread-good-config-for-pcsx2</link>
			<pubDate>Wed, 16 May 2012 06:31:50 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-good-config-for-pcsx2</guid>
			<description><![CDATA[hey im playin  kingdom hearts atm and i would just like to know what the best plugins, configuration is for good gameplay with the emulator thanks]]></description>
			<content:encoded><![CDATA[hey im playin  kingdom hearts atm and i would just like to know what the best plugins, configuration is for good gameplay with the emulator thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wont read iso 'disk']]></title>
			<link>http://forums.pcsx2.net/Thread-Wont-read-iso-disk</link>
			<pubDate>Wed, 16 May 2012 04:52:29 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Wont-read-iso-disk</guid>
			<description><![CDATA[so yeah..basically as title says - the emulator starts up fine, but will not read my 'disk', even though the .iso file is clearly selected.<br />
<br />
help please?<br />
<br />
Attached is the log.<br />
<br /><img src="images/attachtypes/txt.gif" border="0" alt=".txt" />&nbsp;&nbsp;<a href="attachment.php?aid=31966" target="_blank">pcsx2 log.txt</a> (Size: 6,8 KB / Downloads: 12)
]]></description>
			<content:encoded><![CDATA[so yeah..basically as title says - the emulator starts up fine, but will not read my 'disk', even though the .iso file is clearly selected.<br />
<br />
help please?<br />
<br />
Attached is the log.<br />
<br /><img src="images/attachtypes/txt.gif" border="0" alt=".txt" />&nbsp;&nbsp;<a href="attachment.php?aid=31966" target="_blank">pcsx2 log.txt</a> (Size: 6,8 KB / Downloads: 12)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Limit fps to 60 for PAL games]]></title>
			<link>http://forums.pcsx2.net/Thread-Limit-fps-to-60-for-PAL-games</link>
			<pubDate>Wed, 16 May 2012 03:37:42 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Limit-fps-to-60-for-PAL-games</guid>
			<description><![CDATA[Well, I hace the Dragon Quest VIII and I have 50fps limit always, I've tryed to limit to 60 but PAL/NTSC fps options are locked and fixed in 50.. and 59.00<br />
<br />
There is any way to unlock or limit fps for PAL to 60?<br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Well, I hace the Dragon Quest VIII and I have 50fps limit always, I've tryed to limit to 60 but PAL/NTSC fps options are locked and fixed in 50.. and 59.00<br />
<br />
There is any way to unlock or limit fps for PAL to 60?<br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The best Ivy bridge processor?]]></title>
			<link>http://forums.pcsx2.net/Thread-The-best-Ivy-bridge-processor</link>
			<pubDate>Wed, 16 May 2012 02:56:51 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-The-best-Ivy-bridge-processor</guid>
			<description><![CDATA[Intel Core i5-2500 was the best processor in terms of performance and cost.<br />
With the new Ivy bridge series, I want to know the best processor that I should buy for the same price.<br />
<a href="http://en.wikipedia.org/wiki/Ivy_Bridge_%28microarchitecture%29" target="_blank">http://en.wikipedia.org/wiki/Ivy_Bridge_...tecture%29</a><br />
I think the best are i5-3550 or i5-3570.<br />
<br />
I will not use overclock.<br />
Comparing with i5-2500, how faster will they be for PCSX2 games and Dolphin Wii games? <br />
<br />
I want to buy a processor with long durability, low power consumption and soundless cooler.<br />
I keep my current PC, that is single core, turned on for 10 hours a day. I leave it turned on when I go to luch. My PC is old, but still works.<br />
<br />
Thanks.]]></description>
			<content:encoded><![CDATA[Intel Core i5-2500 was the best processor in terms of performance and cost.<br />
With the new Ivy bridge series, I want to know the best processor that I should buy for the same price.<br />
<a href="http://en.wikipedia.org/wiki/Ivy_Bridge_%28microarchitecture%29" target="_blank">http://en.wikipedia.org/wiki/Ivy_Bridge_...tecture%29</a><br />
I think the best are i5-3550 or i5-3570.<br />
<br />
I will not use overclock.<br />
Comparing with i5-2500, how faster will they be for PCSX2 games and Dolphin Wii games? <br />
<br />
I want to buy a processor with long durability, low power consumption and soundless cooler.<br />
I keep my current PC, that is single core, turned on for 10 hours a day. I leave it turned on when I go to luch. My PC is old, but still works.<br />
<br />
Thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tales of Abyss disable 2nd player]]></title>
			<link>http://forums.pcsx2.net/Thread-Tales-of-Abyss-disable-2nd-player</link>
			<pubDate>Wed, 16 May 2012 02:39:02 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Tales-of-Abyss-disable-2nd-player</guid>
			<description><![CDATA[i have this problem , when in battle the other character stands still, he/she doesn't cast anything ..... on the enemy i see 1p 2p symbol .... how do i disable 2nd player so that AI can take over...]]></description>
			<content:encoded><![CDATA[i have this problem , when in battle the other character stands still, he/she doesn't cast anything ..... on the enemy i see 1p 2p symbol .... how do i disable 2nd player so that AI can take over...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help with Lilypad controls and mouse]]></title>
			<link>http://forums.pcsx2.net/Thread-Help-with-Lilypad-controls-and-mouse</link>
			<pubDate>Tue, 15 May 2012 20:09:20 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Help-with-Lilypad-controls-and-mouse</guid>
			<description><![CDATA[Well, I'm newbie and i get pcsx2 and I tryed to configure my mouse as analogic but didn't work. I remove "diseable" from Mouse API options and I chose "Windows Messaging (Recommended)" and in the pad I click 4 dirctions of analogic but is still doesn't work :\, I play Dragon Quest VIII, can anyone help me with this?<br />
<br />
Greetings!<br />
<br />
P.D: Sorry for my bad english u.u]]></description>
			<content:encoded><![CDATA[Well, I'm newbie and i get pcsx2 and I tryed to configure my mouse as analogic but didn't work. I remove "diseable" from Mouse API options and I chose "Windows Messaging (Recommended)" and in the pad I click 4 dirctions of analogic but is still doesn't work :\, I play Dragon Quest VIII, can anyone help me with this?<br />
<br />
Greetings!<br />
<br />
P.D: Sorry for my bad english u.u]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can someone give me a link to the latest version of pcsx2?]]></title>
			<link>http://forums.pcsx2.net/Thread-Can-someone-give-me-a-link-to-the-latest-version-of-pcsx2</link>
			<pubDate>Tue, 15 May 2012 19:45:26 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Can-someone-give-me-a-link-to-the-latest-version-of-pcsx2</guid>
			<description><![CDATA[I've searched on google and here, and i havent found a legit link. can anyone give me a quick link?]]></description>
			<content:encoded><![CDATA[I've searched on google and here, and i havent found a legit link. can anyone give me a quick link?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[pcsx2 in linux or XP?]]></title>
			<link>http://forums.pcsx2.net/Thread-pcsx2-in-linux-or-XP</link>
			<pubDate>Tue, 15 May 2012 19:25:44 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-pcsx2-in-linux-or-XP</guid>
			<description><![CDATA[In which enviroment pcsx2 performs better? linux or XP? or it doesn't make any difference?]]></description>
			<content:encoded><![CDATA[In which enviroment pcsx2 performs better? linux or XP? or it doesn't make any difference?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Graphic Plugin to erase background?]]></title>
			<link>http://forums.pcsx2.net/Thread-Graphic-Plugin-to-erase-background</link>
			<pubDate>Tue, 15 May 2012 18:00:56 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Graphic-Plugin-to-erase-background</guid>
			<description><![CDATA[Hi everybody!<br />
I've seen some rips from Chinese users and I wonder if there is a special graphic plugin to erase the games background or stages.<br />
I need to rip some sprites from a fighting game, leaving only the characters, and I really need to avoid the background.<br />
Do you know something about this?<br />
Thank you very much!]]></description>
			<content:encoded><![CDATA[Hi everybody!<br />
I've seen some rips from Chinese users and I wonder if there is a special graphic plugin to erase the games background or stages.<br />
I need to rip some sprites from a fighting game, leaving only the characters, and I really need to avoid the background.<br />
Do you know something about this?<br />
Thank you very much!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Trying to install my PS3 controller on Windows -- not working]]></title>
			<link>http://forums.pcsx2.net/Thread-Trying-to-install-my-PS3-controller-on-Windows-not-working</link>
			<pubDate>Tue, 15 May 2012 16:19:14 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Trying-to-install-my-PS3-controller-on-Windows-not-working</guid>
			<description><![CDATA[So I'm trying to get my PS3 controller to work with Windows 7 (32-bit). From what I've read on the internet, the process boils down to:<br />
<br />
1: Plug your controller in<br />
2: Let Windows install its own drivers, at which point it will show up as a game controller<br />
3: Install MotionInJoy or the LibUsb/SIXAXIS drivers and configure the controller in the game controller menu<br />
<br />
When I plug it in, it says it's installed drivers for a PLAYSTATION&reg;3 controller. It shows up in Control Panel -- Hardware and Sound -- Devices and Printers under the Devices section as "PLAYSTATION&reg;3 Controller" with a game controller icon. However, in Device Manager it doesn't show up in the Game Controllers area, and when I go to Other Devices, there is an "Unknown Device" that when I uninstall it, the PS3 controller entry in the Control Panel device viewer goes away. <br />
<br />
Looking at the PLAYSTATION&reg;3 controller properties in the Control Panel device viewer, under the Hardware tab, it has two Device Functions: An "unknown device" of the type "Other Devices" and a "USB Input Device" of the type "Human Interface Devices".<br />
<br />
I'm thinking my computer recognizes it's there, but it for some reason is just not compatible or something is not working right. Has anyone else had this problem? I've tried asking on the MotioninJoy forums, but those forums are basically dead, so I'll try asking here.<br />
<br />
I've made sure my PS3 is turned off and unplugged prior to doing this so I don't think my PS3 is interfering.]]></description>
			<content:encoded><![CDATA[So I'm trying to get my PS3 controller to work with Windows 7 (32-bit). From what I've read on the internet, the process boils down to:<br />
<br />
1: Plug your controller in<br />
2: Let Windows install its own drivers, at which point it will show up as a game controller<br />
3: Install MotionInJoy or the LibUsb/SIXAXIS drivers and configure the controller in the game controller menu<br />
<br />
When I plug it in, it says it's installed drivers for a PLAYSTATION&reg;3 controller. It shows up in Control Panel -- Hardware and Sound -- Devices and Printers under the Devices section as "PLAYSTATION&reg;3 Controller" with a game controller icon. However, in Device Manager it doesn't show up in the Game Controllers area, and when I go to Other Devices, there is an "Unknown Device" that when I uninstall it, the PS3 controller entry in the Control Panel device viewer goes away. <br />
<br />
Looking at the PLAYSTATION&reg;3 controller properties in the Control Panel device viewer, under the Hardware tab, it has two Device Functions: An "unknown device" of the type "Other Devices" and a "USB Input Device" of the type "Human Interface Devices".<br />
<br />
I'm thinking my computer recognizes it's there, but it for some reason is just not compatible or something is not working right. Has anyone else had this problem? I've tried asking on the MotioninJoy forums, but those forums are basically dead, so I'll try asking here.<br />
<br />
I've made sure my PS3 is turned off and unplugged prior to doing this so I don't think my PS3 is interfering.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Any ps2 game recommedndation?]]></title>
			<link>http://forums.pcsx2.net/Thread-Any-ps2-game-recommedndation</link>
			<pubDate>Tue, 15 May 2012 16:19:06 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Any-ps2-game-recommedndation</guid>
			<description><![CDATA[erm, can u guys please recommend some ps2 rpg game that has the combat system which is similar to kingdom hearts?? thanks a lot xD]]></description>
			<content:encoded><![CDATA[erm, can u guys please recommend some ps2 rpg game that has the combat system which is similar to kingdom hearts?? thanks a lot xD]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hack GU// Rebirth Problem :/]]></title>
			<link>http://forums.pcsx2.net/Thread-Hack-GU-Rebirth-Problem</link>
			<pubDate>Tue, 15 May 2012 05:52:02 +0000</pubDate>
			<guid isPermaLink="false">http://forums.pcsx2.net/Thread-Hack-GU-Rebirth-Problem</guid>
			<description><![CDATA[Ok, I've been playing this game and I bought all the 3 CD's. Now here's the problem. Sometimes during cutscenes it gets a little laggy. Then there is this.<br />
<br />
<br />
At the attachment part/ I have like a soul visible haha. Please check it out<br />
<br />
Additional Questions :<br />
<br />
There is what we call a Load previous saved file when you play Vol2 and Vol3 right? Will it adapt on PCSX2 and how?<br />
<br />
Current Use :<br />
<br />
4GB Ram<br />
DirectX11<br />
Processor : AMD PHENOM II X4 965 - 3.4GHz<br />
Graphics Card 2.5gb<br />
GeForce GTS 250<br />
<br />
DirectX10(Hardware)<br />
Interlacing(None)<br />
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=31959" target="_blank">Hack GU bug.jpg</a> (Size: 246,29 KB / Downloads: 20)
]]></description>
			<content:encoded><![CDATA[Ok, I've been playing this game and I bought all the 3 CD's. Now here's the problem. Sometimes during cutscenes it gets a little laggy. Then there is this.<br />
<br />
<br />
At the attachment part/ I have like a soul visible haha. Please check it out<br />
<br />
Additional Questions :<br />
<br />
There is what we call a Load previous saved file when you play Vol2 and Vol3 right? Will it adapt on PCSX2 and how?<br />
<br />
Current Use :<br />
<br />
4GB Ram<br />
DirectX11<br />
Processor : AMD PHENOM II X4 965 - 3.4GHz<br />
Graphics Card 2.5gb<br />
GeForce GTS 250<br />
<br />
DirectX10(Hardware)<br />
Interlacing(None)<br />
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=31959" target="_blank">Hack GU bug.jpg</a> (Size: 246,29 KB / Downloads: 20)
]]></content:encoded>
		</item>
	</channel>
</rss>
