Post your PCSX2 screenshots/videos here!
Tony Hawk's Project 8 (NTSC)
Status: [Image: sq_ingame.jpg] Ingame
Ingame Speed: 40-50 fps

CPU: Intel Core 2 Duo e8400 @3.6GHz
RAM: 4096MB DDR2-800
GPU: MSI GeForce 260 GTX 896MB GDDR3
OS: Windows Vista Service Pack 1 64bit

PCSX2 0.9.6 beta 1190
Speed Hacks: x1.5 Cycle Rate, INTC Sync, WaitCycles Sync
CPU: EERec, VU0rec, VU1rec, MTGS and frame limit
Advanced: Set to default
Graphics: GSDX r1076 0.1.15 SSSE41

Graphicerrors in the menu and in the game.


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Metal Gear Solid 3: Subsistance (PAL)
PC Specs: [email protected] HD3850
emu: pcsx2-beta-1190, GSDX952 DX10, new VU skip hackExcl
latest lilypad - full vibration support with the game and my lame gamepad, just like real PS2
Status: Playable fullspeed (!!!!!) from beginning to the end with minor glitches whitout skipping any cutscene


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CPU: Intel i7 920 @ 2.67ghz
GPU: ATI Radeon HD 4850
RAM: 3gb of DDR3 @ 1066mhz.

Game: FINAL FANTASY X
Performance: Solid 60fps (in game, cut scenes, and in battle, stable), 1280x1024

Cut Scene Performance: Is actually fantastic, I haven't noticed a single slow down. Prerendered FMV's upscale quite well!

Overall: Plays BETTER then it does on PS2. Fantastic work development team! Textures and edges are far more smooth with turn up anti aliasing, it's like playing a brand new game. Biggrin


I had the personal ambition of getting Final Fantasy X playing an HD resolution and it was very smooth and easy to do. I seriously recommend everyone plays this game maxed out. It is a fantastic experience


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D1 GRAND PRIX: [SLUS-21416]
Status: Playable
Frame Rate: 40-50 FPS

PCSX2 r1190
Plugins:
Graphics: GSdx 1194(MSVC 15.00, SSSE3) 0.1.15
- Direct3D 9 (Hardware)
- Interlacing: Blend bbf
- Texture Filtering
- Wait vsync
-Edge Anti-aliasing
Sound: SPU2-X 1.1.0 may 2009
Controller: SSPSXPAD
Cdvdrom: Linuz Iso DVD 9.0

CPU Config:
Frame Limiting: Limit

Speed Hacks:
Emotion Engine Sync Hacks: Use x2 Cycle Rate
- INTC Sync Hack
- Enable IOP x2 Cycle Rate
- Idle Loop Fast-Forward

My PC:
Windows XP Service Pack 3
2GB RAM
Intel Dual Core E2200 @ 2.20 GHz
GeForce 8400 GS (Overclock)


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Rainbow 
Ratchet and Clank: Going Commando [NTSC]

Status: Playable but with some bad Graphic errors

PCSX2 0.9.6 beta 1190
Speed Hacks: none
CPU: EERec, VU0rec, VU1rec, MTGS and frame limit
Advanced: Set to default
Graphics: ZeroGS 0.97.1

Graphicerrors in the menu and in the game.
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Thunder Force VI Ntsc J
Status : Fully Playable
Fps : 60 most of the time

Pcsx2 beta 976
Gsdx 1161 - SSSE3

PC Spec :
Cpu : [email protected]
Gpu :Ati Radeon HD 4830
Ram : 2GB
OS : Windows XP
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ok, some updates, one game was tested with my old laptop, but was never posted because I got lazy xD (oh, and the screen broke, too) and the other one with my new one

KINGDOM HEARTS
Status: Fully Playable
PCSX2 Beta 720
PC specs: Intel Core Duo @ 1.6 ghz, 1 gb ram DDR2, Intel GMA 950 (HP Pavilion Stock model DV2125la)
FPS: 30-50
All speedhacks enabled, resolution set to 512 x 512, PS 2.0
(as a side note, with my current laptop the game only gets an speed boost of 5 fps, so the framerate is 35 at least, but is less frequent the frame drop)

PERSONA 3 FES
Status: Fully Playable
PCSX2 Beta 1190
PC specs: in signature (Acer Aspire 5735-4495)
FPS: 30-70 (30 in title screen (I really wonder why, does anyone know?) and some parts in battle, 45 in tartarus and the rest is 60+)
All speedhacks enabled, VU Steal set to minimun (but not deactivated), resolution set to 512 x 512, PS 3.0, directX 9 (couldn't set it up to DX10, somehow it's slower and it even crashes, but dunno why, the card supports DX10 and PS 4.0)
(edit: btw, sry for the images that are full shots of my desktop, I got way too lazy and didn't cut it up)


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My Laptop:
CPU: intel T4200 @ 2.0 ghz
GPU: Intel GMA X4500M
Ram: 3 Gb DDR2
SO: WinVista Home Premium // Windows 7 Ultimate x32
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a quick post

BLEACH BLADE BATTLERS THE 2ND
Status: ingame-unplayable, TOO slow
PCSX2 Beta 1120
PC specs on signature
FPS: 1-40
All speedhacks enabled, VU Steal slightly on
The game technically is playable in the sense that all the graphics shows and fine, however it is incredibly slow, even on the menus, so it quallifies as unplayable
(in the moment of taking this screenshot bot the GPU and the CPU where at 100%, and although my rig is kind of slow it shouldn't be THIS slow)


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My Laptop:
CPU: intel T4200 @ 2.0 ghz
GPU: Intel GMA X4500M
Ram: 3 Gb DDR2
SO: WinVista Home Premium // Windows 7 Ultimate x32
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Sly cooper and the Thievius Racoonus

Status:Playable
Pcsx2 beta 1190
FPS: 20-60
Windows Vista
4GB RAM
Intel Dual Core E8400 @ 3 GHz
GeForce 8600 GT
Plugins:
GSDX 1192 SSE41
Direct3D 10 Hardware
Texture filtering off and everything else in the list.
Sound: SPU2-X 1.1.0
Controller: Lilypad svn (r 1034)
Cdvdrom: Linuzzapz Iso
Speed Hacks:
Emotion Engine Sync Hacks: Use x2 Cycle Rate
- INTC Sync Hack
- Enable IOP x2 Cycle Rate
- Vu Cycle Stealing slight speedup for 3d Geometry

The speed variables all the time, mostly it's 50 FPS, but in larger areas it's between 20-30 FPS. Also sometimes there's a blue screen, which only goes away if you leave that spot.


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Status: playable
Speed: Naruto fps 40-60, KOF 20-60

Computer Spec on sig

PCSX2 0.9.6
Speed hacks: x1.5 Cycle, INTC Sync Hack
CPU: EERec, VUorec, VU1rec, FrameSkip
Advance: Nearest, None, Flush to zero, Denormals, Chop/zero, None, Flush to zero, Denormals


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CPU: AMD Athlon64 2.7GHz
GPU: Geforce 8500 GT 512 MB
RAM: 2GB
OS: Vista 32
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